Let submarines detect other submarines

This commit is contained in:
ScottNZ
2014-03-14 22:28:40 +13:00
parent 34d1ccb82c
commit 8af0310686

View File

@@ -10,7 +10,7 @@ SS:
Cost: 950
Tooltip:
Name: Submarine
Description: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
Description: Submerged anti-ship unit armed with\ntorpedoes.\nCan detect other submarines.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
Health:
HP: 250
Armor:
@@ -43,6 +43,10 @@ SS:
RepairableNear:
AutoTarget:
InitialStance: HoldFire
DetectCloaked:
CloakTypes: Underwater
Range: 4
RenderDetectionCircle:
MSUB:
Inherits: ^Ship
@@ -56,7 +60,7 @@ MSUB:
Cost: 2400
Tooltip:
Name: Missile Submarine
Description: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge
Description: Submerged anti-ground unit armed with\nlong-range ballistic missiles.\nCan detect other submarines.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge
Health:
HP: 400
Armor:
@@ -89,6 +93,10 @@ MSUB:
RepairableNear:
AutoTarget:
InitialStance: HoldFire
DetectCloaked:
CloakTypes: Underwater
Range: 4
RenderDetectionCircle:
DD:
Inherits: ^Ship