Changed HardwarePalette.ApplyModifiers to be more efficient.

- Add separate ImmutablePalette and MutablePalette classes since the distinction is extremely important to HardwarePalette.
- Keep a cache of palettes in HardwarePalette to avoid reallocation them every time ApplyModifiers is called.
- Palettes that are not allowed to be modified are copied to the buffer once when added, rather than every time ApplyModifiers is called.
- The AdjustPalette method now takes a read-only dictionary to prevent the dictionary being messed with.
- Added a constant for the palette size to remove its usage as a magic number in several areas.
- The ColorPreviewManagerWidget is annoying in that it needs to actually permanently update a palette after it has been added. To allow this, HardwarePalette now allows a palette to be replaced after initialization. The WorldRenderer therefore now also updates the PaletteReference it created earlier with the new palette to prevent stale data being used elsewhere.
This commit is contained in:
RoosterDragon
2014-06-16 20:25:05 +01:00
parent 5c82fff0ef
commit 7030d8b2b6
36 changed files with 327 additions and 256 deletions

View File

@@ -153,11 +153,11 @@ namespace OpenRA.Editor
tileset = Program.Rules.TileSets[map.Tileset]; tileset = Program.Rules.TileSets[map.Tileset];
tilesetRenderer = new TileSetRenderer(tileset, modData.Manifest.TileSize); tilesetRenderer = new TileSetRenderer(tileset, modData.Manifest.TileSize);
var shadowIndex = new int[] { 3, 4 }; var shadowIndex = new int[] { 3, 4 };
var palette = new Palette(GlobalFileSystem.Open(tileset.Palette), shadowIndex); var palette = new ImmutablePalette(GlobalFileSystem.Open(tileset.Palette), shadowIndex);
// required for desert terrain in RA // required for desert terrain in RA
var playerPalette = tileset.PlayerPalette ?? tileset.Palette; var playerPalette = tileset.PlayerPalette ?? tileset.Palette;
var shadowedPalette = new Palette(GlobalFileSystem.Open(playerPalette), shadowIndex); var shadowedPalette = new ImmutablePalette(GlobalFileSystem.Open(playerPalette), shadowIndex);
surface1.Bind(map, tileset, tilesetRenderer, palette, shadowedPalette); surface1.Bind(map, tileset, tilesetRenderer, palette, shadowedPalette);

View File

@@ -20,7 +20,7 @@ namespace OpenRA.Editor
{ {
static class RenderUtils static class RenderUtils
{ {
static Bitmap RenderShp(ISpriteSource shp, Palette p) static Bitmap RenderShp(ISpriteSource shp, IPalette p)
{ {
var frame = shp.Frames.First(); var frame = shp.Frames.First();
@@ -45,7 +45,7 @@ namespace OpenRA.Editor
return bitmap; return bitmap;
} }
public static ActorTemplate RenderActor(ActorInfo info, TileSet tileset, Palette p) public static ActorTemplate RenderActor(ActorInfo info, TileSet tileset, IPalette p)
{ {
var image = RenderSprites.GetImage(info); var image = RenderSprites.GetImage(info);
@@ -76,7 +76,7 @@ namespace OpenRA.Editor
} }
} }
public static ResourceTemplate RenderResourceType(ResourceTypeInfo info, string[] exts, Palette p) public static ResourceTemplate RenderResourceType(ResourceTypeInfo info, string[] exts, IPalette p)
{ {
var image = info.EditorSprite; var image = info.EditorSprite;
using (var s = GlobalFileSystem.OpenWithExts(image, exts)) using (var s = GlobalFileSystem.OpenWithExts(image, exts))

View File

@@ -45,8 +45,8 @@ namespace OpenRA.Editor
public Map Map { get; private set; } public Map Map { get; private set; }
public TileSet TileSet { get; private set; } public TileSet TileSet { get; private set; }
public TileSetRenderer TileSetRenderer { get; private set; } public TileSetRenderer TileSetRenderer { get; private set; }
public Palette Palette { get; private set; } public IPalette Palette { get; private set; }
public Palette PlayerPalette { get; private set; } public IPalette PlayerPalette { get; private set; }
public int2 Offset; public int2 Offset;
public int2 GetOffset() { return Offset; } public int2 GetOffset() { return Offset; }
@@ -81,7 +81,7 @@ namespace OpenRA.Editor
public Keys GetModifiers() { return ModifierKeys; } public Keys GetModifiers() { return ModifierKeys; }
public void Bind(Map m, TileSet ts, TileSetRenderer tsr, Palette p, Palette pp) public void Bind(Map m, TileSet ts, TileSetRenderer tsr, IPalette p, IPalette pp)
{ {
Map = m; Map = m;
TileSet = ts; TileSet = ts;
@@ -381,7 +381,7 @@ namespace OpenRA.Editor
var pr = Map.Players[name]; var pr = Map.Players[name];
var pcpi = Program.Rules.Actors["player"].Traits.Get<PlayerColorPaletteInfo>(); var pcpi = Program.Rules.Actors["player"].Traits.Get<PlayerColorPaletteInfo>();
var remap = new PlayerColorRemap(pcpi.RemapIndex, pr.Color, pcpi.Ramp); var remap = new PlayerColorRemap(pcpi.RemapIndex, pr.Color, pcpi.Ramp);
return new Palette(PlayerPalette, remap).AsSystemPalette(); return new ImmutablePalette(PlayerPalette, remap).AsSystemPalette();
} }
Cache<string, ColorPalette> playerPalettes; Cache<string, ColorPalette> playerPalettes;

View File

@@ -82,7 +82,7 @@ namespace OpenRA.Editor
templates.Add(t.Key, LoadTemplate(t.Value.Image, tileset.Extensions, sourceCache, t.Value.Frames)); templates.Add(t.Key, LoadTemplate(t.Value.Image, tileset.Extensions, sourceCache, t.Value.Frames));
} }
public Bitmap RenderTemplate(ushort id, Palette p) public Bitmap RenderTemplate(ushort id, IPalette p)
{ {
var template = TileSet.Templates[id]; var template = TileSet.Templates[id];
var templateData = templates[id]; var templateData = templates[id];

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Graphics
palette = new HardwarePalette(); palette = new HardwarePalette();
foreach (var p in nodesDict["Palettes"].Nodes) foreach (var p in nodesDict["Palettes"].Nodes)
palette.AddPalette(p.Key, new Palette(GlobalFileSystem.Open(p.Value.Value), shadowIndex), false); palette.AddPalette(p.Key, new ImmutablePalette(GlobalFileSystem.Open(p.Value.Value), shadowIndex), false);
var spriteLoader = new SpriteLoader(new string[0], new SheetBuilder(SheetType.Indexed)); var spriteLoader = new SpriteLoader(new string[0], new SheetBuilder(SheetType.Indexed));
foreach (var s in nodesDict["Cursors"].Nodes) foreach (var s in nodesDict["Cursors"].Nodes)
@@ -53,9 +53,6 @@ namespace OpenRA.Graphics
PaletteReference CreatePaletteReference(string name) PaletteReference CreatePaletteReference(string name)
{ {
var pal = palette.GetPalette(name); var pal = palette.GetPalette(name);
if (pal == null)
throw new InvalidOperationException("Palette `{0}` does not exist".F(name));
return new PaletteReference(name, palette.GetPaletteIndex(name), pal); return new PaletteReference(name, palette.GetPaletteIndex(name), pal);
} }

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information #region Copyright & License Information
/* /*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made * This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License * available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information, * as published by the Free Software Foundation. For more information,
@@ -10,7 +10,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Graphics namespace OpenRA.Graphics
@@ -18,70 +17,101 @@ namespace OpenRA.Graphics
public class HardwarePalette public class HardwarePalette
{ {
public const int MaxPalettes = 256; public const int MaxPalettes = 256;
int allocated = 0;
public ITexture Texture { get; private set; } public ITexture Texture { get; private set; }
Dictionary<string, Palette> palettes; readonly Dictionary<string, ImmutablePalette> palettes = new Dictionary<string, ImmutablePalette>();
Dictionary<string, int> indices; readonly Dictionary<string, MutablePalette> modifiablePalettes = new Dictionary<string, MutablePalette>();
Dictionary<string, bool> allowsMods; readonly IReadOnlyDictionary<string, MutablePalette> readOnlyModifiablePalettes;
readonly Dictionary<string, int> indices = new Dictionary<string, int>();
readonly uint[,] buffer = new uint[Palette.Size, MaxPalettes];
public HardwarePalette() public HardwarePalette()
{ {
palettes = new Dictionary<string, Palette>();
indices = new Dictionary<string, int>();
allowsMods = new Dictionary<string, bool>();
Texture = Game.Renderer.Device.CreateTexture(); Texture = Game.Renderer.Device.CreateTexture();
readOnlyModifiablePalettes = modifiablePalettes.AsReadOnly();
} }
public Palette GetPalette(string name) public IPalette GetPalette(string name)
{ {
Palette ret; MutablePalette mutable;
if (!palettes.TryGetValue(name,out ret)) if (modifiablePalettes.TryGetValue(name, out mutable))
throw new InvalidOperationException("Palette `{0}` does not exist".F(name)); return mutable.AsReadOnly();
return ret; ImmutablePalette immutable;
if (palettes.TryGetValue(name, out immutable))
return immutable;
throw new InvalidOperationException("Palette `{0}` does not exist".F(name));
} }
public int GetPaletteIndex(string name) public int GetPaletteIndex(string name)
{ {
int ret; int ret;
if (!indices.TryGetValue(name,out ret)) if (!indices.TryGetValue(name, out ret))
throw new InvalidOperationException("Palette `{0}` does not exist".F(name)); throw new InvalidOperationException("Palette `{0}` does not exist".F(name));
return ret; return ret;
} }
public void AddPalette(string name, Palette p, bool allowModifiers) public void AddPalette(string name, ImmutablePalette p, bool allowModifiers)
{ {
if (palettes.Count >= MaxPalettes)
throw new InvalidOperationException("Limit of {0} palettes reached. Cannot add {1}.".F(MaxPalettes, name));
if (palettes.ContainsKey(name)) if (palettes.ContainsKey(name))
throw new InvalidOperationException("Palette {0} has already been defined".F(name)); throw new InvalidOperationException("Palette {0} has already been defined".F(name));
int index = palettes.Count;
indices.Add(name, index);
palettes.Add(name, p); palettes.Add(name, p);
indices.Add(name, allocated++); if (allowModifiers)
allowsMods.Add(name, allowModifiers); modifiablePalettes.Add(name, new MutablePalette(p));
else
CopyPaletteToBuffer(index, p);
} }
uint[,] data = new uint[MaxPalettes, 256]; public void ReplacePalette(string name, IPalette p)
public void ApplyModifiers(IEnumerable<IPaletteModifier> paletteMods)
{ {
var copy = palettes.ToDictionary(p => p.Key, p => new Palette(p.Value)); if (modifiablePalettes.ContainsKey(name))
var modifiable = copy.Where(p => allowsMods[p.Key]).ToDictionary(p => p.Key, p => p.Value); CopyPaletteToBuffer(indices[name], modifiablePalettes[name] = new MutablePalette(p));
else if (palettes.ContainsKey(name))
foreach (var mod in paletteMods) CopyPaletteToBuffer(indices[name], palettes[name] = new ImmutablePalette(p));
mod.AdjustPalette(modifiable); else
throw new InvalidOperationException("Palette `{0}` does not exist".F(name));
foreach (var pal in copy) Texture.SetData(buffer);
{
var j = indices[pal.Key];
var c = pal.Value.Values;
for (var i = 0; i < 256; i++)
data[j,i] = c[i];
}
Texture.SetData(data);
} }
public void Initialize() public void Initialize()
{ {
ApplyModifiers(new IPaletteModifier[] {}); CopyModifiablePalettesToBuffer();
Texture.SetData(buffer);
}
void CopyPaletteToBuffer(int index, IPalette p)
{
for (var i = 0; i < Palette.Size; i++)
buffer[i, index] = p[i];
}
void CopyModifiablePalettesToBuffer()
{
foreach (var kvp in modifiablePalettes)
CopyPaletteToBuffer(indices[kvp.Key], kvp.Value);
}
public void ApplyModifiers(IEnumerable<IPaletteModifier> paletteMods)
{
foreach (var mod in paletteMods)
mod.AdjustPalette(readOnlyModifiablePalettes);
// Update our texture with the changes.
CopyModifiablePalettesToBuffer();
Texture.SetData(buffer);
// Reset modified palettes back to their original colors, ready for next time.
foreach (var kvp in modifiablePalettes)
{
var originalPalette = palettes[kvp.Key];
var modifiedPalette = kvp.Value;
for (var i = 0; i < Palette.Size; i++)
modifiedPalette[i] = originalPalette[i];
}
} }
} }
} }

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information #region Copyright & License Information
/* /*
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS) * Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made * This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License * available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information, * as published by the Free Software Foundation. For more information,
@@ -8,94 +8,35 @@
*/ */
#endregion #endregion
using System.Collections.Generic;
using System.Drawing; using System.Drawing;
using System.Drawing.Imaging; using System.Drawing.Imaging;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Runtime.InteropServices;
namespace OpenRA.Graphics namespace OpenRA.Graphics
{ {
public class Palette public interface IPalette { uint this[int index] { get; } }
public interface IPaletteRemap { Color GetRemappedColor(Color original, int index); }
public static class Palette
{ {
public static Palette Load(string filename, int[] remap) public const int Size = 256;
public static Color GetColor(this IPalette palette, int index)
{ {
using (var s = File.OpenRead(filename)) return Color.FromArgb((int)palette[index]);
return new Palette(s, remap);
} }
uint[] colors; public static ColorPalette AsSystemPalette(this IPalette palette)
public Color GetColor(int index)
{
return Color.FromArgb((int)colors[index]);
}
public void SetColor(int index, Color color)
{
colors[index] = (uint)color.ToArgb();
}
public void SetColor(int index, uint color)
{
colors[index] = (uint)color;
}
public uint[] Values
{
get { return colors; }
}
public void ApplyRemap(IPaletteRemap r)
{
for (var i = 0; i < 256; i++)
colors[i] = (uint)r.GetRemappedColor(Color.FromArgb((int)colors[i]), i).ToArgb();
}
public Palette(Stream s, int[] remapShadow)
{
colors = new uint[256];
using (var reader = new BinaryReader(s))
{
for (var i = 0; i < 256; i++)
{
var r = (byte)(reader.ReadByte() << 2);
var g = (byte)(reader.ReadByte() << 2);
var b = (byte)(reader.ReadByte() << 2);
colors[i] = (uint)((255 << 24) | (r << 16) | (g << 8) | b);
}
}
colors[0] = 0; // convert black background to transparency
foreach (var i in remapShadow)
colors[i] = 140u << 24;
}
public Palette(Palette p, IPaletteRemap r)
{
colors = (uint[])p.colors.Clone();
ApplyRemap(r);
}
public Palette(Palette p)
{
colors = (uint[])p.colors.Clone();
}
public Palette(uint[] data)
{
if (data.Length != 256)
throw new InvalidDataException("Attempting to create palette with incorrect array size");
colors = (uint[])data.Clone();
}
public ColorPalette AsSystemPalette()
{ {
ColorPalette pal; ColorPalette pal;
using (var b = new Bitmap(1, 1, PixelFormat.Format8bppIndexed)) using (var b = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
pal = b.Palette; pal = b.Palette;
for (var i = 0; i < 256; i++) for (var i = 0; i < Size; i++)
pal.Entries[i] = GetColor(i); pal.Entries[i] = palette.GetColor(i);
// hack around a mono bug -- the palette flags get set wrong. // hack around a mono bug -- the palette flags get set wrong.
if (Platform.CurrentPlatform != PlatformType.Windows) if (Platform.CurrentPlatform != PlatformType.Windows)
@@ -105,22 +46,116 @@ namespace OpenRA.Graphics
return pal; return pal;
} }
public Bitmap AsBitmap() public static Bitmap AsBitmap(this IPalette palette)
{ {
var b = new Bitmap(256, 1, PixelFormat.Format32bppArgb); var b = new Bitmap(Size, 1, PixelFormat.Format32bppArgb);
var data = b.LockBits(new Rectangle(0, 0, b.Width, b.Height), var data = b.LockBits(new Rectangle(0, 0, b.Width, b.Height),
ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb); ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
unsafe var temp = new uint[Palette.Size];
{ for (int i = 0; i < temp.Length; i++)
var c = (uint*)data.Scan0; temp[i] = palette[i];
for (var x = 0; x < 256; x++) Marshal.Copy((int[])(object)temp, 0, data.Scan0, Size);
*(c + x) = colors[x];
}
b.UnlockBits(data); b.UnlockBits(data);
return b; return b;
} }
public static IPalette AsReadOnly(this IPalette palette)
{
if (palette is ImmutablePalette)
return palette;
return new ReadOnlyPalette(palette);
}
class ReadOnlyPalette : IPalette
{
IPalette palette;
public ReadOnlyPalette(IPalette palette) { this.palette = palette; }
public uint this[int index] { get { return palette[index]; } }
}
} }
public interface IPaletteRemap { Color GetRemappedColor(Color original, int index); } public class ImmutablePalette : IPalette
{
readonly uint[] colors = new uint[Palette.Size];
public uint this[int index]
{
get { return colors[index]; }
}
public ImmutablePalette(string filename, int[] remap)
{
using (var s = File.OpenRead(filename))
LoadFromStream(s, remap);
}
public ImmutablePalette(Stream s, int[] remapShadow)
{
LoadFromStream(s, remapShadow);
}
void LoadFromStream(Stream s, int[] remapShadow)
{
using (var reader = new BinaryReader(s))
for (var i = 0; i < Palette.Size; i++)
{
var r = (byte)(reader.ReadByte() << 2);
var g = (byte)(reader.ReadByte() << 2);
var b = (byte)(reader.ReadByte() << 2);
colors[i] = (uint)((255 << 24) | (r << 16) | (g << 8) | b);
}
colors[0] = 0; // Convert black background to transparency.
foreach (var i in remapShadow)
colors[i] = 140u << 24;
}
public ImmutablePalette(IPalette p, IPaletteRemap r)
: this(p)
{
for (var i = 0; i < Palette.Size; i++)
colors[i] = (uint)r.GetRemappedColor(this.GetColor(i), i).ToArgb();
}
public ImmutablePalette(IPalette p)
{
for (int i = 0; i < Palette.Size; i++)
colors[i] = p[i];
}
public ImmutablePalette(IEnumerable<uint> sourceColors)
{
var i = 0;
foreach (var sourceColor in sourceColors)
colors[i++] = sourceColor;
}
}
public class MutablePalette : IPalette
{
readonly uint[] colors = new uint[Palette.Size];
public uint this[int index]
{
get { return colors[index]; }
set { colors[index] = value; }
}
public MutablePalette(IPalette p)
{
for (int i = 0; i < Palette.Size; i++)
this[i] = p[i];
}
public void SetColor(int index, Color color)
{
colors[index] = (uint)color.ToArgb();
}
public void ApplyRemap(IPaletteRemap r)
{
for (var i = 0; i < Palette.Size; i++)
colors[i] = (uint)r.GetRemappedColor(this.GetColor(i), i).ToArgb();
}
}
} }

View File

@@ -96,7 +96,7 @@ namespace OpenRA.Graphics
return bitmap; return bitmap;
} }
public Bitmap AsBitmap(TextureChannel channel, Palette pal) public Bitmap AsBitmap(TextureChannel channel, IPalette pal)
{ {
var d = Data; var d = Data;
var dataStride = 4 * Size.Width; var dataStride = 4 * Size.Width;
@@ -115,7 +115,7 @@ namespace OpenRA.Graphics
for (var x = 0; x < Size.Width; x++) for (var x = 0; x < Size.Width; x++)
{ {
var paletteIndex = d[dataRowIndex + 4 * x]; var paletteIndex = d[dataRowIndex + 4 * x];
colors[bdRowIndex + x] = pal.Values[paletteIndex]; colors[bdRowIndex + x] = pal[paletteIndex];
} }
} }
} }

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information #region Copyright & License Information
/* /*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made * This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License * available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information, * as published by the Free Software Foundation. For more information,
@@ -12,7 +12,6 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Drawing; using System.Drawing;
using System.Linq; using System.Linq;
using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Graphics namespace OpenRA.Graphics
@@ -21,8 +20,8 @@ namespace OpenRA.Graphics
{ {
public readonly string Name; public readonly string Name;
public readonly int Index; public readonly int Index;
public readonly Palette Palette; public IPalette Palette { get; internal set; }
public PaletteReference(string name, int index, Palette palette) public PaletteReference(string name, int index, IPalette palette)
{ {
Name = name; Name = name;
Index = index; Index = index;
@@ -36,10 +35,10 @@ namespace OpenRA.Graphics
public readonly Theater Theater; public readonly Theater Theater;
public Viewport Viewport { get; private set; } public Viewport Viewport { get; private set; }
internal readonly TerrainRenderer terrainRenderer; readonly TerrainRenderer terrainRenderer;
internal readonly HardwarePalette palette; readonly HardwarePalette palette;
internal Cache<string, PaletteReference> palettes; readonly Dictionary<string, PaletteReference> palettes;
Lazy<DeveloperMode> devTrait; readonly Lazy<DeveloperMode> devTrait;
internal WorldRenderer(World world) internal WorldRenderer(World world)
{ {
@@ -47,9 +46,9 @@ namespace OpenRA.Graphics
Viewport = new Viewport(this, world.Map); Viewport = new Viewport(this, world.Map);
palette = new HardwarePalette(); palette = new HardwarePalette();
palettes = new Cache<string, PaletteReference>(CreatePaletteReference); palettes = new Dictionary<string, PaletteReference>();
foreach (var pal in world.traitDict.ActorsWithTrait<IPalette>()) foreach (var pal in world.traitDict.ActorsWithTrait<ILoadsPalettes>())
pal.Trait.InitPalette(this); pal.Trait.LoadPalettes(this);
palette.Initialize(); palette.Initialize();
@@ -62,14 +61,13 @@ namespace OpenRA.Graphics
PaletteReference CreatePaletteReference(string name) PaletteReference CreatePaletteReference(string name)
{ {
var pal = palette.GetPalette(name); var pal = palette.GetPalette(name);
if (pal == null)
throw new InvalidOperationException("Palette `{0}` does not exist".F(name));
return new PaletteReference(name, palette.GetPaletteIndex(name), pal); return new PaletteReference(name, palette.GetPaletteIndex(name), pal);
} }
public PaletteReference Palette(string name) { return palettes[name]; } public PaletteReference Palette(string name) { return palettes.GetOrAdd(name, CreatePaletteReference); }
public void AddPalette(string name, Palette pal, bool allowModifiers) { palette.AddPalette(name, pal, allowModifiers); } public void AddPalette(string name, ImmutablePalette pal) { palette.AddPalette(name, pal, false); }
public void AddPalette(string name, ImmutablePalette pal, bool allowModifiers) { palette.AddPalette(name, pal, allowModifiers); }
public void ReplacePalette(string name, IPalette pal) { palette.ReplacePalette(name, pal); palettes[name].Palette = pal; }
List<IRenderable> GenerateRenderables() List<IRenderable> GenerateRenderables()
{ {

View File

@@ -32,6 +32,14 @@ namespace OpenRA
bool TryGetValue(TKey key, out TValue value); bool TryGetValue(TKey key, out TValue value);
} }
public static class ReadOnlyDictionary
{
public static IReadOnlyDictionary<TKey, TValue> AsReadOnly<TKey, TValue>(this IDictionary<TKey, TValue> dict)
{
return dict as IReadOnlyDictionary<TKey, TValue> ?? new ReadOnlyDictionary<TKey, TValue>(dict);
}
}
/// <summary> /// <summary>
/// A minimal read only dictionary for .NET 4 implemented as a wrapper /// A minimal read only dictionary for .NET 4 implemented as a wrapper
/// around an IDictionary. /// around an IDictionary.

View File

@@ -31,7 +31,7 @@ namespace OpenRA.Traits
public object Create(ActorInitializer init) { return new FixedColorPalette(this); } public object Create(ActorInitializer init) { return new FixedColorPalette(this); }
} }
public class FixedColorPalette : IPalette public class FixedColorPalette : ILoadsPalettes
{ {
readonly FixedColorPaletteInfo info; readonly FixedColorPaletteInfo info;
@@ -40,10 +40,10 @@ namespace OpenRA.Traits
this.info = info; this.info = info;
} }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
var remap = new PlayerColorRemap(info.RemapIndex, info.Color, info.Ramp); var remap = new PlayerColorRemap(info.RemapIndex, info.Color, info.Ramp);
wr.AddPalette(info.Name, new Palette(wr.Palette(info.Base).Palette, remap), info.AllowModifiers); wr.AddPalette(info.Name, new ImmutablePalette(wr.Palette(info.Base).Palette, remap), info.AllowModifiers);
} }
} }
} }

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Traits
public object Create(ActorInitializer init) { return new PlayerColorPalette(init.self.Owner, this); } public object Create(ActorInitializer init) { return new PlayerColorPalette(init.self.Owner, this); }
} }
public class PlayerColorPalette : IPalette public class PlayerColorPalette : ILoadsPalettes
{ {
readonly Player owner; readonly Player owner;
readonly PlayerColorPaletteInfo info; readonly PlayerColorPaletteInfo info;
@@ -40,10 +40,10 @@ namespace OpenRA.Traits
this.info = info; this.info = info;
} }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
var remap = new PlayerColorRemap(info.RemapIndex, owner.Color, info.Ramp); var remap = new PlayerColorRemap(info.RemapIndex, owner.Color, info.Ramp);
wr.AddPalette(info.BaseName + owner.InternalName, new Palette(wr.Palette(info.BasePalette).Palette, remap), info.AllowModifiers); wr.AddPalette(info.BaseName + owner.InternalName, new ImmutablePalette(wr.Palette(info.BasePalette).Palette, remap), info.AllowModifiers);
} }
} }
} }

View File

@@ -9,6 +9,7 @@
#endregion #endregion
using System.Drawing; using System.Drawing;
using System.Linq;
using OpenRA.Graphics; using OpenRA.Graphics;
namespace OpenRA.Traits namespace OpenRA.Traits
@@ -22,7 +23,7 @@ namespace OpenRA.Traits
public object Create(ActorInitializer init) { return new PlayerHighlightPalette(init.self.Owner, this); } public object Create(ActorInitializer init) { return new PlayerHighlightPalette(init.self.Owner, this); }
} }
public class PlayerHighlightPalette : IPalette public class PlayerHighlightPalette : ILoadsPalettes
{ {
readonly Player owner; readonly Player owner;
readonly PlayerHighlightPaletteInfo info; readonly PlayerHighlightPaletteInfo info;
@@ -33,10 +34,10 @@ namespace OpenRA.Traits
this.info = info; this.info = info;
} }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
var argb = (uint)Color.FromArgb(128, owner.Color.RGB).ToArgb(); var argb = (uint)Color.FromArgb(128, owner.Color.RGB).ToArgb();
wr.AddPalette(info.BaseName + owner.InternalName, new Palette(Exts.MakeArray(256, i => i == 0 ? 0 : argb)), false); wr.AddPalette(info.BaseName + owner.InternalName, new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => i == 0 ? 0 : argb)));
} }
} }
} }

View File

@@ -150,8 +150,8 @@ namespace OpenRA.Traits
public interface IDamageModifier { float GetDamageModifier(Actor attacker, WarheadInfo warhead); } public interface IDamageModifier { float GetDamageModifier(Actor attacker, WarheadInfo warhead); }
public interface ISpeedModifier { decimal GetSpeedModifier(); } public interface ISpeedModifier { decimal GetSpeedModifier(); }
public interface IFirepowerModifier { float GetFirepowerModifier(); } public interface IFirepowerModifier { float GetFirepowerModifier(); }
public interface IPalette { void InitPalette(WorldRenderer wr); } public interface ILoadsPalettes { void LoadPalettes(WorldRenderer wr); }
public interface IPaletteModifier { void AdjustPalette(Dictionary<string, Palette> b); } public interface IPaletteModifier { void AdjustPalette(IReadOnlyDictionary<string, MutablePalette> b); }
public interface IPips { IEnumerable<PipType> GetPips(Actor self); } public interface IPips { IEnumerable<PipType> GetPips(Actor self); }
public interface ITags { IEnumerable<TagType> GetTags(); } public interface ITags { IEnumerable<TagType> GetTags(); }
public interface ISelectionBar { float GetValue(); Color GetColor(); } public interface ISelectionBar { float GetValue(); Color GetColor(); }

View File

@@ -29,19 +29,19 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new FogPaletteFromR8(this); } public object Create(ActorInitializer init) { return new FogPaletteFromR8(this); }
} }
class FogPaletteFromR8 : IPalette class FogPaletteFromR8 : ILoadsPalettes
{ {
readonly FogPaletteFromR8Info info; readonly FogPaletteFromR8Info info;
public FogPaletteFromR8(FogPaletteFromR8Info info) { this.info = info; } public FogPaletteFromR8(FogPaletteFromR8Info info) { this.info = info; }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
var colors = new uint[256]; var colors = new uint[Palette.Size];
using (var s = GlobalFileSystem.Open(info.Filename)) using (var s = GlobalFileSystem.Open(info.Filename))
{ {
s.Seek(info.Offset, SeekOrigin.Begin); s.Seek(info.Offset, SeekOrigin.Begin);
for (var i = 0; i < 256; i++) for (var i = 0; i < Palette.Size; i++)
{ {
var packed = s.ReadUInt16(); var packed = s.ReadUInt16();
@@ -53,7 +53,7 @@ namespace OpenRA.Mods.RA
} }
} }
wr.AddPalette(info.Name, new Palette(colors), info.AllowModifiers); wr.AddPalette(info.Name, new ImmutablePalette(colors), info.AllowModifiers);
} }
} }
} }

View File

@@ -29,19 +29,19 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new PaletteFromR8(this); } public object Create(ActorInitializer init) { return new PaletteFromR8(this); }
} }
class PaletteFromR8 : IPalette class PaletteFromR8 : ILoadsPalettes
{ {
readonly PaletteFromR8Info info; readonly PaletteFromR8Info info;
public PaletteFromR8(PaletteFromR8Info info) { this.info = info; } public PaletteFromR8(PaletteFromR8Info info) { this.info = info; }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
var colors = new uint[256]; var colors = new uint[Palette.Size];
using (var s = GlobalFileSystem.Open(info.Filename)) using (var s = GlobalFileSystem.Open(info.Filename))
{ {
s.Seek(info.Offset, SeekOrigin.Begin); s.Seek(info.Offset, SeekOrigin.Begin);
for (var i = 0; i < 256; i++) for (var i = 0; i < Palette.Size; i++)
{ {
var packed = s.ReadUInt16(); var packed = s.ReadUInt16();
colors[i] = (uint)((255 << 24) | ((packed & 0xF800) << 8) | ((packed & 0x7E0) << 5) | ((packed & 0x1f) << 3)); colors[i] = (uint)((255 << 24) | ((packed & 0xF800) << 8) | ((packed & 0x7E0) << 5) | ((packed & 0x1f) << 3));
@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA
} }
} }
wr.AddPalette(info.Name, new Palette(colors), info.AllowModifiers); wr.AddPalette(info.Name, new ImmutablePalette(colors), info.AllowModifiers);
} }
} }
} }

View File

@@ -35,15 +35,15 @@ namespace OpenRA.Mods.D2k
public object Create(ActorInitializer init) { return new PaletteFromScaledPalette(this); } public object Create(ActorInitializer init) { return new PaletteFromScaledPalette(this); }
} }
class PaletteFromScaledPalette : IPalette class PaletteFromScaledPalette : ILoadsPalettes
{ {
readonly PaletteFromScaledPaletteInfo info; readonly PaletteFromScaledPaletteInfo info;
public PaletteFromScaledPalette(PaletteFromScaledPaletteInfo info) { this.info = info; } public PaletteFromScaledPalette(PaletteFromScaledPaletteInfo info) { this.info = info; }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
var remap = new ScaledPaletteRemap(info.Scale, info.Offset); var remap = new ScaledPaletteRemap(info.Scale, info.Offset);
wr.AddPalette(info.Name, new Palette(wr.Palette(info.BasePalette).Palette, remap), info.AllowModifiers); wr.AddPalette(info.Name, new ImmutablePalette(wr.Palette(info.BasePalette).Palette, remap), info.AllowModifiers);
} }
} }

View File

@@ -33,16 +33,16 @@ namespace OpenRA.Mods.RA
remainingFrames--; remainingFrames--;
} }
public void AdjustPalette(Dictionary<string,Palette> palettes) public void AdjustPalette(IReadOnlyDictionary<string, MutablePalette> palettes)
{ {
if (remainingFrames == 0) if (remainingFrames == 0)
return; return;
var frac = (float)remainingFrames / chronoEffectLength; var frac = (float)remainingFrames / chronoEffectLength;
foreach (var pal in palettes) foreach (var pal in palettes)
{ {
for (var x = 0; x < 256; x++) for (var x = 0; x < Palette.Size; x++)
{ {
var orig = pal.Value.GetColor(x); var orig = pal.Value.GetColor(x);
var lum = (int)(255 * orig.GetBrightness()); var lum = (int)(255 * orig.GetBrightness());

View File

@@ -15,7 +15,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA namespace OpenRA.Mods.RA
{ {
public class CloakPaletteEffectInfo : TraitInfo<CloakPaletteEffect> {} public class CloakPaletteEffectInfo : TraitInfo<CloakPaletteEffect> { }
public class CloakPaletteEffect : IPaletteModifier, ITick public class CloakPaletteEffect : IPaletteModifier, ITick
{ {
@@ -29,23 +29,22 @@ namespace OpenRA.Mods.RA
Color.FromArgb(178, 205, 250, 220), Color.FromArgb(178, 205, 250, 220),
}; };
public void AdjustPalette(Dictionary<string, Palette> b) public void AdjustPalette(IReadOnlyDictionary<string, MutablePalette> b)
{ {
var i = (int)t; var i = (int)t;
var p = b[paletteName]; var p = b[paletteName];
for (var j = 0; j < colors.Length; j++ ) for (var j = 0; j < colors.Length; j++)
{ {
var k = (i+j) % 16 + 0xb0; var k = (i + j) % 16 + 0xb0;
p.SetColor(k, colors[j]); p.SetColor(k, colors[j]);
} }
} }
public void Tick (Actor self) public void Tick(Actor self)
{ {
t += 0.25f; t += 0.25f;
if (t >= 256) t = 0; if (t >= 256) t = 0;
} }
} }
} }

View File

@@ -18,7 +18,7 @@ namespace OpenRA.Mods.RA
[Desc("Palette effect used for blinking \"animations\" on actors.")] [Desc("Palette effect used for blinking \"animations\" on actors.")]
class LightPaletteRotatorInfo : ITraitInfo class LightPaletteRotatorInfo : ITraitInfo
{ {
public readonly string[] ExcludePalettes = {}; public readonly string[] ExcludePalettes = { };
public object Create(ActorInitializer init) { return new LightPaletteRotator(this); } public object Create(ActorInitializer init) { return new LightPaletteRotator(this); }
} }
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA
this.info = info; this.info = info;
} }
public void AdjustPalette(Dictionary<string,Palette> palettes) public void AdjustPalette(IReadOnlyDictionary<string, MutablePalette> palettes)
{ {
foreach (var pal in palettes) foreach (var pal in palettes)
{ {
@@ -49,7 +49,7 @@ namespace OpenRA.Mods.RA
if (rotate > 9) if (rotate > 9)
rotate = 18 - rotate; rotate = 18 - rotate;
pal.Value.SetColor(0x67, pal.Value.GetColor(230+rotate)); pal.Value.SetColor(0x67, pal.Value.GetColor(230 + rotate));
} }
} }
} }

View File

@@ -66,24 +66,24 @@ namespace OpenRA.Mods.RA
} }
} }
public void AdjustPalette(Dictionary<string, Palette> palettes) public void AdjustPalette(IReadOnlyDictionary<string, MutablePalette> palettes)
{ {
if (to == EffectType.None && remainingFrames == 0) if (to == EffectType.None && remainingFrames == 0)
return; return;
foreach (var pal in palettes) foreach (var pal in palettes.Values)
{ {
for (var x = 0; x < 256; x++) for (var x = 0; x < Palette.Size; x++)
{ {
var orig = pal.Value.GetColor(x); var orig = pal.GetColor(x);
var t = ColorForEffect(to, orig); var t = ColorForEffect(to, orig);
if (remainingFrames == 0) if (remainingFrames == 0)
pal.Value.SetColor(x, t); pal.SetColor(x, t);
else else
{ {
var f = ColorForEffect(from, orig); var f = ColorForEffect(from, orig);
pal.Value.SetColor(x, Exts.ColorLerp((float)remainingFrames / Info.FadeLength, t, f)); pal.SetColor(x, Exts.ColorLerp((float)remainingFrames / Info.FadeLength, t, f));
} }
} }
} }

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA
remainingFrames--; remainingFrames--;
} }
public void AdjustPalette(Dictionary<string,Palette> palettes) public void AdjustPalette(IReadOnlyDictionary<string, MutablePalette> palettes)
{ {
if (remainingFrames == 0) if (remainingFrames == 0)
return; return;
@@ -42,11 +42,11 @@ namespace OpenRA.Mods.RA
foreach (var pal in palettes) foreach (var pal in palettes)
{ {
for (var x = 0; x < 256; x++) for (var x = 0; x < Palette.Size; x++)
{ {
var orig = pal.Value.GetColor(x); var orig = pal.Value.GetColor(x);
var white = Color.FromArgb(orig.A, 255, 255, 255); var white = Color.FromArgb(orig.A, 255, 255, 255);
pal.Value.SetColor(x, Exts.ColorLerp(frac,orig,white)); pal.Value.SetColor(x, Exts.ColorLerp(frac, orig, white));
} }
} }
} }

View File

@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new PaletteFromCurrentTileset(init.world, this); } public object Create(ActorInitializer init) { return new PaletteFromCurrentTileset(init.world, this); }
} }
class PaletteFromCurrentTileset : IPalette class PaletteFromCurrentTileset : ILoadsPalettes
{ {
readonly World world; readonly World world;
readonly PaletteFromCurrentTilesetInfo info; readonly PaletteFromCurrentTilesetInfo info;
@@ -37,9 +37,9 @@ namespace OpenRA.Mods.RA
this.info = info; this.info = info;
} }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
wr.AddPalette(info.Name, new Palette(GlobalFileSystem.Open(world.TileSet.Palette), info.ShadowIndex), info.AllowModifiers); wr.AddPalette(info.Name, new ImmutablePalette(GlobalFileSystem.Open(world.TileSet.Palette), info.ShadowIndex), info.AllowModifiers);
} }
} }
} }

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new PaletteFromFile(init.world, this); } public object Create(ActorInitializer init) { return new PaletteFromFile(init.world, this); }
} }
class PaletteFromFile : IPalette class PaletteFromFile : ILoadsPalettes
{ {
readonly World world; readonly World world;
readonly PaletteFromFileInfo info; readonly PaletteFromFileInfo info;
@@ -39,10 +39,10 @@ namespace OpenRA.Mods.RA
this.info = info; this.info = info;
} }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
if (info.Tileset == null || info.Tileset.ToLowerInvariant() == world.Map.Tileset.ToLowerInvariant()) if (info.Tileset == null || info.Tileset.ToLowerInvariant() == world.Map.Tileset.ToLowerInvariant())
wr.AddPalette(info.Name, new Palette(GlobalFileSystem.Open(info.Filename), info.ShadowIndex), info.AllowModifiers); wr.AddPalette(info.Name, new ImmutablePalette(GlobalFileSystem.Open(info.Filename), info.ShadowIndex), info.AllowModifiers);
} }
public string Filename public string Filename

View File

@@ -8,6 +8,7 @@
*/ */
#endregion #endregion
using System.Linq;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Traits; using OpenRA.Traits;
@@ -33,7 +34,7 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new PaletteFromRGBA(init.world, this); } public object Create(ActorInitializer init) { return new PaletteFromRGBA(init.world, this); }
} }
class PaletteFromRGBA : IPalette class PaletteFromRGBA : ILoadsPalettes
{ {
readonly World world; readonly World world;
readonly PaletteFromRGBAInfo info; readonly PaletteFromRGBAInfo info;
@@ -43,14 +44,14 @@ namespace OpenRA.Mods.RA
this.info = info; this.info = info;
} }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
// Enable palette only for a specific tileset // Enable palette only for a specific tileset
if (info.Tileset != null && info.Tileset.ToLowerInvariant() != world.Map.Tileset.ToLowerInvariant()) if (info.Tileset != null && info.Tileset.ToLowerInvariant() != world.Map.Tileset.ToLowerInvariant())
return; return;
var c = (uint)((info.A << 24) | (info.R << 16) | (info.G << 8) | info.B); var c = (uint)((info.A << 24) | (info.R << 16) | (info.G << 8) | info.B);
wr.AddPalette(info.Name, new Palette(Exts.MakeArray(256, i => (i == 0) ? 0 : c)), info.AllowModifiers); wr.AddPalette(info.Name, new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => (i == 0) ? 0 : c)), info.AllowModifiers);
} }
} }
} }

View File

@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new PlayerPaletteFromCurrentTileset(init.world, this); } public object Create(ActorInitializer init) { return new PlayerPaletteFromCurrentTileset(init.world, this); }
} }
class PlayerPaletteFromCurrentTileset : IPalette class PlayerPaletteFromCurrentTileset : ILoadsPalettes
{ {
readonly World world; readonly World world;
readonly PlayerPaletteFromCurrentTilesetInfo info; readonly PlayerPaletteFromCurrentTilesetInfo info;
@@ -37,10 +37,10 @@ namespace OpenRA.Mods.RA
this.info = info; this.info = info;
} }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
var filename = world.TileSet.PlayerPalette ?? world.TileSet.Palette; var filename = world.TileSet.PlayerPalette ?? world.TileSet.Palette;
wr.AddPalette(info.Name, new Palette(GlobalFileSystem.Open(filename), info.ShadowIndex), info.AllowModifiers); wr.AddPalette(info.Name, new ImmutablePalette(GlobalFileSystem.Open(filename), info.ShadowIndex), info.AllowModifiers);
} }
} }
} }

View File

@@ -9,6 +9,7 @@
#endregion #endregion
using System.Drawing; using System.Drawing;
using System.Linq;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Traits; using OpenRA.Traits;
@@ -26,16 +27,16 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new ShroudPalette(this); } public object Create(ActorInitializer init) { return new ShroudPalette(this); }
} }
class ShroudPalette : IPalette class ShroudPalette : ILoadsPalettes
{ {
readonly ShroudPaletteInfo info; readonly ShroudPaletteInfo info;
public ShroudPalette(ShroudPaletteInfo info) { this.info = info; } public ShroudPalette(ShroudPaletteInfo info) { this.info = info; }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
var c = info.Fog ? Fog : Shroud; var c = info.Fog ? Fog : Shroud;
wr.AddPalette(info.Name, new Palette(Exts.MakeArray(256, i => (uint)c[i % 8].ToArgb())), false); wr.AddPalette(info.Name, new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => (uint)c[i % 8].ToArgb())));
} }
static Color[] Fog = new[] { static Color[] Fog = new[] {

View File

@@ -22,7 +22,7 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new VoxelNormalsPalette(this); } public object Create(ActorInitializer init) { return new VoxelNormalsPalette(this); }
} }
public class VoxelNormalsPalette : IPalette public class VoxelNormalsPalette : ILoadsPalettes
{ {
readonly VoxelNormalsPaletteInfo info; readonly VoxelNormalsPaletteInfo info;
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA
this.info = info; this.info = info;
} }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
// Rotate vectors to expected orientation // Rotate vectors to expected orientation
// Voxel coordinates are x=forward, y=right, z=up // Voxel coordinates are x=forward, y=right, z=up
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.RA
// Map normals into color range // Map normals into color range
// Introduces a maximum error of ~0.5% // Introduces a maximum error of ~0.5%
var data = new uint[256]; var data = new uint[Palette.Size];
for (var i = 0; i < n.Length / 3; i++) for (var i = 0; i < n.Length / 3; i++)
{ {
data[i] = 0xFF000000; data[i] = 0xFF000000;
@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA
} }
} }
wr.AddPalette(info.Name, new Palette(data), false); wr.AddPalette(info.Name, new ImmutablePalette(data));
} }
// Normal vector tables from http://www.sleipnirstuff.com/forum/viewtopic.php?t=8048 // Normal vector tables from http://www.sleipnirstuff.com/forum/viewtopic.php?t=8048

View File

@@ -18,7 +18,7 @@ namespace OpenRA.Mods.RA
[Desc("Palette effect used for sprinkle \"animations\" on terrain tiles.")] [Desc("Palette effect used for sprinkle \"animations\" on terrain tiles.")]
class WaterPaletteRotationInfo : ITraitInfo class WaterPaletteRotationInfo : ITraitInfo
{ {
public readonly string[] ExcludePalettes = {}; public readonly string[] ExcludePalettes = { };
public object Create(ActorInitializer init) { return new WaterPaletteRotation(init.world, this); } public object Create(ActorInitializer init) { return new WaterPaletteRotation(init.world, this); }
} }
@@ -38,23 +38,26 @@ namespace OpenRA.Mods.RA
public void Tick(Actor self) { t += .25f; } public void Tick(Actor self) { t += .25f; }
static uint[] temp = new uint[7]; /* allocating this on the fly actually hurts our profile */ uint[] temp = new uint[7]; /* allocating this on the fly actually hurts our profile */
public void AdjustPalette(Dictionary<string,Palette> palettes) public void AdjustPalette(IReadOnlyDictionary<string, MutablePalette> palettes)
{ {
foreach (var pal in palettes) var rotate = (int)t % 7;
if (rotate == 0)
return;
foreach (var kvp in palettes)
{ {
if (info.ExcludePalettes.Contains(pal.Key)) if (info.ExcludePalettes.Contains(kvp.Key))
continue; continue;
var colors = pal.Value.Values; var palette = kvp.Value;
var rotate = (int)t % 7;
for (var i = 0; i < 7; i++) for (var i = 0; i < 7; i++)
temp[(rotate + i) % 7] = colors[world.TileSet.WaterPaletteRotationBase + i]; temp[(rotate + i) % 7] = palette[world.TileSet.WaterPaletteRotationBase + i];
for (var i = 0; i < 7; i++) for (var i = 0; i < 7; i++)
pal.Value.SetColor(world.TileSet.WaterPaletteRotationBase + i, temp[i]); palette[world.TileSet.WaterPaletteRotationBase + i] = temp[i];
} }
} }
} }

View File

@@ -16,14 +16,14 @@ namespace OpenRA.Mods.RA.Widgets
{ {
public class ColorPreviewManagerWidget : Widget public class ColorPreviewManagerWidget : Widget
{ {
public readonly string Palette = "colorpicker"; public readonly string PaletteName = "colorpicker";
public readonly int[] RemapIndices = ChromeMetrics.Get<int[]>("ColorPickerRemapIndices"); public readonly int[] RemapIndices = ChromeMetrics.Get<int[]>("ColorPickerRemapIndices");
public readonly float Ramp = 0.05f; public readonly float Ramp = 0.05f;
public HSLColor Color; public HSLColor Color;
HSLColor cachedColor; HSLColor cachedColor;
WorldRenderer worldRenderer; WorldRenderer worldRenderer;
Palette preview; IPalette preview;
[ObjectCreator.UseCtor] [ObjectCreator.UseCtor]
public ColorPreviewManagerWidget(WorldRenderer worldRenderer) public ColorPreviewManagerWidget(WorldRenderer worldRenderer)
@@ -34,17 +34,18 @@ namespace OpenRA.Mods.RA.Widgets
public override void Initialize(WidgetArgs args) public override void Initialize(WidgetArgs args)
{ {
base.Initialize(args); base.Initialize(args);
preview = worldRenderer.Palette(Palette).Palette; preview = worldRenderer.Palette(PaletteName).Palette;
} }
public override void Tick() public override void Tick()
{ {
if (cachedColor == Color) if (cachedColor == Color)
return; return;
preview.ApplyRemap(new PlayerColorRemap(RemapIndices, Color, Ramp));
cachedColor = Color; cachedColor = Color;
var newPalette = new MutablePalette(preview);
newPalette.ApplyRemap(new PlayerColorRemap(RemapIndices, Color, Ramp));
worldRenderer.ReplacePalette(PaletteName, newPalette);
} }
} }
} }

View File

@@ -95,7 +95,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var colorDropdown = panel.GetOrNull<DropDownButtonWidget>("COLOR"); var colorDropdown = panel.GetOrNull<DropDownButtonWidget>("COLOR");
if (colorDropdown != null) if (colorDropdown != null)
{ {
colorDropdown.IsDisabled = () => currentPalette != colorPreview.Palette; colorDropdown.IsDisabled = () => currentPalette != colorPreview.PaletteName;
colorDropdown.OnMouseDown = _ => ShowColorDropDown(colorDropdown, colorPreview, world); colorDropdown.OnMouseDown = _ => ShowColorDropDown(colorDropdown, colorPreview, world);
panel.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => Game.Settings.Player.Color.RGB; panel.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => Game.Settings.Player.Color.RGB;
} }

View File

@@ -9,8 +9,7 @@
#endregion #endregion
using System; using System;
using System.Drawing; using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Traits; using OpenRA.Traits;
@@ -25,13 +24,13 @@ namespace OpenRA.Mods.TS
public object Create(ActorInitializer init) { return new TSShroudPalette(this); } public object Create(ActorInitializer init) { return new TSShroudPalette(this); }
} }
class TSShroudPalette : IPalette class TSShroudPalette : ILoadsPalettes
{ {
readonly TSShroudPaletteInfo info; readonly TSShroudPaletteInfo info;
public TSShroudPalette(TSShroudPaletteInfo info) { this.info = info; } public TSShroudPalette(TSShroudPaletteInfo info) { this.info = info; }
public void InitPalette(WorldRenderer wr) public void LoadPalettes(WorldRenderer wr)
{ {
Func<int, uint> makeColor = i => Func<int, uint> makeColor = i =>
{ {
@@ -40,7 +39,7 @@ namespace OpenRA.Mods.TS
return 0; return 0;
}; };
wr.AddPalette(info.Name, new Palette(Exts.MakeArray(256, i => makeColor(i))), false); wr.AddPalette(info.Name, new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => makeColor(i))));
} }
} }
} }

View File

@@ -25,7 +25,7 @@ namespace OpenRA.TilesetBuilder
string srcfile; string srcfile;
int size; int size;
public TerrainTypeInfo[] TerrainType; public TerrainTypeInfo[] TerrainType;
public Palette TerrainPalette; public ImmutablePalette TerrainPalette;
public bool PaletteFromImage = true; public bool PaletteFromImage = true;
public string PaletteFile = ""; public string PaletteFile = "";
public string ImageFile = ""; public string ImageFile = "";
@@ -60,7 +60,7 @@ namespace OpenRA.TilesetBuilder
if (!PaletteFromImage) if (!PaletteFromImage)
{ {
TerrainPalette = Palette.Load(PaletteFile, shadowIndex); TerrainPalette = new ImmutablePalette(PaletteFile, shadowIndex);
rbitmap.Palette = TerrainPalette.AsSystemPalette(); rbitmap.Palette = TerrainPalette.AsSystemPalette();
} }
@@ -247,8 +247,8 @@ namespace OpenRA.TilesetBuilder
static string ExportPalette(List<Color> p, string file) static string ExportPalette(List<Color> p, string file)
{ {
while (p.Count < 256) p.Add(Color.Black); // pad the palette out with extra blacks while (p.Count < Palette.Size) p.Add(Color.Black); // pad the palette out with extra blacks
var paletteData = p.Take(256).SelectMany( var paletteData = p.Take(Palette.Size).SelectMany(
c => new byte[] { (byte)(c.R >> 2), (byte)(c.G >> 2), (byte)(c.B >> 2) }).ToArray(); c => new byte[] { (byte)(c.R >> 2), (byte)(c.G >> 2), (byte)(c.B >> 2) }).ToArray();
File.WriteAllBytes(file, paletteData); File.WriteAllBytes(file, paletteData);
return file; return file;

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@@ -96,7 +96,7 @@ namespace OpenRA.Utility
shadowIndex[shadowIndex.Length - 3] = 4; shadowIndex[shadowIndex.Length - 3] = 4;
} }
var palette = Palette.Load(args[2], shadowIndex); var palette = new ImmutablePalette(args[2], shadowIndex);
ISpriteSource source; ISpriteSource source;
using (var stream = File.OpenRead(src)) using (var stream = File.OpenRead(src))
@@ -209,16 +209,14 @@ namespace OpenRA.Utility
= PlayerColorRemap.GetRemapIndex(destRemapIndex, i); = PlayerColorRemap.GetRemapIndex(destRemapIndex, i);
// map everything else to the best match based on channel-wise distance // map everything else to the best match based on channel-wise distance
var srcPalette = Palette.Load(args[1].Split(':')[1], shadowIndex); var srcPalette = new ImmutablePalette(args[1].Split(':')[1], shadowIndex);
var destPalette = Palette.Load(args[2].Split(':')[1], shadowIndex); var destPalette = new ImmutablePalette(args[2].Split(':')[1], shadowIndex);
var fullIndexRange = Exts.MakeArray<int>(256, x => x); for (var i = 0; i < Palette.Size; i++)
for (var i = 0; i < 256; i++)
if (!remap.ContainsKey(i)) if (!remap.ContainsKey(i))
remap[i] = fullIndexRange remap[i] = Enumerable.Range(0, Palette.Size)
.Where(a => !remap.ContainsValue(a)) .Where(a => !remap.ContainsValue(a))
.MinBy(a => ColorDistance(destPalette.Values[a], srcPalette.Values[i])); .MinBy(a => ColorDistance(destPalette[a], srcPalette[i]));
var srcImage = ShpReader.Load(args[3]); var srcImage = ShpReader.Load(args[3]);

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@@ -3,6 +3,6 @@ uniform sampler2D DiffuseTexture, Palette;
void main() void main()
{ {
vec4 x = texture2D(DiffuseTexture, gl_TexCoord[0].st); vec4 x = texture2D(DiffuseTexture, gl_TexCoord[0].st);
vec2 p = vec2( dot(x, gl_TexCoord[1]), gl_TexCoord[0].p ); vec2 p = vec2(gl_TexCoord[0].p, dot(x, gl_TexCoord[1]));
gl_FragColor = texture2D(Palette,p); gl_FragColor = texture2D(Palette, p);
} }

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@@ -7,11 +7,11 @@ uniform vec3 AmbientLight, DiffuseLight;
void main() void main()
{ {
vec4 x = texture2D(DiffuseTexture, gl_TexCoord[0].st); vec4 x = texture2D(DiffuseTexture, gl_TexCoord[0].st);
vec4 color = texture2D(Palette, vec2(dot(x, gl_TexCoord[1]), PaletteRows.x)); vec4 color = texture2D(Palette, vec2(PaletteRows.x, dot(x, gl_TexCoord[1])));
if (color.a < 0.01) if (color.a < 0.01)
discard; discard;
vec4 normal = (2.0*texture2D(Palette, vec2(dot(x, gl_TexCoord[2]), PaletteRows.y)) - 1.0); vec4 normal = (2.0 * texture2D(Palette, vec2(PaletteRows.y, dot(x, gl_TexCoord[2]))) - 1.0);
vec3 intensity = AmbientLight + DiffuseLight*max(dot(normal, LightDirection), 0.0); vec3 intensity = AmbientLight + DiffuseLight * max(dot(normal, LightDirection), 0.0);
gl_FragColor = vec4(intensity*color.rgb, color.a); gl_FragColor = vec4(intensity * color.rgb, color.a);
} }