Merge pull request #2498 from Mailaender/volkov
make Volkov a true Cyborg
This commit is contained in:
1
AUTHORS
1
AUTHORS
@@ -15,6 +15,7 @@ Also thanks to:
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|||||||
* Barnaby Smith (mvi)
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* Barnaby Smith (mvi)
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||||||
* Bellator
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* Bellator
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||||||
* Christer Ulfsparre (Holloweye)
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* Christer Ulfsparre (Holloweye)
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||||||
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* Cody Brittain (Generalcamo)
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||||||
* Daniel Derejvanik (Harisson)
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* Daniel Derejvanik (Harisson)
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||||||
* Erasmus Schroder (rasco)
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* Erasmus Schroder (rasco)
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||||||
* Igor Popov (ihptru)
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* Igor Popov (ihptru)
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|||||||
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mods/ra/bits/botwreck1.sno
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mods/ra/bits/botwreck1.sno
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mods/ra/bits/botwreck1.tem
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mods/ra/bits/botwreck1.tem
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mods/ra/bits/botwreck2.sno
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mods/ra/bits/botwreck2.tem
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mods/ra/bits/botwreck3.sno
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mods/ra/bits/botwreck3.sno
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mods/ra/bits/botwreck3.tem
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mods/ra/bits/botwreck3.tem
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mods/ra/bits/crunchy2.aud
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mods/ra/bits/crunchy2.aud
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mods/ra/bits/dedbot1.aud
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mods/ra/bits/dedbot1.aud
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mods/ra/bits/dedbot10.aud
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mods/ra/bits/dedbot10.aud
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mods/ra/bits/dedbot2.aud
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mods/ra/bits/dedbot2.aud
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mods/ra/bits/dedbot3.aud
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mods/ra/bits/dedbot3.aud
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mods/ra/bits/dedbot4.aud
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mods/ra/bits/dedbot4.aud
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mods/ra/bits/dedbot5.aud
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mods/ra/bits/dedbot5.aud
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mods/ra/bits/dedbot6.aud
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mods/ra/bits/dedbot6.aud
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mods/ra/bits/dedbot7.aud
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mods/ra/bits/dedbot7.aud
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mods/ra/bits/dedbot8.aud
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@@ -251,16 +251,17 @@ E8:
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Cost: 1800
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Cost: 1800
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Tooltip:
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Tooltip:
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Name: Volkov
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Name: Volkov
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Description: Elite commando infantry, armed with \nmodular cannons and grenade launcher.\n Strong vs Vehicles, Infantry\n Weak vs Aircraft
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Description: Elite commando cyborg, armed with \nmodular cannons and grenade launcher.\n Strong vs Vehicles, Infantry\n Weak vs Aircraft
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Selectable:
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Selectable:
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Voice: VolkovVoice
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Voice: VolkovVoice
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Bounds: 12,17,0,-9
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Bounds: 12,17,0,-9
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Health:
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Health:
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HP: 150
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HP: 200
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Armor:
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Armor:
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Type: Heavy
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Type: Cybernetic
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Mobile:
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Mobile:
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Speed: 5
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Speed: 5
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Crushes: atmine, crate
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RevealsShroud:
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RevealsShroud:
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Range: 4
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Range: 4
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Passenger:
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Passenger:
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@@ -272,7 +273,11 @@ E8:
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-RenderInfantry:
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-RenderInfantry:
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RenderInfantryProne:
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RenderInfantryProne:
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IdleAnimations: idle1
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IdleAnimations: idle1
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-CrushableInfantry:
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CrushableInfantry:
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CrushSound: crunchy2.aud
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RepairableNear:
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Buildings: fix
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CloseEnough: 1
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MEDI:
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MEDI:
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Inherits: ^Infantry
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Inherits: ^Infantry
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@@ -2243,6 +2243,7 @@ overlay:
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target-invalid:
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target-invalid:
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Start: 1
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Start: 1
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#Volkov
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e8:
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e8:
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stand:
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stand:
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Start: 0
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Start: 0
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@@ -2293,6 +2294,10 @@ e8:
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die6: electro
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die6: electro
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Start: 0
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Start: 0
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Length: *
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Length: *
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die-crushed: botwreck1
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Start: 0
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Length: 6
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Tick: 1600
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dtrk:
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dtrk:
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idle:
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idle:
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@@ -95,4 +95,4 @@ VolkovVoice:
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Select: iromsec,iromsee
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Select: iromsec,iromsee
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Move: irommoc,irommoe,irommod
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Move: irommoc,irommoe,irommod
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Attack: iromata,iromatb,iromatc,iromatd,iromate
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Attack: iromata,iromatb,iromatc,iromatd,iromate
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Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
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Die: dedbot1,dedbot2,dedbot3,dedbot4,dedbot5,dedbot6,dedbot7,dedbot8,dedbot10
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@@ -10,6 +10,7 @@ Colt45:
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Wood: 5%
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Wood: 5%
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Light: 5%
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Light: 5%
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Heavy: 5%
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Heavy: 5%
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Cybernetic: 5%
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Concrete: 5%
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Concrete: 5%
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Explosion: piff
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Explosion: piff
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InfDeath: 2
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InfDeath: 2
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@@ -45,6 +46,7 @@ Vulcan:
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Wood: 50%
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Wood: 50%
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Concrete: 25%
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Explosion: piffs
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Explosion: piffs
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InfDeath: 2
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InfDeath: 2
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@@ -55,6 +57,7 @@ Vulcan:
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Wood: 50%
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Wood: 50%
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Concrete: 25%
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Explosion: piffs
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Explosion: piffs
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InfDeath: 2
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InfDeath: 2
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@@ -66,6 +69,7 @@ Vulcan:
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Wood: 50%
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Wood: 50%
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Concrete: 25%
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Explosion: piffs
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Explosion: piffs
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InfDeath: 2
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InfDeath: 2
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@@ -77,6 +81,7 @@ Vulcan:
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Wood: 50%
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Wood: 50%
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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||||||
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Cybernetic: 25%
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||||||
Concrete: 25%
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Concrete: 25%
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Explosion: piffs
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Explosion: piffs
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InfDeath: 2
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InfDeath: 2
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@@ -88,6 +93,7 @@ Vulcan:
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Wood: 50%
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Wood: 50%
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Concrete: 25%
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Explosion: piffs
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Explosion: piffs
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InfDeath: 2
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InfDeath: 2
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@@ -99,6 +105,7 @@ Vulcan:
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Wood: 50%
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Wood: 50%
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Concrete: 25%
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Explosion: piffs
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Explosion: piffs
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InfDeath: 2
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InfDeath: 2
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@@ -131,6 +138,7 @@ Maverick:
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None: 30%
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None: 30%
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Wood: 75%
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Wood: 75%
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Light: 75%
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Light: 75%
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Cybernetic: 70%
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Concrete: 50%
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Concrete: 50%
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Explosion: med_explosion
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Explosion: med_explosion
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WaterExplosion: med_splash
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WaterExplosion: med_splash
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@@ -153,6 +161,7 @@ FireballLauncher:
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None: 90%
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None: 90%
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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Cybernetic: 30%
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Concrete: 50%
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Concrete: 50%
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Explosion: napalm
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Explosion: napalm
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WaterExplosion: napalm
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WaterExplosion: napalm
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@@ -179,6 +188,7 @@ Flamer:
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Wood: 100%
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Wood: 100%
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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||||||
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Cybernetic: 25%
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Concrete: 50%
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Concrete: 50%
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Explosion: small_napalm
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Explosion: small_napalm
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WaterExplosion: small_napalm
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WaterExplosion: small_napalm
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@@ -201,6 +211,7 @@ ChainGun:
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Wood: 50%
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Wood: 50%
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||||||
Light: 60%
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Light: 60%
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||||||
Heavy: 25%
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Heavy: 25%
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||||||
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Cybernetic: 25%
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||||||
Concrete: 25%
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Concrete: 25%
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Explosion: piffs
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Explosion: piffs
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||||||
WaterExplosion: small_splash
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WaterExplosion: small_splash
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@@ -221,6 +232,7 @@ ChainGun.Yak:
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Wood: 50%
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Wood: 50%
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||||||
Light: 60%
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Light: 60%
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||||||
Heavy: 25%
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Heavy: 25%
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||||||
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Cybernetic: 25%
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||||||
Concrete: 25%
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Concrete: 25%
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||||||
Explosion: piffs
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Explosion: piffs
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||||||
WaterExplosion: small_splash
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WaterExplosion: small_splash
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@@ -239,6 +251,7 @@ Pistol:
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Wood: 50%
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Wood: 50%
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Light: 60%
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Light: 60%
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||||||
Heavy: 25%
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Heavy: 25%
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||||||
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Cybernetic: 25%
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||||||
Concrete: 25%
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Concrete: 25%
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||||||
Explosion: piffs
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Explosion: piffs
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||||||
InfDeath: 2
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InfDeath: 2
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||||||
@@ -256,6 +269,7 @@ M1Carbine:
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Wood: 25%
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Wood: 25%
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Light: 30%
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Light: 30%
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||||||
Heavy: 10%
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Heavy: 10%
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||||||
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Cybernetic: 30%
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||||||
Concrete: 10%
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Concrete: 10%
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||||||
Explosion: piffs
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Explosion: piffs
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||||||
InfDeath: 2
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InfDeath: 2
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@@ -284,6 +298,7 @@ Dragon:
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None: 10%
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None: 10%
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Wood: 75%
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Wood: 75%
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Light: 35%
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Light: 35%
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||||||
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Cybernetic: 50%
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Concrete: 20%
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Concrete: 20%
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||||||
Explosion: med_explosion
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Explosion: med_explosion
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||||||
WaterExplosion: med_splash
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WaterExplosion: med_splash
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@@ -317,6 +332,7 @@ HellfireAG:
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|||||||
None: 30%
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None: 30%
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||||||
Wood: 75%
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Wood: 75%
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||||||
Light: 75%
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Light: 75%
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||||||
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Cybernetic: 75%
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||||||
Concrete: 50%
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Concrete: 50%
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||||||
Explosion: med_explosion
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Explosion: med_explosion
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||||||
WaterExplosion: med_splash
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WaterExplosion: med_splash
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||||||
@@ -373,6 +389,7 @@ Grenade:
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Wood: 100%
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Wood: 100%
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||||||
Light: 25%
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Light: 25%
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||||||
Heavy: 5%
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Heavy: 5%
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||||||
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Cybernetic: 10%
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||||||
Explosion: med_explosion
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Explosion: med_explosion
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||||||
WaterExplosion: small_splash
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WaterExplosion: small_splash
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||||||
InfDeath: 3
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InfDeath: 3
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||||||
@@ -393,6 +410,7 @@ Grenade:
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None: 30%
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None: 30%
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||||||
Wood: 40%
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Wood: 40%
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Heavy: 40%
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Heavy: 40%
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||||||
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Cybernetic: 40%
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||||||
Concrete: 30%
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Concrete: 30%
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||||||
Explosion: small_explosion
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Explosion: small_explosion
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||||||
WaterExplosion: small_splash
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WaterExplosion: small_splash
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||||||
@@ -413,6 +431,7 @@ Grenade:
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|||||||
None: 20%
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None: 20%
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||||||
Wood: 75%
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Wood: 75%
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||||||
Light: 75%
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Light: 75%
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||||||
|
Cybernetic: 40%
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||||||
Concrete: 50%
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Concrete: 50%
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||||||
Explosion: small_explosion
|
Explosion: small_explosion
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||||||
WaterExplosion: small_splash
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WaterExplosion: small_splash
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||||||
@@ -435,6 +454,7 @@ Grenade:
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|||||||
None: 20%
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None: 20%
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||||||
Wood: 75%
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Wood: 75%
|
||||||
Light: 75%
|
Light: 75%
|
||||||
|
Cybernetic: 60%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
Explosion: small_explosion
|
Explosion: small_explosion
|
||||||
WaterExplosion: small_splash
|
WaterExplosion: small_splash
|
||||||
@@ -456,6 +476,7 @@ Grenade:
|
|||||||
None: 20%
|
None: 20%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 75%
|
Light: 75%
|
||||||
|
Cybernetic: 70%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
Explosion: small_explosion
|
Explosion: small_explosion
|
||||||
WaterExplosion: small_splash
|
WaterExplosion: small_splash
|
||||||
@@ -476,6 +497,7 @@ TurretGun:
|
|||||||
None: 20%
|
None: 20%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 75%
|
Light: 75%
|
||||||
|
Cybernetic: 50%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
Explosion: small_explosion
|
Explosion: small_explosion
|
||||||
WaterExplosion: small_splash
|
WaterExplosion: small_splash
|
||||||
@@ -508,6 +530,7 @@ MammothTusk:
|
|||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
|
Cybernetic: 50%
|
||||||
Explosion: med_explosion
|
Explosion: med_explosion
|
||||||
WaterExplosion: med_splash
|
WaterExplosion: med_splash
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
@@ -533,6 +556,7 @@ MammothTusk:
|
|||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
|
Cybernetic: 30%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
Explosion: large_explosion
|
Explosion: large_explosion
|
||||||
WaterExplosion: med_splash
|
WaterExplosion: med_splash
|
||||||
@@ -553,6 +577,7 @@ M60mg:
|
|||||||
Wood: 10%
|
Wood: 10%
|
||||||
Light: 30%
|
Light: 30%
|
||||||
Heavy: 10%
|
Heavy: 10%
|
||||||
|
Cybernetic: 60%
|
||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
WaterExplosion: small_splash
|
WaterExplosion: small_splash
|
||||||
@@ -574,6 +599,7 @@ Napalm:
|
|||||||
None: 90%
|
None: 90%
|
||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
|
Cybernetic: 70%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
Explosion: napalm
|
Explosion: napalm
|
||||||
WaterExplosion: med_splash
|
WaterExplosion: med_splash
|
||||||
@@ -589,6 +615,7 @@ CrateNapalm:
|
|||||||
None: 90%
|
None: 90%
|
||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
|
Cybernetic: 70%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
Explosion: napalm
|
Explosion: napalm
|
||||||
WaterExplosion: napalm
|
WaterExplosion: napalm
|
||||||
@@ -606,6 +633,7 @@ CrateExplosion:
|
|||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
|
Cybernetic: 30%
|
||||||
Explosion: self_destruct
|
Explosion: self_destruct
|
||||||
WaterExplosion: self_destruct
|
WaterExplosion: self_destruct
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
@@ -620,6 +648,7 @@ CrateNuke:
|
|||||||
None: 90%
|
None: 90%
|
||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
|
Cybernetic: 30%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
Explosion: nuke
|
Explosion: nuke
|
||||||
WaterExplosion: nuke
|
WaterExplosion: nuke
|
||||||
@@ -640,7 +669,6 @@ CrateNuke:
|
|||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
ImpactSound: kaboom22
|
ImpactSound: kaboom22
|
||||||
|
|
||||||
|
|
||||||
TeslaZap:
|
TeslaZap:
|
||||||
ROF: 3
|
ROF: 3
|
||||||
Charges: true
|
Charges: true
|
||||||
@@ -729,6 +757,7 @@ RedEye:
|
|||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
|
Cybernetic: 30%
|
||||||
Explosion: large_explosion
|
Explosion: large_explosion
|
||||||
WaterExplosion: large_splash
|
WaterExplosion: large_splash
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
@@ -757,6 +786,7 @@ SubMissile:
|
|||||||
None: 40%,
|
None: 40%,
|
||||||
Light: 30%
|
Light: 30%
|
||||||
Heavy: 30%
|
Heavy: 30%
|
||||||
|
Cybernetic: 35%
|
||||||
Explosion: large_explosion
|
Explosion: large_explosion
|
||||||
WaterExplosion: large_splash
|
WaterExplosion: large_splash
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
@@ -790,6 +820,7 @@ Stinger:
|
|||||||
None: 30%
|
None: 30%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 75%
|
Light: 75%
|
||||||
|
Cybernetic: 40%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
Explosion: med_explosion
|
Explosion: med_explosion
|
||||||
WaterExplosion: med_splash
|
WaterExplosion: med_splash
|
||||||
@@ -838,6 +869,7 @@ TorpTube:
|
|||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 75%
|
Light: 75%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 60%
|
||||||
Explosion: small_explosion
|
Explosion: small_explosion
|
||||||
WaterExplosion: med_splash
|
WaterExplosion: med_splash
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
@@ -879,6 +911,7 @@ ParaBomb:
|
|||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 75%
|
Light: 75%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 40%
|
||||||
Explosion: self_destruct
|
Explosion: self_destruct
|
||||||
WaterExplosion: small_splash
|
WaterExplosion: small_splash
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
@@ -897,6 +930,7 @@ DogJaw:
|
|||||||
Light: 0%
|
Light: 0%
|
||||||
Heavy: 0%
|
Heavy: 0%
|
||||||
Concrete: 0%
|
Concrete: 0%
|
||||||
|
Cybernetic: 0%
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Damage: 100
|
Damage: 100
|
||||||
|
|
||||||
@@ -913,6 +947,7 @@ Heal:
|
|||||||
Light: 0%
|
Light: 0%
|
||||||
Heavy: 0%
|
Heavy: 0%
|
||||||
Concrete: 0%
|
Concrete: 0%
|
||||||
|
Cybernetic: 0%
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Damage: -50
|
Damage: -50
|
||||||
|
|
||||||
@@ -929,6 +964,7 @@ SilencedPPK:
|
|||||||
Light: 0%
|
Light: 0%
|
||||||
Heavy: 0%
|
Heavy: 0%
|
||||||
Concrete: 0%
|
Concrete: 0%
|
||||||
|
Cybernetic: 90%
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 150
|
Damage: 150
|
||||||
@@ -955,6 +991,7 @@ SCUD:
|
|||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
|
Cybernetic: 30%
|
||||||
Explosion: napalm
|
Explosion: napalm
|
||||||
WaterExplosion: large_splash
|
WaterExplosion: large_splash
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
@@ -973,6 +1010,7 @@ Atomic:
|
|||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 40%
|
||||||
Explosion: nuke
|
Explosion: nuke
|
||||||
WaterExplosion: nuke
|
WaterExplosion: nuke
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
@@ -987,6 +1025,7 @@ Atomic:
|
|||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 40%
|
||||||
Delay: 5
|
Delay: 5
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
ImpactSound: kaboom22
|
ImpactSound: kaboom22
|
||||||
@@ -1000,6 +1039,7 @@ Atomic:
|
|||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 40%
|
||||||
Delay: 10
|
Delay: 10
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Warhead@areanuke3:
|
Warhead@areanuke3:
|
||||||
@@ -1012,6 +1052,7 @@ Atomic:
|
|||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 40%
|
||||||
Delay: 15
|
Delay: 15
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Warhead@areanuke4:
|
Warhead@areanuke4:
|
||||||
@@ -1025,6 +1066,7 @@ Atomic:
|
|||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 40%
|
||||||
Delay: 20
|
Delay: 20
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
|
|
||||||
@@ -1038,6 +1080,7 @@ MiniNuke:
|
|||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 40%
|
||||||
Explosion: nuke
|
Explosion: nuke
|
||||||
WaterExplosion: nuke
|
WaterExplosion: nuke
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
@@ -1052,6 +1095,7 @@ MiniNuke:
|
|||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 40%
|
||||||
Delay: 5
|
Delay: 5
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
ImpactSound: kaboom22
|
ImpactSound: kaboom22
|
||||||
@@ -1065,6 +1109,7 @@ MiniNuke:
|
|||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 40%
|
||||||
Delay: 10
|
Delay: 10
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Warhead@areanuke3:
|
Warhead@areanuke3:
|
||||||
@@ -1078,6 +1123,7 @@ MiniNuke:
|
|||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 40%
|
||||||
Delay: 15
|
Delay: 15
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
|
|
||||||
@@ -1090,6 +1136,7 @@ UnitExplode:
|
|||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
|
Cybernetic: 60%
|
||||||
Explosion: self_destruct
|
Explosion: self_destruct
|
||||||
WaterExplosion: large_splash
|
WaterExplosion: large_splash
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
@@ -1104,6 +1151,7 @@ UnitExplodeSmall:
|
|||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
|
Cybernetic: 50%
|
||||||
Explosion: large_explosion
|
Explosion: large_explosion
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ImpactSound: kaboom15
|
ImpactSound: kaboom15
|
||||||
@@ -1118,6 +1166,7 @@ BarrelExplode:
|
|||||||
Light: 50%
|
Light: 50%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
|
Cybernetic: 30%
|
||||||
Explosion: napalm
|
Explosion: napalm
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ImpactSound: firebl3
|
ImpactSound: firebl3
|
||||||
@@ -1137,6 +1186,7 @@ ATMine:
|
|||||||
None: 0%
|
None: 0%
|
||||||
Wood: 0%
|
Wood: 0%
|
||||||
Concrete: 0%
|
Concrete: 0%
|
||||||
|
Cybernetic: 60%
|
||||||
ImpactSound: mineblo1
|
ImpactSound: mineblo1
|
||||||
Explosion: large_explosion
|
Explosion: large_explosion
|
||||||
|
|
||||||
@@ -1148,6 +1198,7 @@ APMine:
|
|||||||
Light: 0%
|
Light: 0%
|
||||||
Heavy: 0%
|
Heavy: 0%
|
||||||
Concrete: 0%
|
Concrete: 0%
|
||||||
|
Cybernetic: 0%
|
||||||
ImpactSound: mine1
|
ImpactSound: mine1
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Explosion: napalm
|
Explosion: napalm
|
||||||
@@ -1196,6 +1247,7 @@ FLAK-23:
|
|||||||
Light: 60%
|
Light: 60%
|
||||||
Heavy: 10%
|
Heavy: 10%
|
||||||
Concrete: 20%
|
Concrete: 20%
|
||||||
|
Cybernetic: 20%
|
||||||
Explosion: med_explosion
|
Explosion: med_explosion
|
||||||
Damage: 20
|
Damage: 20
|
||||||
|
|
||||||
@@ -1216,6 +1268,7 @@ VolkAT:
|
|||||||
Light: 75%
|
Light: 75%
|
||||||
Heavy: 90%
|
Heavy: 90%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 0%
|
||||||
Explosion: small_explosion
|
Explosion: small_explosion
|
||||||
WaterExplosion: small_splash
|
WaterExplosion: small_splash
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
@@ -1240,6 +1293,7 @@ VolkNapalm:
|
|||||||
Light: 0%
|
Light: 0%
|
||||||
Heavy: 0%
|
Heavy: 0%
|
||||||
Concrete: 0%
|
Concrete: 0%
|
||||||
|
Cybernetic: 70%
|
||||||
Explosion: napalm
|
Explosion: napalm
|
||||||
WaterExplosion: small_napalm
|
WaterExplosion: small_napalm
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
@@ -1261,6 +1315,7 @@ Sniper:
|
|||||||
Wood: 5%
|
Wood: 5%
|
||||||
Light: 5%
|
Light: 5%
|
||||||
Heavy: 5%
|
Heavy: 5%
|
||||||
|
Cybernetic: 10%
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
|
|
||||||
ChronoTusk:
|
ChronoTusk:
|
||||||
@@ -1287,6 +1342,7 @@ ChronoTusk:
|
|||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 75%
|
Light: 75%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
|
Cybernetic: 30%
|
||||||
Explosion: med_explosion
|
Explosion: med_explosion
|
||||||
WaterExplosion: med_splash
|
WaterExplosion: med_splash
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
|
|||||||
Reference in New Issue
Block a user