Fix a few spelling errors

This commit is contained in:
ScottNZ
2013-11-12 18:38:21 +13:00
parent 49b1e69f44
commit 74e2baeb48
4 changed files with 13 additions and 13 deletions

View File

@@ -621,12 +621,12 @@ namespace OpenRA.Mods.RA.AI
foreach (var b in allEnemyBaseBuilder)
{
var enemys = world.FindActorsInCircle(b.CenterPosition, WRange.FromCells(15))
var enemies = world.FindActorsInCircle(b.CenterPosition, WRange.FromCells(15))
.Where(unit => p.Stances[unit.Owner] == Stance.Enemy && unit.HasTrait<AttackBase>()).ToList();
if (rushFuzzy.CanAttack(ownUnits, enemys))
if (rushFuzzy.CanAttack(ownUnits, enemies))
{
var target = enemys.Any() ? enemys.Random(random) : b;
var target = enemies.Any() ? enemies.Random(random) : b;
var rush = GetSquadOfType(SquadType.Rush);
if (rush == null)
rush = RegisterNewSquad(SquadType.Rush, target);
@@ -781,16 +781,16 @@ namespace OpenRA.Mods.RA.AI
{
var pos = new CPos(i, j);
var targets = world.FindActorsInCircle(pos.CenterPosition, WRange.FromCells(radiusOfPower)).ToList();
var enemys = targets.Where(unit => p.Stances[unit.Owner] == Stance.Enemy).ToList();
var enemies = targets.Where(unit => p.Stances[unit.Owner] == Stance.Enemy).ToList();
var ally = targets.Where(unit => p.Stances[unit.Owner] == Stance.Ally || unit.Owner == p).ToList();
if (enemys.Count < ally.Count || !enemys.Any())
if (enemies.Count < ally.Count || !enemies.Any())
continue;
if (enemys.Count > countUnits)
if (enemies.Count > countUnits)
{
countUnits = enemys.Count;
resLoc = enemys.Random(random).Location;
countUnits = enemies.Count;
resLoc = enemies.Random(random).Location;
}
}
}