Merge pull request #12816 from abc013/d2kAdjustAirStrike

Adjust the drop-position of the air strike in D2k
This commit is contained in:
reaperrr
2017-02-26 15:34:51 +01:00
committed by GitHub
3 changed files with 11 additions and 5 deletions

View File

@@ -9,7 +9,7 @@ carryall.reinforce:
Armor:
Type: light
Aircraft:
CruiseAltitude: 2100
CruiseAltitude: 2160
InitialFacing: 0
Speed: 144 # 112 * ~1.3 for balance reasons
TurnSpeed: 4
@@ -63,6 +63,7 @@ frigate:
TurnSpeed: 1
Repulsable: False
MaximumPitch: 20
CruiseAltitude: 2048
-AppearsOnRadar:
Cargo:
MaxWeight: 20
@@ -84,6 +85,7 @@ ornithopter:
TurnSpeed: 2
Repulsable: False
CanHover: True
CruiseAltitude: 1920
AmmoPool:
Ammo: 5
Tooltip:

View File

@@ -835,6 +835,7 @@ high_tech_factory:
Prerequisites: ~techlevel.superweapons, upgrade.hightech
ChargeTime: 300
SquadSize: 3
SquadOffset: -1536, 1024, 0
LongDesc: Ornithopters hit the target with bombs
UnitType: ornithopter
DisplayBeacon: True

View File

@@ -52,10 +52,13 @@ WormJaw:
OrniBomb:
ReloadDelay: 25
Burst: 5
BurstDelay: 3
Range: 3c0
BurstDelay: 4
Range: 2c0
Projectile: GravityBomb
Image: BOMBS
Speed: 64
Acceleration: 0
Shadow: true
Warhead@1Dam: SpreadDamage
Spread: 320
Falloff: 100, 60, 30, 15, 0
@@ -72,11 +75,11 @@ OrniBomb:
harvester: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
SmudgeType: SandCrater, RockCrater
InvalidTargets: Vehicle, Structure
Warhead@3Eff: CreateEffect
Explosions: large_explosion
ImpactSounds: NAPALM1.WAV
ImpactSounds: EXPLSML4.WAV
Crush:
Warhead@1Dam: SpreadDamage