Add indication of what players are building

This commit is contained in:
Scott_NZ
2012-11-20 23:55:00 +13:00
parent 4bc04769ec
commit 83e1855919
5 changed files with 152 additions and 4 deletions

View File

@@ -34,6 +34,11 @@ namespace OpenRA.Widgets
Game.Renderer.SpriteRenderer.DrawSprite(s,pos, wr, "chrome");
}
public static void DrawSHP(Sprite s, float2 pos, WorldRenderer wr, float2 size)
{
Game.Renderer.SpriteRenderer.DrawSprite(s, pos, wr, "chrome", size);
}
public static void DrawPanel(string collection, Rectangle Bounds)
{
DrawPanelPartial(collection, Bounds, PanelSides.All);

View File

@@ -382,6 +382,7 @@
<Compile Include="Widgets\Logic\ServerCreationLogic.cs" />
<Compile Include="Widgets\Logic\SettingsMenuLogic.cs" />
<Compile Include="Widgets\MoneyBinWidget.cs" />
<Compile Include="Widgets\ObserverBuildIconWidget.cs" />
<Compile Include="Widgets\OrderButtonWidget.cs" />
<Compile Include="Widgets\PowerBinWidget.cs" />
<Compile Include="Widgets\RadarBinWidget.cs" />

View File

@@ -80,6 +80,30 @@ namespace OpenRA.Mods.RA.Widgets.Logic
template.Get<LabelWidget>("KILLS").GetText = () => player.Kills.ToString();
template.Get<LabelWidget>("DEATHS").GetText = () => player.Deaths.ToString();
var building = template.Get<ObserverBuildIconWidget>("BUILDING_ICON");
building.GetPlayer = () => player;
building.GetQueue = () => "Building";
var defense = template.Get<ObserverBuildIconWidget>("DEFENSE_ICON");
defense.GetPlayer = () => player;
defense.GetQueue = () => "Defense";
var vehicle = template.Get<ObserverBuildIconWidget>("VEHICLE_ICON");
vehicle.GetPlayer = () => player;
vehicle.GetQueue = () => "Vehicle";
var infantry = template.Get<ObserverBuildIconWidget>("INFANTRY_ICON");
infantry.GetPlayer = () => player;
infantry.GetQueue = () => "Infantry";
var ship = template.Get<ObserverBuildIconWidget>("SHIP_ICON");
ship.GetPlayer = () => player;
ship.GetQueue = () => "Ship";
var plane = template.Get<ObserverBuildIconWidget>("PLANE_ICON");
plane.GetPlayer = () => player;
plane.GetQueue = () => "Plane";
playersPanel.AddChild(template);
}
}

View File

@@ -0,0 +1,80 @@
#region Copyright & License Information
/*
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public class ObserverBuildIconWidget : Widget
{
public Func<Player> GetPlayer;
public Func<string> GetQueue;
Dictionary<string, Sprite> iconSprites;
World world;
WorldRenderer worldRenderer;
[ObjectCreator.UseCtor]
public ObserverBuildIconWidget(World world, WorldRenderer worldRenderer)
: base()
{
iconSprites = Rules.Info.Values.Where(u => u.Traits.Contains<BuildableInfo>() && u.Name[0] != '^')
.ToDictionary(
u => u.Name,
u => Game.modData.SpriteLoader.LoadAllSprites(u.Traits.Get<TooltipInfo>().Icon ?? (u.Name + "icon"))[0]);
this.world = world;
this.worldRenderer = worldRenderer;
}
protected ObserverBuildIconWidget(ObserverBuildIconWidget other)
: base(other)
{
GetPlayer = other.GetPlayer;
GetQueue = other.GetQueue;
iconSprites = other.iconSprites;
world = other.world;
worldRenderer = other.worldRenderer;
}
public override void Draw()
{
var player = GetPlayer();
var queue = GetQueue();
if (player == null || queue == null)
{
return;
}
var production = world.ActorsWithTrait<ProductionQueue>()
.Where(a => a.Actor.Owner == player && a.Trait.Info.Type == queue)
.Select(a => a.Trait)
.FirstOrDefault();
if (production == null)
{
return;
}
var item = production.CurrentItem();
if (item == null)
{
return;
}
var location = new float2(RenderBounds.Location);
var sprite = iconSprites[item.Item];
WidgetUtils.DrawSHP(sprite, location, worldRenderer, sprite.size / new float2(2, 2));
}
public override Widget Clone()
{
return new ObserverBuildIconWidget(this);
}
}
}

View File

@@ -395,7 +395,7 @@ Container@OBSERVER_ROOT:
Logic:ObserverStatsLogic
X:25
Y:50
Width:565
Width:805
Height:400
Visible:false
Children:
@@ -434,7 +434,7 @@ Container@OBSERVER_ROOT:
Font:Bold
Text:Power
Label@KILLS_HEADER:
X:405
X:385
Y:40
Width:40
Height:25
@@ -442,13 +442,21 @@ Container@OBSERVER_ROOT:
Text:Kills
Align:Right
Label@DEATHS_HEADER:
X:465
X:445
Y:40
Width:40
Height:25
Font:Bold
Text:Deaths
Align:Right
Label@PRODUCTION_HEADER
X:485
Y:40
Width:PARENT_RIGHT-525
Height:25
Font:Bold
Text:Production
Align:Center
ScrollPanel@PLAYERS:
X:25
Y:70
@@ -498,7 +506,7 @@ Container@OBSERVER_ROOT:
Width:80
Height:PARENT_BOTTOM
Label@KILLS:
X:375
X:355
Y:0
Width:40
Height:PARENT_BOTTOM
@@ -509,6 +517,36 @@ Container@OBSERVER_ROOT:
Width:40
Height:PARENT_BOTTOM
Align:Right
ObserverBuildIcon@BUILDING_ICON:
X:480
Y:0
Width:40
Height:PARENT_BOTTOM
ObserverBuildIcon@DEFENSE_ICON:
X:520
Y:0
Width:40
Height:PARENT_BOTTOM
ObserverBuildIcon@VEHICLE_ICON:
X:560
Y:0
Width:40
Height:PARENT_BOTTOM
ObserverBuildIcon@INFANTRY_ICON:
X:600
Y:0
Width:40
Height:PARENT_BOTTOM
ObserverBuildIcon@SHIP_ICON:
X:640
Y:0
Width:40
Height:PARENT_BOTTOM
ObserverBuildIcon@PLANE_ICON:
X:680
Y:0
Width:40
Height:PARENT_BOTTOM
Background@FMVPLAYER:
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM