Changed TS SonicZap weapon to LineImpactProjectile (from LaserZap).

Changed TS Ghost Railgun weapon to LineImpactProjectile (from LaserZap).
Changed TS Mammoth Mk2 weapon to LineImpactProjectile (from LaserZap).
This commit is contained in:
UberWaffe
2014-08-16 20:56:03 +02:00
parent f7f0dde4bb
commit 8b9df5f32c
2 changed files with 60 additions and 14 deletions

View File

@@ -207,6 +207,8 @@ SONIC:
Queue: Vehicle Queue: Vehicle
BuildPaletteOrder: 70 BuildPaletteOrder: 70
Prerequisites: ~gaweap, gatech Prerequisites: ~gaweap, gatech
Targetable:
TargetTypes: Ground, Vehicle, Repair, Disruptor
Mobile: Mobile:
ROT: 4 ROT: 4
Speed: 56 Speed: 56

View File

@@ -2,14 +2,35 @@ LtRail:
ReloadDelay: 60 ReloadDelay: 60
Range: 6c0 Range: 6c0
Report: BIGGGUN1.AUD Report: BIGGGUN1.AUD
Projectile: LaserZap Projectile: AreaBeam
Speed: 1c682 Speed: 20c0
BeamWidth: 1 Duration: 3
BeamDuration: 10 DamageInterval: 2
Width: 0c128
BeyondTargetRange: 0c64
Blockable: true
Color: 0080FFC8 Color: 0080FFC8
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 42 Range: 0, 32
Falloff: 100, 100
Damage: 150 Damage: 150
InfDeath: 6
AffectsParent: false
ValidStances: Neutral, Enemy
Versus:
None: 100
Wood: 130
Light: 150
Heavy: 110
Concrete: 5
DamageTypes: Prone100Percent, TriggerProne, SmallExplosionDeath
Warhead@2Dam: SpreadDamage
Range: 0, 32
Falloff: 50, 50 # Only does half damage to friendly units
Damage: 150
InfDeath: 6
AffectsParent: false
ValidStances: Ally
Versus: Versus:
None: 100 None: 100
Wood: 130 Wood: 130
@@ -24,9 +45,14 @@ MechRailgun:
Burst: 2 # for alternating muzzle offsets, dmg/s identical to original Burst: 2 # for alternating muzzle offsets, dmg/s identical to original
BurstDelay: 60 BurstDelay: 60
Report: RAILUSE5.AUD Report: RAILUSE5.AUD
Projectile: LaserZap Projectile: AreaBeam
Speed: 20c0
Duration: 3
DamageInterval: 2
Width: 0c128
BeyondTargetRange: 0c64
Blockable: true
Color: 00FFFFC8 Color: 00FFFFC8
BeamWidth: 3
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 42 Spread: 42
Damage: 200 Damage: 200
@@ -39,21 +65,39 @@ MechRailgun:
DamageTypes: Prone100Percent, TriggerProne, FireDeath DamageTypes: Prone100Percent, TriggerProne, FireDeath
SonicZap: SonicZap:
ReloadDelay: 120 ReloadDelay: 180
Range: 6c0 Range: 6c0
Charges: yes Charges: yes
Report: SONIC4.AUD Report: SONIC4.AUD
Projectile: LaserZap Projectile: AreaBeam
Speed: 0c128
Duration: 90
DamageInterval: 5 # Roughly 18 impacts.
Width: 0c384
BeyondTargetRange: 0c256
Blockable: true
Color: 00FFFFC8 Color: 00FFFFC8
BeamWidth: 12
BeamDuration: 50
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 42 Range: 0, 32
Damage: 100 Falloff: 100, 100
Damage: 8
AffectsParent: false
ValidStances: Neutral, Enemy
Versus: Versus:
Heavy: 80 Heavy: 80
Concrete: 60 Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, FireDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Dam: SpreadDamage
Range: 0, 32
Falloff: 50, 50
Damage: 8
InvalidTargets: Disruptor # Does not affect friendly disruptors at all
AffectsParent: false
ValidStances: Ally
Versus:
Heavy: 80
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
CyCannon: CyCannon:
ReloadDelay: 50 ReloadDelay: 50