use the cool new additive blend mode for Dune 2000 explosions

This commit is contained in:
Matthias Mailänder
2013-08-16 10:07:27 +02:00
parent 9950706cb1
commit 93622ebeb2

View File

@@ -8,41 +8,53 @@ explosion:
small_explosion: DATA.R8
Start: 3386
Length: 4
BlendMode: Additive
med_explosion: DATA.R8
Start: 3390
Length: 12
BlendMode: Additive
tiny_explosion: DATA.R8
Start: 3390
Length: 12
BlendMode: Additive
nuke: DATA.R8
Start: 3965
Length: 14
Tick: 60
BlendMode: Additive
mini_explosion: DATA.R8
Start: 3403
Length: 15
Tick: 60
BlendMode: Additive
self_destruct: DATA.R8
Start: 3433
Length: 15
BlendMode: Additive
building: DATA.R8
Start: 3448
Length: 22
BlendMode: Additive
large_explosion: DATA.R8
Start: 3988
Length: 22
BlendMode: Additive
artillery: DATA.R8
Start: 3988
Length: 22
BlendMode: Additive
small_artillery: DATA.R8
Start: 3988
Length: 22
BlendMode: Additive
small_napalm: DATA.R8
Start: 3421
Length: 8
BlendMode: Additive
shockwave: DATA.R8
Start: 3687
Length: 6
BlendMode: Additive
laserfire:
idle: DATA.R8
@@ -154,29 +166,36 @@ fire:
Start: 3712
Length: 10
Offset: 0,-3
BlendMode: Additive
2: DATA.R8
Start: 3723
Length: 11
Offset: 0,-3
BlendMode: Additive
3: DATA.R8
Start: 3885
Length: 13
Offset: 0,-3
BlendMode: Additive
4: DATA.R8
Start: 3712
Length: 10
Offset: 0,-3
BlendMode: Additive
smoke_m:
idle: DATA.R8
Start: 3418
Length: 2
BlendMode: Additive
loop: DATA.R8
Start: 3418
Length: 2
BlendMode: Additive
end: DATA.R8
Start: 3418
Length: 3
BlendMode: Additive
bombs:
open: DATA.R8
@@ -212,6 +231,7 @@ doubleblast:
idle: DATA.R8
Start: 3279
Facings: -16
BlendMode: Additive
icon:
paratroopers: DATA.R8