Merge pull request #6319 from abcdefg30/fortlonestar
Small cleanup on fort-lonestar map
This commit is contained in:
@@ -130,8 +130,6 @@ SendWave = function()
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local units = wave[3]
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local target = Utils.Random(wave[4]).Location
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Media.DisplayMessage("Defend Fort Lonestar at all costs!")
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print(string.format("Sending wave %i in %i.", Wave, delay))
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Trigger.AfterDelay(delay, function() SendUnits(entry, units, 40, target) end)
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end
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@@ -153,5 +151,7 @@ WorldLoaded = function()
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end
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end)
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Media.DisplayMessage("Defend Fort Lonestar at all costs!")
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SendWave()
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end
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@@ -510,19 +510,13 @@ Rules:
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UseCashTick: yes
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SelectionShares: 30
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GiveUnitCrateAction@e7:
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Unit: e7
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Units: e7
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SelectionShares: 10
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Player:
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PlayerResources:
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InitialCash: 50
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ClassicProductionQueue@Infantry:
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Type: Infantry
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BuildSpeed: 1
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LowPowerSlowdown: 3
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ClassicProductionQueue@Defense:
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Type: Defense
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BuildSpeed: .4
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LowPowerSlowdown: 3
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^Infantry:
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MustBeDestroyed:
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^Vehicle:
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@@ -541,25 +535,25 @@ Rules:
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Period: 250
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Amount: 50
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BARR:
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Buildable:
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Owner: allies,soviet
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Health:
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HP: 1000
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Production:
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Produces: Defense,Infantry
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Produces: Defense, Infantry, Soldier
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-Sellable:
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BaseProvider:
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Range: 12
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Power:
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Amount: 0
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FTUR:
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Buildable:
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Prerequisites: barracks
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Valued:
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Cost: 400
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Power:
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Amount: 0
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PBOX:
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Buildable:
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Prerequisites: barr,oilb
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Prerequisites: barracks
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Valued:
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Cost: 400
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Health:
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@@ -569,8 +563,8 @@ Rules:
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Power:
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Amount: 0
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HBOX:
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Power:
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Amount: 0
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Buildable:
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Prerequisites: ~disabled
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GUN:
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Buildable:
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Prerequisites: ~disabled
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@@ -603,20 +597,17 @@ Rules:
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Prerequisites: ~disabled
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DOG:
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Buildable:
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Owner: soviet,allies
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Prerequisites: barr,oilb
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Prerequisites: barracks
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Valued:
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Cost: 20
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E1:
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Buildable:
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Owner: soviet,allies
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Prerequisites: barr,oilb
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Prerequisites: barracks
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Valued:
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Cost: 20
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E2:
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Buildable:
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Owner: soviet,allies
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Prerequisites: barr,oilb
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Prerequisites: barracks
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Valued:
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Cost: 40
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Explodes:
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@@ -624,26 +615,22 @@ Rules:
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Chance: 20
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E3:
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Buildable:
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Owner: soviet,allies
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Prerequisites: barr,oilb
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Prerequisites: barracks
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Valued:
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Cost: 60
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E4:
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Buildable:
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Owner: soviet,allies
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Prerequisites: barr,oilb
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Prerequisites: barracks
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Valued:
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Cost: 100
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E6:
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Buildable:
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Owner: soviet,allies
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Prerequisites: barr
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Prerequisites: barracks
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Valued:
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Cost: 100
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E7:
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Buildable:
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Owner: soviet,allies
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Prerequisites: barr,oilb
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Prerequisites: barracks
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Valued:
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Cost: 750
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3TNK:
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@@ -661,22 +648,19 @@ Rules:
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Prerequisites: ~disabled
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MEDI:
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Buildable:
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Owner: soviet,allies
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Prerequisites: barr,oilb
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Prerequisites: barracks
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Valued:
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Cost: 100
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SHOK:
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Buildable:
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Owner: soviet,allies
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Prerequisites: barr,oilb
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Prerequisites: barracks
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Valued:
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Cost: 150
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SNIPER:
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Valued:
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Cost: 200
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Buildable:
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Owner: soviet, allies
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Prerequisites: barr,oilb
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Prerequisites: barracks
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Health:
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HP: 200
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AutoTarget:
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@@ -687,8 +671,7 @@ Rules:
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 60
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Prerequisites: barr,oilb
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Owner: allies, soviet
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Prerequisites: barracks
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Valued:
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Cost: 300
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ARTY:
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