Streamlined RA explosions.yaml
This commit is contained in:
@@ -1,137 +1,92 @@
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^Explosion:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Concrete: 100
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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Warhead@2Eff: CreateEffect
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Explosions: self_destruct
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ImpactSounds: kaboom22.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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CrateNapalm:
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Inherits: ^Explosion
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ValidTargets: Ground, Trees
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Warhead@1Dam: SpreadDamage
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Spread: 170
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Damage: 60
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ValidTargets: Ground, Trees
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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ValidTargets: Ground, Trees
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Versus:
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None: 90
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Light: 60
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Heavy: 25
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Wood: 100
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Concrete: 50
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AffectsParent: true
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DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
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Warhead@2Eff: CreateEffect
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Explosions: napalm
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ImpactSounds: firebl3.aud
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InvalidImpactTypes: None
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-Warhead@3EffWater: CreateEffect
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Warhead@Smu: LeaveSmudge
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SmudgeType: Scorch
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InvalidTargets: Structure, Wall, Trees
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CrateExplosion:
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Inherits: ^Explosion
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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AffectsParent: true
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: self_destruct
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ImpactSounds: kaboom15.aud
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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InvalidImpactTypes: None
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-Warhead@3EffWater: CreateEffect
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UnitExplode:
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Inherits: ^Explosion
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: self_destruct
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ImpactSounds: kaboom22.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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UnitExplodeShip:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Inherits: ^Explosion
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-Warhead@Smu: LeaveSmudge
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Warhead@2Eff: CreateEffect
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Explosions: building
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ImpactSounds: kaboom25.aud
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InvalidImpactTypes: None
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UnitExplodeSubmarine:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Inherits: ^Explosion
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-Warhead@Smu: LeaveSmudge
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Warhead@2Eff: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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InvalidImpactTypes: None
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UnitExplodeSmall:
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Inherits: ^Explosion
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 40
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_explosion
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ImpactSounds: kaboom15.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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ArtilleryExplode:
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Inherits: ^Explosion
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 150
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: self_destruct
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ImpactSounds: kaboom22.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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V2Explode:
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Inherits: SCUD
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@@ -157,9 +112,8 @@ CivBuildingExplosion:
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Delay: 1
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BarrelExplode:
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Inherits: ^Explosion
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Delay: 5
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ValidTargets: Ground, Trees
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@@ -167,13 +121,14 @@ BarrelExplode:
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None: 120
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Wood: 200
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Light: 50
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Heavy: 25
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath, Incendiary
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Warhead@2Eff: CreateEffect
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Explosions: napalm
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ImpactSounds: firebl3.aud
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Delay: 5
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InvalidImpactTypes: None
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-Warhead@3EffWater: CreateEffect
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Warhead@Smu: LeaveSmudge
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SmudgeType: Scorch
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Size: 2
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@@ -193,17 +148,14 @@ ATMine:
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InvalidTargets: Structure, Wall, Trees
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APMine:
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Inherits: ATMine
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 400
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AffectsParent: true
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: napalm
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ImpactSounds: mine1.aud
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Warhead@Smu: LeaveSmudge
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SmudgeType: Scorch
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InvalidTargets: Structure, Wall, Trees
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OreExplosion:
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Warhead@1Dam: SpreadDamage
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