more SHP fixes by Nyerguds

- The SSM Launcher (mlrs.shp) was updated because the very last
  turret frame without missiles had messed up house colours
- buildings that showed remap color instead of real yellow:
* Civilian Oil Derrick (Made correct remap for v19.shp)
* Advanced Communications Center (shadow under the big dish
  turned to remap, in both eye.shp and eyemake.shp)
* Tiberium Silo (random remap pixels in the collapse frame
  of silo.shp, and the entire lower right edge on silomake.shp)
* Barracks (remap pixels showing up in the
  normally gray buildup on pylemake.shp)
This commit is contained in:
Matthias Mailänder
2012-07-02 20:57:15 +02:00
committed by Chris Forbes
parent a59dfa555c
commit 8cea309ec6
8 changed files with 0 additions and 0 deletions

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