fixing d2k mod Sound weapon
I hadn't noticed that the D2K mod uses LaserZap as well. Added HitAnim and replaced BeamRadius with BeamWidth.
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@@ -401,7 +401,8 @@ Sound:
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Range: 8.5
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Report: SONIC1
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Projectile: LaserZap
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BeamRadius: 1
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BeamWidth: 2
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HitAnim: laserfire
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BeamDuration: 8
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UsePlayerColor: true
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Warhead:
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