Merge pull request #12999 from reaperrr/RevealOnDeath
Add RevealOnDeath trait
This commit is contained in:
@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Activities
|
||||
info.ExplosionWeapon.Impact(Target.FromPos(self.CenterPosition), self, Enumerable.Empty<int>());
|
||||
}
|
||||
|
||||
self.Dispose();
|
||||
self.Kill(self);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@@ -787,6 +787,7 @@
|
||||
<Compile Include="UtilityCommands\Utilities.cs" />
|
||||
<Compile Include="UtilityCommands\OutputResolvedSequencesCommand.cs" />
|
||||
<Compile Include="UtilityCommands\OutputResolvedWeaponsCommand.cs" />
|
||||
<Compile Include="Traits\RevealOnDeath.cs" />
|
||||
<Compile Include="Traits\RevealOnFire.cs" />
|
||||
<Compile Include="Traits\Conditions\GrantConditionOnDisabled.cs" />
|
||||
<Compile Include="Traits\World\ActorMap.cs" />
|
||||
|
||||
78
OpenRA.Mods.Common/Traits/RevealOnDeath.cs
Normal file
78
OpenRA.Mods.Common/Traits/RevealOnDeath.cs
Normal file
@@ -0,0 +1,78 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.Common.Effects;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[Desc("Reveal this actor's last position when killed.")]
|
||||
public class RevealOnDeathInfo : ConditionalTraitInfo
|
||||
{
|
||||
[Desc("Stances relative to the actors' owner that shroud will be revealed for.")]
|
||||
public readonly Stance RevealForStances = Stance.Ally;
|
||||
|
||||
[Desc("Duration of the reveal.")]
|
||||
public readonly int Duration = 25;
|
||||
|
||||
[Desc("Radius of the reveal around this actor.")]
|
||||
public readonly WDist Radius = new WDist(1536);
|
||||
|
||||
[Desc("Can this actor be revealed through shroud generated by the GeneratesShroud trait?")]
|
||||
public readonly bool RevealGeneratedShroud = true;
|
||||
|
||||
[Desc("DeathTypes for which shroud will be revealed.",
|
||||
"Use an empty list (the default) to allow all DeathTypes.")]
|
||||
public readonly HashSet<string> DeathTypes = new HashSet<string>();
|
||||
|
||||
public override object Create(ActorInitializer init) { return new RevealOnDeath(init.Self, this); }
|
||||
}
|
||||
|
||||
public class RevealOnDeath : ConditionalTrait<RevealOnDeathInfo>, INotifyKilled
|
||||
{
|
||||
readonly RevealOnDeathInfo info;
|
||||
|
||||
public RevealOnDeath(Actor self, RevealOnDeathInfo info)
|
||||
: base(info)
|
||||
{
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
void INotifyKilled.Killed(Actor self, AttackInfo attack)
|
||||
{
|
||||
if (IsTraitDisabled)
|
||||
return;
|
||||
|
||||
if (!self.IsInWorld)
|
||||
return;
|
||||
|
||||
if (info.DeathTypes.Count > 0 && !attack.Damage.DamageTypes.Overlaps(info.DeathTypes))
|
||||
return;
|
||||
|
||||
var owner = self.Owner;
|
||||
if (owner != null && owner.WinState == WinState.Undefined)
|
||||
{
|
||||
self.World.AddFrameEndTask(w =>
|
||||
{
|
||||
// Actor has been disposed by something else before its death (for example `Enter`).
|
||||
if (self.Disposed)
|
||||
return;
|
||||
|
||||
w.Add(new RevealShroudEffect(self.CenterPosition, info.Radius,
|
||||
info.RevealGeneratedShroud ? Shroud.SourceType.Visibility : Shroud.SourceType.PassiveVisibility,
|
||||
owner, info.RevealForStances, duration: info.Duration));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -170,6 +170,9 @@
|
||||
Offset: -12, -12
|
||||
RequiresCondition: carryall-reserved
|
||||
RevealOnFire:
|
||||
RevealOnDeath:
|
||||
Duration: 100
|
||||
Radius: 2c512
|
||||
|
||||
^Tank:
|
||||
Inherits: ^Vehicle
|
||||
@@ -298,6 +301,8 @@
|
||||
Voiced:
|
||||
VoiceSet: InfantryVoice
|
||||
RevealOnFire:
|
||||
RevealOnDeath:
|
||||
Duration: 100
|
||||
|
||||
^Plane:
|
||||
Inherits@1: ^ExistsInWorld
|
||||
@@ -372,6 +377,9 @@
|
||||
Pieces: 2, 5
|
||||
Range: 1c512, 4c0
|
||||
WithMakeAnimation:
|
||||
RevealOnDeath:
|
||||
Duration: 100
|
||||
Radius: 4c768
|
||||
|
||||
^Defense:
|
||||
Inherits: ^Building
|
||||
|
||||
@@ -111,6 +111,8 @@ construction_yard:
|
||||
ReferencePoint: Top
|
||||
ZOffset: 256
|
||||
RequiresCondition: primary
|
||||
RevealOnDeath:
|
||||
Radius: 5c768
|
||||
|
||||
wind_trap:
|
||||
Inherits: ^Building
|
||||
@@ -149,6 +151,8 @@ wind_trap:
|
||||
Amount: 200
|
||||
ScalePowerWithHealth:
|
||||
ProvidesPrerequisite@buildingname:
|
||||
RevealOnDeath:
|
||||
Radius: 3c768
|
||||
|
||||
barracks:
|
||||
Inherits: ^Building
|
||||
@@ -223,6 +227,8 @@ barracks:
|
||||
ReferencePoint: Top
|
||||
ZOffset: 256
|
||||
RequiresCondition: primary
|
||||
RevealOnDeath:
|
||||
Radius: 3c768
|
||||
|
||||
refinery:
|
||||
Inherits: ^Building
|
||||
@@ -325,6 +331,8 @@ silo:
|
||||
Weapons: Debris, Debris2, Debris3, Debris4
|
||||
Pieces: 3, 5
|
||||
Range: 2c0, 5c0
|
||||
RevealOnDeath:
|
||||
Radius: 2c768
|
||||
|
||||
light_factory:
|
||||
Inherits: ^Building
|
||||
@@ -742,6 +750,8 @@ large_gun_turret:
|
||||
Amount: -60
|
||||
SelectionDecorations:
|
||||
VisualBounds: 32,40,0,-8
|
||||
RevealOnDeath:
|
||||
Radius: 5c768
|
||||
|
||||
repair_pad:
|
||||
Inherits: ^Building
|
||||
|
||||
Reference in New Issue
Block a user