turn off combat log spam

This commit is contained in:
Chris Forbes
2010-05-12 18:03:03 +12:00
parent 480d13653e
commit 77c5522602

View File

@@ -86,9 +86,6 @@ namespace OpenRA
var maxSpread = warhead.Spread * (float)Math.Log(Math.Abs(warhead.Damage), 2);
var hitActors = world.FindUnitsInCircle(args.dest, maxSpread);
Log.Write("DoImpact: {0} damage={1} modifier={2} spread={3}",
args.dest, warhead.Damage, firepowerModifier, maxSpread);
foreach (var victim in hitActors)
{
var damage = (int)GetDamageToInflict(victim, args, warhead, firepowerModifier);
@@ -163,9 +160,6 @@ namespace OpenRA
var rawDamage = (float)(warhead.Damage * modifier * falloff);
var multiplier = (float)warhead.EffectivenessAgainst(target.Info.Traits.Get<OwnedActorInfo>().Armor);
Log.Write("GetDamageToInflict {0} #{1} r={2} dist={3} falloff={4} raw={5} mul={6}",
target.Info.Name, target.ActorID, radius, distance, falloff, rawDamage, multiplier);
return (float)(rawDamage * multiplier);
}