Merge pull request #9992 from obrakmann/pr9959-new

RA balance fixed up
This commit is contained in:
Curtis Shmyr
2015-11-14 14:06:20 -07:00
4 changed files with 51 additions and 16 deletions

View File

@@ -563,7 +563,8 @@ TTNK:
Armament:
Weapon: TTankZap
LocalOffset: 0,0,213
AttackFrontal:
AttackTurreted:
Turreted:
WithIdleOverlay@SPINNER:
Sequence: spinner
SelectionDecorations:
@@ -595,8 +596,13 @@ FTRK:
Turreted:
ROT: 10
Offset: -298,0,298
Armament:
Weapon: FLAK-23
Armament@AA:
Weapon: FLAK-23-AA
Recoil: 85
LocalOffset: 512,0,192
MuzzleSequence: muzzle
Armament@AG:
Weapon: FLAK-23-AG
Recoil: 85
LocalOffset: 512,0,192
MuzzleSequence: muzzle
@@ -672,6 +678,7 @@ CTNK:
LocalYaw: -100
AttackFrontal:
PortableChrono:
ChargeDelay: 300
ProducibleWithLevel:
Prerequisites: vehicles.upgraded
@@ -718,10 +725,10 @@ STNK:
Armor:
Type: Light
Mobile:
Speed: 113
Speed: 142
Crushes: wall, mine, crate, infantry
RevealsShroud:
Range: 6c0
Range: 7c0
AutoTarget:
InitialStance: HoldFire
InitialStanceAI: ReturnFire
@@ -734,8 +741,8 @@ STNK:
WithTurret:
Cargo:
Types: Infantry
MaxWeight: 3
PipCount: 3
MaxWeight: 4
PipCount: 4
Cloak:
InitialDelay: 125
CloakDelay: 250
@@ -743,7 +750,7 @@ STNK:
UncloakSound: appear1.aud
IsPlayerPalette: true
DetectCloaked:
Range: 6c0
Range: 7c0
-MustBeDestroyed:
ProducibleWithLevel:
Prerequisites: vehicles.upgraded