Use RgbaColorRenderer for weather rendering.
This commit is contained in:
@@ -290,7 +290,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
var tempPos = new float2(item.PosX + topLeft.X, item.PosY + topLeft.Y);
|
||||
|
||||
if (info.UseSquares)
|
||||
Game.Renderer.WorldQuadRenderer.FillRect(new RectangleF(tempPos.X, tempPos.Y, item.Size, item.Size), item.Color);
|
||||
Game.Renderer.WorldRgbaColorRenderer.FillRect(tempPos, tempPos + new float2(item.Size, item.Size), item.Color);
|
||||
else
|
||||
{
|
||||
var tempPosTail = new float2(topLeft.X + item.PosX - currentWindXOffset, item.PosY - (item.Gravity * 2 / 3) + topLeft.Y);
|
||||
|
||||
Reference in New Issue
Block a user