Hook up C&C infantry.
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@@ -19,6 +19,7 @@ E1:
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AttackFrontal:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2,idle3,idle4
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StandAnimations: stand, stand2
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DetectCloaked:
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Range: 2
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@@ -46,6 +47,7 @@ E2:
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AttackFrontal:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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StandAnimations: stand, stand2
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Explodes:
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Weapon: GrenadierExplode
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EmptyWeapon: GrenadierExplode
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@@ -76,6 +78,7 @@ E3:
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AttackFrontal:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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StandAnimations: stand, stand2
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DetectCloaked:
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Range: 2
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@@ -104,6 +107,7 @@ E4:
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WithMuzzleFlash:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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StandAnimations: stand, stand2
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DetectCloaked:
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Range: 2
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@@ -138,6 +142,7 @@ E5:
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-PoisonedByTiberium:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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StandAnimations: stand, stand2
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DetectCloaked:
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Range: 2
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@@ -168,6 +173,7 @@ E6:
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JustMove: true
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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StandAnimations: stand, stand2
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-GainsExperience:
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RMBO:
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@@ -201,6 +207,7 @@ RMBO:
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AttackFrontal:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2,idle3
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StandAnimations: stand, stand2
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AnnounceOnBuild:
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AnnounceOnKill:
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DetectCloaked:
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