non-targetable trees, fixes #2875 and related regressions
makes them indestructable again except for super-weapons
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@@ -364,8 +364,6 @@
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DeadBuildingState:
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Armor:
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Type: Wood
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TargetableBuilding:
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TargetTypes: Ground
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AutoTargetIgnore:
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^Rock:
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@@ -335,8 +335,6 @@
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DeadBuildingState:
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Armor:
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Type: Wood
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TargetableBuilding:
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TargetTypes: Ground
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AutoTargetIgnore:
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^Husk:
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