fixing d2k mod Sound weapon

I hadn't noticed that the D2K mod uses LaserZap as well. Added HitAnim and replaced BeamRadius with BeamWidth.
This commit is contained in:
reaperrr
2013-05-29 22:21:44 +03:00
parent e029347355
commit 92d72cc725

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@@ -401,7 +401,8 @@ Sound:
Range: 8.5
Report: SONIC1
Projectile: LaserZap
BeamRadius: 1
BeamWidth: 2
HitAnim: laserfire
BeamDuration: 8
UsePlayerColor: true
Warhead: