Add RenderUtils

With ZOffsetFromCenter as first feature so render traits don't have to use it from WithTurret(Overlay)
This commit is contained in:
reaperrr
2015-10-04 19:18:53 +02:00
parent abed25d293
commit 72ec431766
9 changed files with 31 additions and 13 deletions

View File

@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Traits
() => info.IgnoreOffset ? WVec.Zero : armClosure.MuzzleOffset(self, barrel),
() => IsTraitDisabled || !visible[barrel],
() => false,
p => WithTurret.ZOffsetFromCenter(self, p, 2)));
p => RenderUtils.ZOffsetFromCenter(self, p, 2)));
}
}
}