d2k: sonic weapon fix.
Works around buggy friend-foe discrimination (/Falloff) for sonic weapon. Damage values closer to original game. (Fixes #13850)
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@@ -15,10 +15,13 @@ Sound:
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Range: 0, 32
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Range: 0, 32
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Falloff: 100, 100
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Falloff: 100, 100
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Damage: 150
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Damage: 86
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AffectsParent: false
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AffectsParent: false
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ValidStances: Neutral, Enemy
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ValidStances: Neutral, Enemy
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Versus:
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Versus:
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none: 200
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light: 110
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wood: 110
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wall: 50
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wall: 50
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building: 60
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building: 60
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heavy: 60
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heavy: 60
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@@ -28,11 +31,14 @@ Sound:
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DamageTypes: Prone50Percent, TriggerProne, SoundDeath
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DamageTypes: Prone50Percent, TriggerProne, SoundDeath
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Warhead@2Dam: SpreadDamage
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Warhead@2Dam: SpreadDamage
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Range: 0, 32
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Range: 0, 32
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Falloff: 50, 50 # Only does half damage to friendly units
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Falloff: 100, 100
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Damage: 150
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Damage: 43 # Only does half damage to friendly units
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AffectsParent: false
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AffectsParent: false
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ValidStances: Ally
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ValidStances: Ally
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Versus:
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Versus:
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none: 200
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light: 110
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wood: 110
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wall: 50
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wall: 50
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building: 60
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building: 60
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heavy: 60
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heavy: 60
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