Fix a crash when flood filling tiles outside of the map.

This commit is contained in:
Matthias Mailänder
2022-11-02 19:23:05 +01:00
committed by abcdefg30
parent 64908c8e70
commit 74c35edbd9

View File

@@ -113,6 +113,9 @@ namespace OpenRA.Mods.Common.Widgets
void FloodFillWithBrush(CPos cell) void FloodFillWithBrush(CPos cell)
{ {
var map = world.Map; var map = world.Map;
if (!map.Contains(cell))
return;
var mapTiles = map.Tiles; var mapTiles = map.Tiles;
var replace = mapTiles[cell]; var replace = mapTiles[cell];