Make brush rendering self-contained

This commit is contained in:
Gustas
2024-08-16 17:53:49 +03:00
committed by Paul Chote
parent b073155018
commit 87850378c7
19 changed files with 259 additions and 314 deletions

View File

@@ -294,7 +294,6 @@ EditorWorld:
TerrainType: BlueTiberium
AllowedTerrainTypes: Clear, Road
MaxDensity: 12
EditorSelectionLayer:
LoadWidgetAtGameStart:
EditorActionManager:
BuildableTerrainOverlay:

View File

@@ -260,7 +260,6 @@ EditorWorld:
TerrainType: Spice
AllowedTerrainTypes: SpiceSand
MaxDensity: 20
EditorSelectionLayer:
LoadWidgetAtGameStart:
EditorActionManager:
BuildableTerrainOverlay:

View File

@@ -316,7 +316,6 @@ EditorWorld:
TerrainType: Gems
AllowedTerrainTypes: Clear, Road
MaxDensity: 3
EditorSelectionLayer:
LoadWidgetAtGameStart:
EditorActionManager:
BuildableTerrainOverlay:

View File

@@ -422,8 +422,6 @@ EditorWorld:
AllowedTerrainTypes: Clear, Rough, DirtRoad
MaxDensity: 2
VeinholeActors: veinhole
EditorSelectionLayer:
AltPixelOffset: 0,1
LoadWidgetAtGameStart:
EditorActionManager:
BuildableTerrainOverlay: