Add RenderUtils

With ZOffsetFromCenter as first feature so render traits don't have to use it from WithTurret(Overlay)
This commit is contained in:
reaperrr
2015-10-04 19:18:53 +02:00
parent abed25d293
commit 72ec431766
9 changed files with 31 additions and 13 deletions

View File

@@ -402,6 +402,7 @@
<Compile Include="Traits\Render\LeavesTrails.cs" />
<Compile Include="Traits\Render\RenderSpritesEditorOnly.cs" />
<Compile Include="Traits\Render\WithTurretedSpriteBody.cs" />
<Compile Include="Traits\Render\RenderUtils.cs" />
<Compile Include="Traits\Render\RenderNameTag.cs" />
<Compile Include="Traits\Render\RenderSprites.cs" />
<Compile Include="Traits\Render\WithWallSpriteBody.cs" />