Use RgbaColorRenderer for weather rendering.

This commit is contained in:
Paul Chote
2015-11-29 11:53:01 +00:00
parent 66744ee92a
commit 8158d25ee6

View File

@@ -290,7 +290,7 @@ namespace OpenRA.Mods.Common.Traits
var tempPos = new float2(item.PosX + topLeft.X, item.PosY + topLeft.Y);
if (info.UseSquares)
Game.Renderer.WorldQuadRenderer.FillRect(new RectangleF(tempPos.X, tempPos.Y, item.Size, item.Size), item.Color);
Game.Renderer.WorldRgbaColorRenderer.FillRect(tempPos, tempPos + new float2(item.Size, item.Size), item.Color);
else
{
var tempPosTail = new float2(topLeft.X + item.PosX - currentWindXOffset, item.PosY - (item.Gravity * 2 / 3) + topLeft.Y);