Merge pull request #9717 from teees/emp-disable-extensions

Let emp effect buildings and cyborgs too
This commit is contained in:
Matthias Mailänder
2015-10-25 07:20:26 +01:00

View File

@@ -69,6 +69,9 @@
ShowToEnemies: true ShowToEnemies: true
ZOffset: 512 ZOffset: 512
UpgradeMinEnabledLevel: 1 UpgradeMinEnabledLevel: 1
PowerMultiplier@EMPDISABLE:
UpgradeTypes: empdisable
Modifier: 0
^BasicBuilding: ^BasicBuilding:
Inherits@1: ^ExistsInWorld Inherits@1: ^ExistsInWorld
@@ -106,7 +109,8 @@
IsPlayerPalette: true IsPlayerPalette: true
^Building: ^Building:
Inherits: ^BasicBuilding Inherits@1: ^BasicBuilding
Inherits@2: ^EmpDisable
GivesBuildableArea: GivesBuildableArea:
Capturable: Capturable:
RepairableBuilding: RepairableBuilding:
@@ -328,7 +332,8 @@
CrushedPaletteIsPlayerPalette: true CrushedPaletteIsPlayerPalette: true
^Cyborg: ^Cyborg:
Inherits: ^Infantry Inherits@1: ^Infantry
Inherits@2: ^EmpDisable
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c0
MustBeDestroyed: MustBeDestroyed: