increase damage of siege tanks vs. turrets

For practical reasons, the siege tanks need a more powerful gun.
Currently, unit behavior is to not stay outside of turret range, but rather to walk into it before shooting. I don't think siege tank range should be increased any further, but this is a problem. 
Siege tanks should be good at defeating large clusters of enemy turrets, which are powerful and hard to break.
This commit is contained in:
psydev
2013-05-08 14:53:17 -06:00
parent 490230027c
commit 89933b358f

View File

@@ -388,7 +388,7 @@ FakeMissile:
Wood: 80%
Light: 75%
Heavy: 50%
Concrete: 80%
Concrete: 100%
Explosion: large_explosion
WaterExplosion: large_splash
ImpactSound: explsml2