Let submarines detect other submarines
This commit is contained in:
@@ -10,7 +10,7 @@ SS:
|
||||
Cost: 950
|
||||
Tooltip:
|
||||
Name: Submarine
|
||||
Description: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
|
||||
Description: Submerged anti-ship unit armed with\ntorpedoes.\nCan detect other submarines.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
|
||||
Health:
|
||||
HP: 250
|
||||
Armor:
|
||||
@@ -43,6 +43,10 @@ SS:
|
||||
RepairableNear:
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
DetectCloaked:
|
||||
CloakTypes: Underwater
|
||||
Range: 4
|
||||
RenderDetectionCircle:
|
||||
|
||||
MSUB:
|
||||
Inherits: ^Ship
|
||||
@@ -56,7 +60,7 @@ MSUB:
|
||||
Cost: 2400
|
||||
Tooltip:
|
||||
Name: Missile Submarine
|
||||
Description: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge
|
||||
Description: Submerged anti-ground unit armed with\nlong-range ballistic missiles.\nCan detect other submarines.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
@@ -89,6 +93,10 @@ MSUB:
|
||||
RepairableNear:
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
DetectCloaked:
|
||||
CloakTypes: Underwater
|
||||
Range: 4
|
||||
RenderDetectionCircle:
|
||||
|
||||
DD:
|
||||
Inherits: ^Ship
|
||||
|
||||
Reference in New Issue
Block a user