increase damage of siege tanks vs. turrets
For practical reasons, the siege tanks need a more powerful gun. Currently, unit behavior is to not stay outside of turret range, but rather to walk into it before shooting. I don't think siege tank range should be increased any further, but this is a problem. Siege tanks should be good at defeating large clusters of enemy turrets, which are powerful and hard to break.
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@@ -388,7 +388,7 @@ FakeMissile:
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Wood: 80%
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Light: 75%
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Heavy: 50%
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Concrete: 80%
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Concrete: 100%
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Explosion: large_explosion
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WaterExplosion: large_splash
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ImpactSound: explsml2
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