Tweak D2k artillery missiles speed and angle.
Additionally, remove bogus properties (leftovers from projectile change)
This commit is contained in:
@@ -240,17 +240,14 @@ TowerMissile:
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Burst: 2
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Burst: 2
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BurstDelay: 15
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BurstDelay: 15
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Projectile: Bullet
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Projectile: Bullet
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Arm: 0
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Blockable: false
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Blockable: false
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Shadow: yes
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Shadow: yes
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Inaccuracy: 384
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Inaccuracy: 384
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Image: MISSILE2
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Image: MISSILE2
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RateOfTurn: 10
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Trail: large_trail
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Trail: large_trail
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TrailInterval: 1
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TrailInterval: 1
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Speed: 256
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Speed: 298
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RangeLimit: 50
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Angle: 90
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Angle: 110
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 384
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Spread: 384
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Damage: 50
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Damage: 50
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@@ -345,14 +342,12 @@ DevBullet:
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Report: MISSLE1.WAV
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Report: MISSLE1.WAV
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ValidTargets: Ground
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ValidTargets: Ground
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Projectile: Bullet
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Projectile: Bullet
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Speed: 358
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Speed: 320
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Arm: 5
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Blockable: false
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Blockable: false
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Shadow: yes
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Shadow: yes
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Inaccuracy: 1c416
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Inaccuracy: 1c416
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Angle: 110
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Angle: 90
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Image: MISSILE2
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Image: MISSILE2
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RateOfTurn: 5
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Trail: large_trail
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Trail: large_trail
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TrailInterval: 1
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TrailInterval: 1
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -378,10 +373,10 @@ NerveGasMissile:
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Burst: 1
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Burst: 1
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Report: MISSLE1.WAV
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Report: MISSLE1.WAV
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Projectile: Bullet
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Projectile: Bullet
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Speed: 448
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Speed: 384
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Blockable: false
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Blockable: false
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Shadow: yes
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Shadow: yes
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Angle: 110
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Angle: 90
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Inaccuracy: 1c96
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Inaccuracy: 1c96
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Image: MISSILE
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Image: MISSILE
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Trail: deviator_trail
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Trail: deviator_trail
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