weapon balance stick

quad slightly buffed vs. wood
artillery buffed vs. wood
firedelay removed for artillery
rifle man vs. heavy reduced to 15%
This commit is contained in:
psydev
2013-04-16 01:04:24 -07:00
parent f3e867c5c7
commit 810d995661
2 changed files with 3 additions and 4 deletions

View File

@@ -275,7 +275,6 @@ SIEGETANK:
Recoil: 299
RecoilRecovery: 19
LocalOffset: 171,0,299
FireDelay: 10
AttackFrontal:
RenderUnitTurreted:
Image: SIEGETANK

View File

@@ -13,7 +13,7 @@ LMG:
Versus:
Wood: 25%
Light: 40%
Heavy: 20%
Heavy: 15%
Concrete: 20%
Explosion: piffs
InfDeath: 2
@@ -189,7 +189,7 @@ QuadRockets:
Spread: 3
Versus:
None: 35%
Wood: 35%
Wood: 45%
Light: 100%
Heavy: 100%
Concrete: 35%
@@ -397,7 +397,7 @@ FakeMissile:
Spread: 12
Versus:
None: 100%
Wood: 50%
Wood: 60%
Light: 50%
Heavy: 25%
Concrete: 25%