Fix not all harvesters in cnc64gdi01 being rebuilt

This commit is contained in:
abcdefg30
2020-05-19 14:37:30 +02:00
committed by Matthias Mailänder
parent 51fe1d6629
commit 7c290b9f76

View File

@@ -81,9 +81,10 @@ WorldLoaded = function()
RepairNamedActors(Nod, 0.9)
Trigger.AfterDelay(0, function()
local harv = Nod.GetActorsByType("harv")[1]
local toBuild = function() return { "harv" } end
RebuildHarvesters(harv, toBuild)
Utils.Do(Nod.GetActorsByType("harv"), function(harv)
RebuildHarvesters(harv, toBuild)
end)
end)
local vehicleToBuild = function() return Utils.Random(AutocreateSquads) end