Minor: adjusting sight ranges
Artillery, MLRS and Mobile SAM all have visual range capped at 8. This makes scouts more useful to fire beyond visual range. Buggy given visual range of 8 to match Humvee and Bike.
This commit is contained in:
@@ -137,7 +137,7 @@ ARTY:
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Armor:
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Type: Light
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RevealsShroud:
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Range: 9c0
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Range: 8c0
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Armament:
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Weapon: ArtilleryShell
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LocalOffset: 624,0,208
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@@ -209,7 +209,7 @@ BGGY:
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Armor:
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Type: Light
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RevealsShroud:
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Range: 7c0
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Range: 8c0
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Turreted:
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ROT: 10
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Offset: -43,0,128
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@@ -448,7 +448,7 @@ MSAM:
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Armor:
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Type: Light
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RevealsShroud:
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Range: 10c0
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Range: 8c0
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Turreted:
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ROT: 255
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Offset: -256,0,128
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@@ -485,7 +485,7 @@ MLRS:
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Armor:
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Type: Light
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RevealsShroud:
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Range: 10c0
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Range: 8c0
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Turreted:
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ROT: 8
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Offset: -128,0,128
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