Add RenderUtils

With ZOffsetFromCenter as first feature so render traits don't have to use it from WithTurret(Overlay)
This commit is contained in:
reaperrr
2015-10-04 19:18:53 +02:00
parent abed25d293
commit 72ec431766
9 changed files with 31 additions and 13 deletions

View File

@@ -166,7 +166,7 @@ namespace OpenRA.Mods.Common.Traits
() => PortOffset(self, port),
() => false,
() => false,
p => WithTurret.ZOffsetFromCenter(self, p, 1024));
p => RenderUtils.ZOffsetFromCenter(self, p, 1024));
muzzles.Add(muzzleFlash);
muzzleAnim.PlayThen(sequence, () => muzzles.Remove(muzzleFlash));