Merge pull request #12612 from reaperrr/prep-slim-ra-weapons2-small

Prepare RA weapons for inheritance part 2 - small arms
This commit is contained in:
abcdefg30
2017-01-23 22:59:48 +01:00
committed by GitHub

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@@ -1,23 +1,3 @@
Colt45:
ReloadDelay: 5
Range: 7c0
Report: gun5.aud
ValidTargets: Ground, Infantry
InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: 50
ValidTargets: Barrel, Infantry
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosions: piff
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: water_piff
ValidImpactTypes: Water
ZSU-23:
Burst: 2
BurstDelay: 5
@@ -41,6 +21,55 @@ ZSU-23:
Warhead@2Eff: CreateEffect
Explosions: small_explosion_air
FLAK-23-AA:
ReloadDelay: 10
Range: 8c0
Report: aacanon3.aud
ValidTargets: Air
Projectile: Bullet
Speed: 1c682
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 20
ValidTargets: Air, Ground, Water
Versus:
None: 40
Wood: 10
Light: 60
Heavy: 10
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2EffAir: CreateEffect
Explosions: small_explosion_air
ValidImpactTypes: Air, AirHit
FLAK-23-AG:
ReloadDelay: 10
Range: 6c0
Report: aacanon3.aud
ValidTargets: Ground, Water
Projectile: Bullet
Speed: 1c682
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 20
ValidTargets: Air, Ground, Water
Versus:
None: 40
Wood: 10
Light: 60
Heavy: 10
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: small_explosion_air
InvalidImpactTypes: Air, AirHit
Warhead@3EffWater: CreateEffect
Explosions: small_splash
ValidImpactTypes: Water
Vulcan:
ReloadDelay: 30
Range: 6c0
@@ -295,53 +324,24 @@ SilencedPPK:
Explosions: water_piffs
ValidImpactTypes: Water
FLAK-23-AA:
ReloadDelay: 10
Range: 8c0
Report: aacanon3.aud
ValidTargets: Air
Colt45:
ReloadDelay: 5
Range: 7c0
Report: gun5.aud
ValidTargets: Ground, Infantry
InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk
Projectile: Bullet
Speed: 1c682
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 20
ValidTargets: Air, Ground, Water
Versus:
None: 40
Wood: 10
Light: 60
Heavy: 10
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2EffAir: CreateEffect
Explosions: small_explosion_air
ValidImpactTypes: Air, AirHit
FLAK-23-AG:
ReloadDelay: 10
Range: 6c0
Report: aacanon3.aud
ValidTargets: Ground, Water
Projectile: Bullet
Speed: 1c682
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 20
ValidTargets: Air, Ground, Water
Versus:
None: 40
Wood: 10
Light: 60
Heavy: 10
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Spread: 42
Damage: 50
ValidTargets: Barrel, Infantry
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosions: small_explosion_air
InvalidImpactTypes: Air, AirHit
Explosions: piff
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_splash
Explosions: water_piff
ValidImpactTypes: Water
Sniper: