adjust strictness in BuildPaletteWidget
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@@ -197,8 +197,8 @@ namespace OpenRA.Mods.RA.Widgets
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if (queue != null)
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{
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var buildableItems = queue.BuildableItems().OrderBy(a => a.Traits.Get<BuildableInfo>().BuildPaletteOrder);
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var allBuildables = queue.AllItems().OrderBy(a => a.Traits.Get<BuildableInfo>().BuildPaletteOrder);
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var buildableItems = queue.BuildableItems().ToArray();
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var allBuildables = queue.AllItems().OrderBy(a => a.Traits.Get<BuildableInfo>().BuildPaletteOrder).ToArray();
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var overlayBits = new List<Pair<Sprite, float2>>();
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numActualRows = Math.Max((allBuildables.Count() + Columns - 1) / Columns, Rows);
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