proper wiring for parabombs

This commit is contained in:
Chris Forbes
2010-04-12 19:35:27 +12:00
parent ccf1ef3adf
commit 8b484532d1

View File

@@ -61,20 +61,19 @@ Player:
SonarPulsePower:
Image: sonricon
ChargeTime: 10
Description: Sonar Pulse
Description: Sonar Pulse (Single Use)
LongDesc: Reveals all submarines on the map for a \nshort time.
TechLevel: 5
GivenAuto: no
OneShot: yes
AirstrikePower:
Image: pbmbicon
ChargeTime: .2
Description: Parabombs
ChargeTime: 5
Description: Parabombs (Single Use)
LongDesc: A Badger drops a load of parachuted bombs on your target.
TechLevel: 5
Prerequisites: POWR
# GivenAuto: no
# OneShot: yes
GivenAuto: no
OneShot: yes
UnitType: badr.bomber
SelectTargetSound: slcttgt1.aud
@@ -333,6 +332,9 @@ CRATE:
HideMapCrateAction:
SelectionShares: 10
Effect: hide-map
SupportPowerCrateAction@parabombs:
Power: AirstrikePower
SelectionShares: 200
Unit:
HP: 1
RenderUnit: