Merge pull request #10023 from OpenRA/fixGpsDot

Fix gps dot
This commit is contained in:
Oliver Brakmann
2015-11-21 18:57:34 +01:00
4 changed files with 40 additions and 15 deletions

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@@ -159,13 +159,13 @@ namespace OpenRA
public bool CanTargetActor(Actor a)
{
if (HasFogVisibility)
if (HasFogVisibility && fogVisibilities.Any(f => f.IsVisible(a)))
return true;
return CanViewActor(a);
}
public bool HasFogVisibility { get { return fogVisibilities.Any(f => f.HasFogVisibility(this)); } }
public bool HasFogVisibility { get { return fogVisibilities.Any(f => f.HasFogVisibility()); } }
#region Scripting interface

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@@ -189,7 +189,12 @@ namespace OpenRA.Traits
public interface IDefaultVisibilityInfo : ITraitInfo { }
public interface IDefaultVisibility { bool IsVisible(Actor self, Player byPlayer); }
public interface IVisibilityModifier { bool IsVisible(Actor self, Player byPlayer); }
public interface IFogVisibilityModifier { bool HasFogVisibility(Player byPlayer); }
public interface IFogVisibilityModifier
{
bool IsVisible(Actor actor);
bool HasFogVisibility();
}
public interface IRadarColorModifier { Color RadarColorOverride(Actor self); }

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@@ -10,6 +10,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
@@ -36,6 +37,8 @@ namespace OpenRA.Mods.RA.Effects
readonly GpsDotInfo info;
readonly Animation anim;
readonly Dictionary<Player, bool> showToPlayer = new Dictionary<Player, bool>();
Lazy<HiddenUnderFog> huf;
Lazy<FrozenUnderFog> fuf;
Lazy<Disguise> disguise;
@@ -43,8 +46,6 @@ namespace OpenRA.Mods.RA.Effects
Cache<Player, GpsWatcher> watcher;
Cache<Player, FrozenActorLayer> frozen;
bool show = false;
public GpsDot(Actor self, GpsDotInfo info)
{
this.self = self;
@@ -61,9 +62,16 @@ namespace OpenRA.Mods.RA.Effects
watcher = new Cache<Player, GpsWatcher>(p => p.PlayerActor.Trait<GpsWatcher>());
frozen = new Cache<Player, FrozenActorLayer>(p => p.PlayerActor.Trait<FrozenActorLayer>());
showToPlayer = self.World.Players.ToDictionary(x => x, x => false);
}
bool ShouldShowIndicator()
public bool IsDotVisible(Player toPlayer)
{
return showToPlayer[toPlayer];
}
bool ShouldShowIndicator(Player toPlayer)
{
if (cloak.Value != null && cloak.Value.Cloaked)
return false;
@@ -71,20 +79,21 @@ namespace OpenRA.Mods.RA.Effects
if (disguise.Value != null && disguise.Value.Disguised)
return false;
if (huf.Value != null && !huf.Value.IsVisible(self, self.World.RenderPlayer))
if (huf.Value != null && !huf.Value.IsVisible(self, toPlayer)
&& toPlayer.Shroud.IsExplored(self.CenterPosition))
return true;
if (fuf.Value == null)
return false;
var f = frozen[self.World.RenderPlayer].FromID(self.ActorID);
var f = frozen[toPlayer].FromID(self.ActorID);
if (f == null)
return false;
if (f.HasRenderables || f.NeedRenderables)
return false;
return f.Visible;
return f.Visible && !f.Shrouded;
}
public void Tick(World world)
@@ -92,17 +101,19 @@ namespace OpenRA.Mods.RA.Effects
if (self.Disposed)
world.AddFrameEndTask(w => w.Remove(this));
show = false;
if (!self.IsInWorld || self.IsDead || self.World.RenderPlayer == null)
if (!self.IsInWorld || self.IsDead)
return;
var gps = watcher[self.World.RenderPlayer];
show = (gps.Granted || gps.GrantedAllies) && ShouldShowIndicator();
foreach (var player in self.World.Players)
{
var gps = watcher[player];
showToPlayer[player] = (gps.Granted || gps.GrantedAllies) && ShouldShowIndicator(player);
}
}
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (!show || self.Disposed)
if (self.World.RenderPlayer == null || !showToPlayer[self.World.RenderPlayer] || self.Disposed)
return SpriteRenderable.None;
var palette = wr.Palette(info.IndicatorPalettePrefix + self.Owner.InternalName);

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@@ -76,10 +76,19 @@ namespace OpenRA.Mods.RA.Traits
Owner.Shroud.ExploreAll(Owner.World);
}
public bool HasFogVisibility(Player byPlayer)
public bool HasFogVisibility()
{
return Granted || GrantedAllies;
}
public bool IsVisible(Actor actor)
{
var gpsDot = actor.TraitOrDefault<GpsDot>();
if (gpsDot == null)
return false;
return gpsDot.IsDotVisible(Owner);
}
}
class GpsPowerInfo : SupportPowerInfo