Simplify RA base building hitshape rules
This commit is contained in:
@@ -600,7 +600,6 @@ V21:
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TopLeft: -1024, -1024
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BottomRight: 1024, 0
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HitShape@WELL:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: -770,512,0
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Type: Rectangle
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TopLeft: 0, 0
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@@ -47,7 +47,7 @@ SYRF:
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Targetable:
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TargetTypes: Ground, Water, Structure, SpyInfiltrate
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Building:
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Footprint: xxx xxx xxx
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Footprint: XXX xxx XXX
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Dimensions: 3,3
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Adjacent: 8
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TerrainTypes: Water
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@@ -62,13 +62,11 @@ SYRF:
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EditorTilesetFilter:
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ExcludeTilesets: INTERIOR
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, 0,-1024,0, 0,1024,0, 768,0,0, 768,-1024,0, 768,1024,0
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TargetableOffsets: 768,0,0, 768,-1024,0, 768,1024,0
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Type: Rectangle
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TopLeft: -1536, -1152
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BottomRight: 1536, 598
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HitShape@BOTTOM:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: -768,0,0
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Type: Rectangle
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TopLeft: -512, 598
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@@ -91,7 +89,7 @@ SPEF:
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GenericVisibility: Enemy
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GenericStancePrefix: False
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Building:
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Footprint: xxx xxx xxx
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Footprint: XXX xxx XXX
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Dimensions: 3,3
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Adjacent: 8
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TerrainTypes: Water
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@@ -106,13 +104,10 @@ SPEF:
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EditorTilesetFilter:
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ExcludeTilesets: INTERIOR
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, 0,-1024,0, 0,1024,0
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Type: Rectangle
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TopLeft: -1536, -598
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BottomRight: 1536, 598
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HitShape@TOPANDBOTTOM:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 811,0,0, -811,0,0
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Type: Rectangle
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TopLeft: -555, -1110
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@@ -197,7 +192,7 @@ FIXF:
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GenericVisibility: Enemy
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GenericStancePrefix: False
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Building:
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Footprint: _x_ xxx _x_
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Footprint: _X_ xxx _X_
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Dimensions: 3,3
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Health:
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HP: 800
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@@ -210,13 +205,10 @@ FIXF:
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Valued:
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Cost: 120
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, 0,-1024,0, 0,1024,0
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Type: Rectangle
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TopLeft: -1536, -683
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BottomRight: 1536, 853
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HitShape@TOPANDBOTTOM:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 840,0,0, -1060,0,0
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Type: Rectangle
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TopLeft: -640, -768
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@@ -227,8 +219,7 @@ FAPW:
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Inherits@infiltrate: ^InfiltratableFake
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Inherits@shape: ^3x2Shape
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, 840,0,0, 840,-1024,0, 840,1024,0, -840,0,0, -355,-1024,0, -840,1024,0
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TargetableOffsets: -355,-1024,0
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Buildable:
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BuildPaletteOrder: 950
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Queue: Defense
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@@ -241,7 +232,7 @@ FAPW:
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GenericVisibility: Enemy
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GenericStancePrefix: False
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Building:
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Footprint: xxx xxx ===
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Footprint: xxx Xxx ===
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Dimensions: 3,3
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LocalCenterOffset: 0,-512,0
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Health:
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@@ -366,7 +357,7 @@ FACF:
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GenericVisibility: Enemy
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GenericStancePrefix: False
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Building:
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Footprint: xxx xxx xxx ===
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Footprint: xxX xxx XxX ===
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Dimensions: 3,4
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LocalCenterOffset: 0,-512,0
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WithBuildingBib:
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@@ -379,8 +370,7 @@ FACF:
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Armor:
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Type: Wood
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, 0,-1024,0, 0,1024,0, 1483,0,0, 1483,-1024,0, 1273,939,0, -1483,0,0, -980,-640,0, -980,640,0
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TargetableOffsets: 1273,939,0, -980,-640,0, -980,640,0
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Type: Rectangle
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TopLeft: -1536, -1536
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BottomRight: 1536, 1536
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@@ -118,7 +118,7 @@ SPEN:
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Targetable:
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TargetTypes: Ground, Water, Structure, C4, DetonateAttack, SpyInfiltrate
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Building:
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Footprint: xxx xxx xxx
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Footprint: XXX xxx XXX
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Dimensions: 3,3
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Adjacent: 8
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TerrainTypes: Water
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@@ -192,13 +192,10 @@ SPEN:
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ZOffset: 256
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RequiresCondition: primary
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, 0,-1024,0, 0,1024,0
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Type: Rectangle
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TopLeft: -1536, -598
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BottomRight: 1536, 598
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HitShape@TOPANDBOTTOM:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 811,0,0, -811,0,0
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Type: Rectangle
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TopLeft: -555, -1110
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@@ -220,7 +217,7 @@ SYRD:
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Targetable:
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TargetTypes: Ground, Water, Structure, C4, DetonateAttack, SpyInfiltrate
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Building:
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Footprint: xxx xxx xxx
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Footprint: XXX xxx XXX
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Dimensions: 3,3
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Adjacent: 8
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TerrainTypes: Water
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@@ -300,13 +297,11 @@ SYRD:
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ZOffset: 256
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RequiresCondition: primary
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, 0,-1024,0, 0,1024,0, 768,0,0, 768,-1024,0, 768,1024,0
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TargetableOffsets: 768,0,0, 768,-1024,0, 768,1024,0
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Type: Rectangle
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TopLeft: -1536, -1152
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BottomRight: 1536, 598
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HitShape@BOTTOM:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: -768,0,0
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Type: Rectangle
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TopLeft: -512, 598
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@@ -982,7 +977,7 @@ WEAP:
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FACT:
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Inherits: ^Building
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Building:
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Footprint: xxx xxx xxx ===
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Footprint: xxX xxx XxX ===
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Dimensions: 3,4
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LocalCenterOffset: 0,-512,0
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Buildable:
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@@ -1057,8 +1052,7 @@ FACT:
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UseDeathTypeSuffix: false
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ProvidesPrerequisite@buildingname:
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, 0,-1024,0, 0,1024,0, 1483,0,0, 1483,-1024,0, 1273,939,0, -1483,0,0, -980,-640,0, -980,640,0
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TargetableOffsets: 1273,939,0, -980,-640,0, -980,640,0
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Type: Rectangle
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TopLeft: -1536, -1536
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BottomRight: 1536, 1536
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@@ -1075,7 +1069,7 @@ PROC:
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Tooltip:
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Name: Ore Refinery
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Building:
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Footprint: _x_ xxx x== ===
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Footprint: _X_ xxx X== ===
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Dimensions: 3,4
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LocalCenterOffset: 0,-512,0
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Selectable:
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@@ -1119,19 +1113,15 @@ PROC:
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UseDeathTypeSuffix: false
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ProvidesPrerequisite@buildingname:
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, 0,-1024,0, 0,1024,0
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Type: Rectangle
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TopLeft: -1536, -512
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BottomRight: 1536, 598
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HitShape@TOP:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 1680,0,0
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Type: Rectangle
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TopLeft: -512, -1536
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BottomRight: 512, -512
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HitShape@BOTTOMLEFT:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: -1260,-1024,0
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Type: Rectangle
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TopLeft: -1536, 598
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@@ -1434,8 +1424,7 @@ APWR:
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Inherits@POWER_OUTAGE: ^DisabledByPowerOutage
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Inherits@shape: ^3x2Shape
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, 840,0,0, 840,-1024,0, 840,1024,0, -840,0,0, -355,-1024,0, -840,1024,0
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TargetableOffsets: -355,-1024,0
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Buildable:
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Queue: Building
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BuildPaletteOrder: 110
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@@ -1448,7 +1437,7 @@ APWR:
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ProvidesPrerequisite:
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Prerequisite: anypower
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Building:
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Footprint: xxx xxx ===
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Footprint: xxx Xxx ===
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Dimensions: 3,3
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LocalCenterOffset: 0,-512,0
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Selectable:
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@@ -1475,8 +1464,7 @@ STEK:
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Inherits: ^ScienceBuilding
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Inherits@shape: ^3x2Shape
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, 840,0,0, -840,0,0, 420,-768,0, 420,768,0, -770,-768,0, -770,768,0
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TargetableOffsets: 420,-768,0, 420,768,0, -770,-768,0, -770,768,0
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Buildable:
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Queue: Building
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BuildPaletteOrder: 150
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@@ -1489,7 +1477,7 @@ STEK:
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ProvidesPrerequisite:
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Prerequisite: techcenter
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Building:
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Footprint: xxx xxx ===
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Footprint: XxX XxX ===
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Dimensions: 3,3
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LocalCenterOffset: 0,-512,0
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Health:
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@@ -1731,7 +1719,7 @@ FIX:
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Tooltip:
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Name: Service Depot
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Building:
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Footprint: _x_ xxx _x_
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Footprint: _X_ xxx _X_
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Dimensions: 3,3
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Selectable:
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Bounds: 68,34,0,3
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@@ -1760,13 +1748,10 @@ FIX:
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Amount: -30
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ProvidesPrerequisite@buildingname:
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, 0,-1024,0, 0,1024,0
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Type: Rectangle
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TopLeft: -1536, -683
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BottomRight: 1536, 853
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HitShape@TOPANDBOTTOM:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 840,0,0, -1060,0,0
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Type: Rectangle
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TopLeft: -640, -768
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