Streamlined RA explosions.yaml

This commit is contained in:
reaperrr
2017-01-01 16:13:05 +01:00
parent b645780ba3
commit 7251572eb6

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@@ -1,137 +1,92 @@
^Explosion:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 50
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
Concrete: 100
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Structure, Wall, Trees
Warhead@2Eff: CreateEffect
Explosions: self_destruct
ImpactSounds: kaboom22.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
CrateNapalm:
Inherits: ^Explosion
ValidTargets: Ground, Trees
Warhead@1Dam: SpreadDamage
Spread: 170
Damage: 60
ValidTargets: Ground, Trees
Falloff: 1000, 368, 135, 50, 18, 7, 0
ValidTargets: Ground, Trees
Versus:
None: 90
Light: 60
Heavy: 25
Wood: 100
Concrete: 50
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Eff: CreateEffect
Explosions: napalm
ImpactSounds: firebl3.aud
InvalidImpactTypes: None
-Warhead@3EffWater: CreateEffect
Warhead@Smu: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Structure, Wall, Trees
CrateExplosion:
Inherits: ^Explosion
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: self_destruct
ImpactSounds: kaboom15.aud
Warhead@Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Structure, Wall, Trees
InvalidImpactTypes: None
-Warhead@3EffWater: CreateEffect
UnitExplode:
Inherits: ^Explosion
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: self_destruct
ImpactSounds: kaboom22.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Structure, Wall, Trees
UnitExplodeShip:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 50
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Inherits: ^Explosion
-Warhead@Smu: LeaveSmudge
Warhead@2Eff: CreateEffect
Explosions: building
ImpactSounds: kaboom25.aud
InvalidImpactTypes: None
UnitExplodeSubmarine:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 50
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Inherits: ^Explosion
-Warhead@Smu: LeaveSmudge
Warhead@2Eff: CreateEffect
Explosions: large_splash
ImpactSounds: splash9.aud
InvalidImpactTypes: None
UnitExplodeSmall:
Inherits: ^Explosion
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 40
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Structure, Wall, Trees
ArtilleryExplode:
Inherits: ^Explosion
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 150
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: self_destruct
ImpactSounds: kaboom22.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Structure, Wall, Trees
V2Explode:
Inherits: SCUD
@@ -157,9 +112,8 @@ CivBuildingExplosion:
Delay: 1
BarrelExplode:
Inherits: ^Explosion
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 5
ValidTargets: Ground, Trees
@@ -167,13 +121,14 @@ BarrelExplode:
None: 120
Wood: 200
Light: 50
Heavy: 25
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath, Incendiary
Warhead@2Eff: CreateEffect
Explosions: napalm
ImpactSounds: firebl3.aud
Delay: 5
InvalidImpactTypes: None
-Warhead@3EffWater: CreateEffect
Warhead@Smu: LeaveSmudge
SmudgeType: Scorch
Size: 2
@@ -193,17 +148,14 @@ ATMine:
InvalidTargets: Structure, Wall, Trees
APMine:
Inherits: ATMine
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 400
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: napalm
ImpactSounds: mine1.aud
Warhead@Smu: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Structure, Wall, Trees
OreExplosion:
Warhead@1Dam: SpreadDamage