Merge pull request #12134 from reaperrr/ts-missiles
TS polishing pass: Overhauled missiles.yaml
This commit is contained in:
@@ -1,21 +1,25 @@
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Bazooka:
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^DefaultMissile:
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ReloadDelay: 60
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Range: 6c0
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MinRange: 0c512
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Report: rketinf1.aud
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ValidTargets: Ground, Air
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Projectile: Missile
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MaximumLaunchSpeed: 213
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MaximumLaunchSpeed: 96
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 8
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RangeLimit: 7c204
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RangeLimit: 8c0
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Palette: ra
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MinimumLaunchSpeed: 75
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Speed: 384
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Speed: 216
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Acceleration: 6
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MinimumLaunchAngle: 128
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MaximumLaunchAngle: 192
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VerticalRateOfTurn: 16
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CruiseAltitude: 1c512
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 25
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@@ -44,71 +48,30 @@ Bazooka:
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SmudgeType: SmallCrater
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InvalidTargets: Vehicle, Building, Wall
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Bazooka:
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Inherits: ^DefaultMissile
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Report: rketinf1.aud
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HoverMissile:
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Inherits: ^DefaultMissile
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ReloadDelay: 68
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Burst: 2
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Range: 8c0
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Report: hovrmis1.aud
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ValidTargets: Ground, Air
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Projectile: Missile
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MaximumLaunchSpeed: 213
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Arm: 2
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 8
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RangeLimit: 9c614
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Palette: ra
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MinimumLaunchSpeed: 75
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Speed: 384
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RangeLimit: 11c0
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 30
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ValidTargets: Ground, Air
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Versus:
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None: 25
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Wood: 65
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Light: 75
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Heavy: 100
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: small_clsn
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ImpactSounds: expnew12.aud
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InvalidImpactTypes: Water, Air, AirHit
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Warhead@3EffWater: CreateEffect
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Explosions: small_watersplash
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ExplosionPalette: player
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ImpactSounds: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4EffAir: CreateEffect
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Explosions: small_twlt
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ValidImpactTypes: Air, AirHit
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ImpactSounds: expnew06.aud
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Warhead@5: LeaveSmudge
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SmudgeType: SmallCrater
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InvalidTargets: Vehicle, Building, Wall
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MammothTusk:
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Inherits: ^DefaultMissile
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ReloadDelay: 80
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Range: 6c0
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Report: misl1.aud
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ValidTargets: Air
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Burst: 2
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Projectile: Missile
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 10
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MaximumLaunchSpeed: 213
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RangeLimit: 7c204
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Palette: ra
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MinimumLaunchSpeed: 75
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Speed: 384
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RangeLimit: 9c0
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Warhead@1Dam: SpreadDamage
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Spread: 171
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Damage: 40
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@@ -129,168 +92,67 @@ MammothTusk:
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ExplosionPalette: player
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ImpactSounds: ssplash3.aud
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ValidImpactTypes: Water
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-Warhead@4EffAir:
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-Warhead@5Smu:
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BikeMissile:
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ReloadDelay: 60
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Inherits: ^DefaultMissile
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Burst: 2 # to make bike alternate between left and right launcher, change in dmg/s compared to original TS
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BurstDelay: 60
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Range: 5c0
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Report: misl1.aud
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ValidTargets: Ground
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Projectile: Missile
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Arm: 2
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 8
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MaximumLaunchSpeed: 213
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RangeLimit: 6c0
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Palette: ra
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MinimumLaunchSpeed: 75
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Speed: 384
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RangeLimit: 7c0
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 40
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ValidTargets: Ground
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Versus:
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None: 25
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Wood: 65
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Light: 75
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Heavy: 100
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: small_clsn
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ImpactSounds: expnew12.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: small_watersplash
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ExplosionPalette: player
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ImpactSounds: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: SmallCrater
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InvalidTargets: Vehicle, Building, Wall
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ValidTargets: Ground, Air
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Dragon:
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Inherits: ^DefaultMissile
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ReloadDelay: 50
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Range: 6c0
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Burst: 2
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Report: misl1.aud
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ValidTargets: Ground, Air
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Projectile: Missile
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MaximumLaunchSpeed: 171
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Arm: 2
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 8
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RangeLimit: 7c204
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Palette: ra
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MinimumLaunchSpeed: 75
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Speed: 384
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 30
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ValidTargets: Ground, Air
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Versus:
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None: 25
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Wood: 65
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Light: 75
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Heavy: 100
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: small_clsn
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ImpactSounds: expnew12.aud
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InvalidImpactTypes: Water, Air, AirHit
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Warhead@3EffWater: CreateEffect
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Explosions: small_watersplash
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ExplosionPalette: player
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ImpactSounds: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4EffAir: CreateEffect
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Explosions: small_twlt
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ValidImpactTypes: Air, AirHit
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ImpactSounds: expnew06.aud
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Warhead@5Smu: LeaveSmudge
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SmudgeType: SmallCrater
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InvalidTargets: Vehicle, Building, Wall
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Hellfire:
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Inherits: ^DefaultMissile
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ReloadDelay: 50
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Range: 6c0
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Report: orcamis1.aud
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Burst: 2
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ValidTargets: Ground
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Projectile: Missile
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MaximumLaunchSpeed: 256
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Arm: 2
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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HorizontalRateOfTurn: 8
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RangeLimit: 7c204
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Palette: ra
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MinimumLaunchSpeed: 75
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Speed: 384
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Warhead@1Dam: SpreadDamage
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Spread: 85
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Damage: 30
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ValidTargets: Ground
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ValidTargets: Ground, Air
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Versus:
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None: 30
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Wood: 65
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Light: 150
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Heavy: 100
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Concrete: 30
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: small_clsn
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ImpactSounds: expnew12.aud
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InvalidImpactTypes: Water, Air, AirHit
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Warhead@3EffWater: CreateEffect
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Explosions: small_watersplash
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ExplosionPalette: player
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ImpactSounds: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4EffAir: CreateEffect
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Explosions: small_twlt
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ValidImpactTypes: Air, AirHit
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ImpactSounds: expnew06.aud
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Warhead@5Smu: LeaveSmudge
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SmudgeType: SmallCrater
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InvalidTargets: Vehicle, Building, Wall
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RedEye2:
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Inherits: ^DefaultMissile
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ReloadDelay: 55
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Range: 15c0
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Report: samshot1.aud
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ValidTargets: Air
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Projectile: Missile
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MaximumLaunchSpeed: 384
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Arm: 2
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: DRAGON
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TrailImage: small_smoke_trail
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MaximumLaunchSpeed: 144
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Arm: 1
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HorizontalRateOfTurn: 5
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RangeLimit: 18c0
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Palette: ra
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MinimumLaunchSpeed: 75
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Speed: 384
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RangeLimit: 25c0
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Speed: 288
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 33
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ValidTargets: Air
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ValidTargets: Air, Ground
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DamageTypes: SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: tiny_twlt
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ImpactSounds: expnew05.aud
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Explosions: large_grey_explosion
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ImpactSounds: expnew13.aud
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-Warhead@3EffWater:
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-Warhead@4EffAir:
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-Warhead@5Smu:
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