sound and explosion changes

Explosion sounds have been noticeably absent from the RA mod, artillery weapons only used the weak kaboom12, most other weapons had no ImpactSound at all, making even larger battles sound 'empty'.

Now, explosive artillery weapons (155m, 8Inch, SubMissile) use art-exp1 as animation and kaboom22 as impact sound. Furthermore, most cannons and rockets now use kaboom12 as ImpactSound. In one or two cases kaboom15 is used instead. Furthermore, for consistency Trail: smokey was disabled on Dragon and ChronoTusk.
This commit is contained in:
reaperrr
2013-05-16 21:10:54 +03:00
parent c71bdf32e1
commit 7e3f90ee1d

View File

@@ -132,7 +132,8 @@ Maverick:
Wood: 75% Wood: 75%
Light: 75% Light: 75%
Concrete: 50% Concrete: 50%
Explosion: med_explosion Explosion: large_explosion
ImpactSound: kaboom15
WaterExplosion: med_splash WaterExplosion: med_splash
InfDeath: 4 InfDeath: 4
SmudgeType: Crater SmudgeType: Crater
@@ -273,7 +274,7 @@ Dragon:
High: true High: true
Shadow: false Shadow: false
Proximity: true Proximity: true
Trail: smokey # Trail: smokey
ContrailLength: 10 ContrailLength: 10
Inaccuracy: 3 Inaccuracy: 3
Image: DRAGON Image: DRAGON
@@ -324,6 +325,7 @@ HellfireAG:
InfDeath: 4 InfDeath: 4
SmudgeType: Crater SmudgeType: Crater
Damage: 40 Damage: 40
ImpactSound: kaboom12
HellfireAA: HellfireAA:
ROF: 60 ROF: 60
@@ -420,6 +422,7 @@ Grenade:
InfDeath: 4 InfDeath: 4
SmudgeType: Crater SmudgeType: Crater
Damage: 40 Damage: 40
ImpactSound: kaboom12
105mm: 105mm:
ROF: 70 ROF: 70
@@ -442,6 +445,7 @@ Grenade:
InfDeath: 4 InfDeath: 4
SmudgeType: Crater SmudgeType: Crater
Damage: 40 Damage: 40
ImpactSound: kaboom12
120mm: 120mm:
ROF: 90 ROF: 90
@@ -463,6 +467,7 @@ Grenade:
InfDeath: 4 InfDeath: 4
SmudgeType: Crater SmudgeType: Crater
Damage: 60 Damage: 60
ImpactSound: kaboom12
TurretGun: TurretGun:
ROF: 30 ROF: 30
@@ -483,6 +488,7 @@ TurretGun:
InfDeath: 4 InfDeath: 4
SmudgeType: Crater SmudgeType: Crater
Damage: 60 Damage: 60
ImpactSound: kaboom12
MammothTusk: MammothTusk:
ROF: 60 ROF: 60
@@ -514,6 +520,7 @@ MammothTusk:
InfDeath: 3 InfDeath: 3
SmudgeType: Crater SmudgeType: Crater
Damage: 45 Damage: 45
ImpactSound: kaboom15
155mm: 155mm:
ROF: 85 ROF: 85
@@ -535,11 +542,12 @@ MammothTusk:
Light: 60% Light: 60%
Heavy: 25% Heavy: 25%
Concrete: 50% Concrete: 50%
Explosion: large_explosion Explosion: artillery_explosion
WaterExplosion: med_splash WaterExplosion: med_splash
InfDeath: 3 InfDeath: 3
SmudgeType: Crater SmudgeType: Crater
Damage: 220 Damage: 220
ImpactSound: kaboom22
M60mg: M60mg:
ROF: 30 ROF: 30
@@ -731,12 +739,12 @@ RedEye:
Wood: 75% Wood: 75%
Light: 60% Light: 60%
Heavy: 25% Heavy: 25%
Explosion: large_explosion Explosion: artillery_explosion
WaterExplosion: large_splash WaterExplosion: large_splash
InfDeath: 3 InfDeath: 3
SmudgeType: Crater SmudgeType: Crater
Damage: 250 Damage: 250
ImpactSound: kaboom12 ImpactSound: kaboom22
WaterImpactSound: splash9 WaterImpactSound: splash9
SubMissile: SubMissile:
@@ -759,12 +767,12 @@ SubMissile:
None: 40% None: 40%
Light: 30% Light: 30%
Heavy: 30% Heavy: 30%
Explosion: large_explosion Explosion: artillery_explosion
WaterExplosion: large_splash WaterExplosion: large_splash
InfDeath: 3 InfDeath: 3
SmudgeType: Crater SmudgeType: Crater
Damage: 300 Damage: 300
ImpactSound: kaboom12 ImpactSound: kaboom22
WaterImpactSound: splash9 WaterImpactSound: splash9
Stinger: Stinger:
@@ -798,6 +806,7 @@ Stinger:
InfDeath: 4 InfDeath: 4
SmudgeType: Crater SmudgeType: Crater
Damage: 30 Damage: 30
ImpactSound: kaboom12
TorpTube: TorpTube:
ROF: 100 ROF: 100
@@ -1245,7 +1254,7 @@ ChronoTusk:
High: true High: true
Shadow: false Shadow: false
Proximity: true Proximity: true
Trail: smokey # Trail: smokey
ContrailLength: 10 ContrailLength: 10
Inaccuracy: 3 Inaccuracy: 3
Image: DRAGON Image: DRAGON
@@ -1262,4 +1271,5 @@ ChronoTusk:
WaterExplosion: med_splash WaterExplosion: med_splash
InfDeath: 4 InfDeath: 4
SmudgeType: Crater SmudgeType: Crater
Damage: 30 Damage: 30
ImpactSound: kaboom12