Fix a few spelling errors

This commit is contained in:
ScottNZ
2013-11-12 18:38:21 +13:00
parent 49b1e69f44
commit 74e2baeb48
4 changed files with 13 additions and 13 deletions

View File

@@ -92,7 +92,7 @@ namespace OpenRA.FileFormats
/// A fast (native) CRC32 implementation that can be used on a regular byte arrays.
/// </summary>
/// <param name="data">The data from which to calculate the checksum.</param>
/// <param name="polynomial">The polynomal.</param>
/// <param name="polynomial">The polynomial.</param>
/// <returns>
/// The calculated checksum.
/// </returns>

View File

@@ -272,7 +272,7 @@ namespace OpenRA
}
// Returns true if played successfully
public static bool PlayPredefined(Player p, Actor voicedUnit, string type, string definition, string variant, bool attentuateVolume)
public static bool PlayPredefined(Player p, Actor voicedUnit, string type, string definition, string variant, bool attenuateVolume)
{
if (definition == null) return false;
@@ -323,7 +323,7 @@ namespace OpenRA
if (!String.IsNullOrEmpty(name) && (p == null || p == p.World.LocalPlayer))
soundEngine.Play2D(sounds[name],
false, true, WPos.Zero,
InternalSoundVolume, attentuateVolume);
InternalSoundVolume, attenuateVolume);
return true;
}

View File

@@ -621,12 +621,12 @@ namespace OpenRA.Mods.RA.AI
foreach (var b in allEnemyBaseBuilder)
{
var enemys = world.FindActorsInCircle(b.CenterPosition, WRange.FromCells(15))
var enemies = world.FindActorsInCircle(b.CenterPosition, WRange.FromCells(15))
.Where(unit => p.Stances[unit.Owner] == Stance.Enemy && unit.HasTrait<AttackBase>()).ToList();
if (rushFuzzy.CanAttack(ownUnits, enemys))
if (rushFuzzy.CanAttack(ownUnits, enemies))
{
var target = enemys.Any() ? enemys.Random(random) : b;
var target = enemies.Any() ? enemies.Random(random) : b;
var rush = GetSquadOfType(SquadType.Rush);
if (rush == null)
rush = RegisterNewSquad(SquadType.Rush, target);
@@ -781,16 +781,16 @@ namespace OpenRA.Mods.RA.AI
{
var pos = new CPos(i, j);
var targets = world.FindActorsInCircle(pos.CenterPosition, WRange.FromCells(radiusOfPower)).ToList();
var enemys = targets.Where(unit => p.Stances[unit.Owner] == Stance.Enemy).ToList();
var enemies = targets.Where(unit => p.Stances[unit.Owner] == Stance.Enemy).ToList();
var ally = targets.Where(unit => p.Stances[unit.Owner] == Stance.Ally || unit.Owner == p).ToList();
if (enemys.Count < ally.Count || !enemys.Any())
if (enemies.Count < ally.Count || !enemies.Any())
continue;
if (enemys.Count > countUnits)
if (enemies.Count > countUnits)
{
countUnits = enemys.Count;
resLoc = enemys.Random(random).Location;
countUnits = enemies.Count;
resLoc = enemies.Random(random).Location;
}
}
}

View File

@@ -93,9 +93,9 @@ namespace OpenRA.Mods.RA.AI
}
else
{
var enemys = owner.world.FindActorsInCircle(leader.CenterPosition, WRange.FromCells(12))
var enemies = owner.world.FindActorsInCircle(leader.CenterPosition, WRange.FromCells(12))
.Where(a1 => !a1.Destroyed && !a1.IsDead()).ToList();
var enemynearby = enemys.Where(a1 => a1.HasTrait<ITargetable>() && leader.Owner.Stances[a1.Owner] == Stance.Enemy).ToList();
var enemynearby = enemies.Where(a1 => a1.HasTrait<ITargetable>() && leader.Owner.Stances[a1.Owner] == Stance.Enemy).ToList();
if (enemynearby.Any())
{
owner.Target = enemynearby.ClosestTo(leader.CenterPosition);