@@ -159,13 +159,13 @@ namespace OpenRA
|
||||
|
||||
public bool CanTargetActor(Actor a)
|
||||
{
|
||||
if (HasFogVisibility)
|
||||
if (HasFogVisibility && fogVisibilities.Any(f => f.IsVisible(a)))
|
||||
return true;
|
||||
|
||||
return CanViewActor(a);
|
||||
}
|
||||
|
||||
public bool HasFogVisibility { get { return fogVisibilities.Any(f => f.HasFogVisibility(this)); } }
|
||||
public bool HasFogVisibility { get { return fogVisibilities.Any(f => f.HasFogVisibility()); } }
|
||||
|
||||
#region Scripting interface
|
||||
|
||||
|
||||
@@ -189,7 +189,12 @@ namespace OpenRA.Traits
|
||||
public interface IDefaultVisibilityInfo : ITraitInfo { }
|
||||
public interface IDefaultVisibility { bool IsVisible(Actor self, Player byPlayer); }
|
||||
public interface IVisibilityModifier { bool IsVisible(Actor self, Player byPlayer); }
|
||||
public interface IFogVisibilityModifier { bool HasFogVisibility(Player byPlayer); }
|
||||
|
||||
public interface IFogVisibilityModifier
|
||||
{
|
||||
bool IsVisible(Actor actor);
|
||||
bool HasFogVisibility();
|
||||
}
|
||||
|
||||
public interface IRadarColorModifier { Color RadarColorOverride(Actor self); }
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
@@ -36,6 +37,8 @@ namespace OpenRA.Mods.RA.Effects
|
||||
readonly GpsDotInfo info;
|
||||
readonly Animation anim;
|
||||
|
||||
readonly Dictionary<Player, bool> showToPlayer = new Dictionary<Player, bool>();
|
||||
|
||||
Lazy<HiddenUnderFog> huf;
|
||||
Lazy<FrozenUnderFog> fuf;
|
||||
Lazy<Disguise> disguise;
|
||||
@@ -43,8 +46,6 @@ namespace OpenRA.Mods.RA.Effects
|
||||
Cache<Player, GpsWatcher> watcher;
|
||||
Cache<Player, FrozenActorLayer> frozen;
|
||||
|
||||
bool show = false;
|
||||
|
||||
public GpsDot(Actor self, GpsDotInfo info)
|
||||
{
|
||||
this.self = self;
|
||||
@@ -61,9 +62,16 @@ namespace OpenRA.Mods.RA.Effects
|
||||
|
||||
watcher = new Cache<Player, GpsWatcher>(p => p.PlayerActor.Trait<GpsWatcher>());
|
||||
frozen = new Cache<Player, FrozenActorLayer>(p => p.PlayerActor.Trait<FrozenActorLayer>());
|
||||
|
||||
showToPlayer = self.World.Players.ToDictionary(x => x, x => false);
|
||||
}
|
||||
|
||||
bool ShouldShowIndicator()
|
||||
public bool IsDotVisible(Player toPlayer)
|
||||
{
|
||||
return showToPlayer[toPlayer];
|
||||
}
|
||||
|
||||
bool ShouldShowIndicator(Player toPlayer)
|
||||
{
|
||||
if (cloak.Value != null && cloak.Value.Cloaked)
|
||||
return false;
|
||||
@@ -71,20 +79,21 @@ namespace OpenRA.Mods.RA.Effects
|
||||
if (disguise.Value != null && disguise.Value.Disguised)
|
||||
return false;
|
||||
|
||||
if (huf.Value != null && !huf.Value.IsVisible(self, self.World.RenderPlayer))
|
||||
if (huf.Value != null && !huf.Value.IsVisible(self, toPlayer)
|
||||
&& toPlayer.Shroud.IsExplored(self.CenterPosition))
|
||||
return true;
|
||||
|
||||
if (fuf.Value == null)
|
||||
return false;
|
||||
|
||||
var f = frozen[self.World.RenderPlayer].FromID(self.ActorID);
|
||||
var f = frozen[toPlayer].FromID(self.ActorID);
|
||||
if (f == null)
|
||||
return false;
|
||||
|
||||
if (f.HasRenderables || f.NeedRenderables)
|
||||
return false;
|
||||
|
||||
return f.Visible;
|
||||
return f.Visible && !f.Shrouded;
|
||||
}
|
||||
|
||||
public void Tick(World world)
|
||||
@@ -92,17 +101,19 @@ namespace OpenRA.Mods.RA.Effects
|
||||
if (self.Disposed)
|
||||
world.AddFrameEndTask(w => w.Remove(this));
|
||||
|
||||
show = false;
|
||||
if (!self.IsInWorld || self.IsDead || self.World.RenderPlayer == null)
|
||||
if (!self.IsInWorld || self.IsDead)
|
||||
return;
|
||||
|
||||
var gps = watcher[self.World.RenderPlayer];
|
||||
show = (gps.Granted || gps.GrantedAllies) && ShouldShowIndicator();
|
||||
foreach (var player in self.World.Players)
|
||||
{
|
||||
var gps = watcher[player];
|
||||
showToPlayer[player] = (gps.Granted || gps.GrantedAllies) && ShouldShowIndicator(player);
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<IRenderable> Render(WorldRenderer wr)
|
||||
{
|
||||
if (!show || self.Disposed)
|
||||
if (self.World.RenderPlayer == null || !showToPlayer[self.World.RenderPlayer] || self.Disposed)
|
||||
return SpriteRenderable.None;
|
||||
|
||||
var palette = wr.Palette(info.IndicatorPalettePrefix + self.Owner.InternalName);
|
||||
|
||||
@@ -76,10 +76,19 @@ namespace OpenRA.Mods.RA.Traits
|
||||
Owner.Shroud.ExploreAll(Owner.World);
|
||||
}
|
||||
|
||||
public bool HasFogVisibility(Player byPlayer)
|
||||
public bool HasFogVisibility()
|
||||
{
|
||||
return Granted || GrantedAllies;
|
||||
}
|
||||
|
||||
public bool IsVisible(Actor actor)
|
||||
{
|
||||
var gpsDot = actor.TraitOrDefault<GpsDot>();
|
||||
if (gpsDot == null)
|
||||
return false;
|
||||
|
||||
return gpsDot.IsDotVisible(Owner);
|
||||
}
|
||||
}
|
||||
|
||||
class GpsPowerInfo : SupportPowerInfo
|
||||
|
||||
Reference in New Issue
Block a user