Changed TS SonicZap weapon to LineImpactProjectile (from LaserZap).

Changed TS Ghost Railgun weapon to LineImpactProjectile (from LaserZap).
Changed TS Mammoth Mk2 weapon to LineImpactProjectile (from LaserZap).
This commit is contained in:
UberWaffe
2014-08-16 20:56:03 +02:00
parent f7f0dde4bb
commit 8b9df5f32c
2 changed files with 60 additions and 14 deletions

View File

@@ -207,6 +207,8 @@ SONIC:
Queue: Vehicle
BuildPaletteOrder: 70
Prerequisites: ~gaweap, gatech
Targetable:
TargetTypes: Ground, Vehicle, Repair, Disruptor
Mobile:
ROT: 4
Speed: 56

View File

@@ -2,14 +2,35 @@ LtRail:
ReloadDelay: 60
Range: 6c0
Report: BIGGGUN1.AUD
Projectile: LaserZap
Speed: 1c682
BeamWidth: 1
BeamDuration: 10
Projectile: AreaBeam
Speed: 20c0
Duration: 3
DamageInterval: 2
Width: 0c128
BeyondTargetRange: 0c64
Blockable: true
Color: 0080FFC8
Warhead@1Dam: SpreadDamage
Spread: 42
Range: 0, 32
Falloff: 100, 100
Damage: 150
InfDeath: 6
AffectsParent: false
ValidStances: Neutral, Enemy
Versus:
None: 100
Wood: 130
Light: 150
Heavy: 110
Concrete: 5
DamageTypes: Prone100Percent, TriggerProne, SmallExplosionDeath
Warhead@2Dam: SpreadDamage
Range: 0, 32
Falloff: 50, 50 # Only does half damage to friendly units
Damage: 150
InfDeath: 6
AffectsParent: false
ValidStances: Ally
Versus:
None: 100
Wood: 130
@@ -24,9 +45,14 @@ MechRailgun:
Burst: 2 # for alternating muzzle offsets, dmg/s identical to original
BurstDelay: 60
Report: RAILUSE5.AUD
Projectile: LaserZap
Projectile: AreaBeam
Speed: 20c0
Duration: 3
DamageInterval: 2
Width: 0c128
BeyondTargetRange: 0c64
Blockable: true
Color: 00FFFFC8
BeamWidth: 3
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: 200
@@ -39,21 +65,39 @@ MechRailgun:
DamageTypes: Prone100Percent, TriggerProne, FireDeath
SonicZap:
ReloadDelay: 120
ReloadDelay: 180
Range: 6c0
Charges: yes
Report: SONIC4.AUD
Projectile: LaserZap
Projectile: AreaBeam
Speed: 0c128
Duration: 90
DamageInterval: 5 # Roughly 18 impacts.
Width: 0c384
BeyondTargetRange: 0c256
Blockable: true
Color: 00FFFFC8
BeamWidth: 12
BeamDuration: 50
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: 100
Range: 0, 32
Falloff: 100, 100
Damage: 8
AffectsParent: false
ValidStances: Neutral, Enemy
Versus:
Heavy: 80
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Dam: SpreadDamage
Range: 0, 32
Falloff: 50, 50
Damage: 8
InvalidTargets: Disruptor # Does not affect friendly disruptors at all
AffectsParent: false
ValidStances: Ally
Versus:
Heavy: 80
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
CyCannon:
ReloadDelay: 50