Remove unnecessary D2k ValidTargets entries
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@@ -25,7 +25,6 @@ Bazooka:
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ReloadDelay: 40
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ReloadDelay: 40
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Range: 3c0
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Range: 3c0
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Report: ROCKET1.WAV
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Report: ROCKET1.WAV
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ValidTargets: Ground
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Projectile: Missile
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Projectile: Missile
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MaximumLaunchSpeed: 281
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MaximumLaunchSpeed: 281
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Inaccuracy: 256
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Inaccuracy: 256
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@@ -39,7 +38,6 @@ Bazooka:
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Spread: 192
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Spread: 192
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Falloff: 100, 50, 25, 0
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Falloff: 100, 50, 25, 0
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Damage: 300
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Damage: 300
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ValidTargets: Ground
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Versus:
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Versus:
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none: 8
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none: 8
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wall: 75
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wall: 75
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@@ -84,14 +82,12 @@ M_LMG:
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ReloadDelay: 40
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ReloadDelay: 40
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Range: 2c512
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Range: 2c512
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Report: MGUN2.WAV
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Report: MGUN2.WAV
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ValidTargets: Ground
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Projectile: Bullet
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Projectile: Bullet
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Speed: 1c256
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Speed: 1c256
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Spread: 128
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Falloff: 100, 50, 25, 0
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Falloff: 100, 50, 25, 0
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Damage: 125
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Damage: 125
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ValidTargets: Ground
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Versus:
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Versus:
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wall: 10
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wall: 10
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building: 25
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building: 25
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@@ -132,14 +128,12 @@ Fremen_L:
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Delay: 5
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Delay: 5
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Range: 3c512
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Range: 3c512
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Report: BAZOOK2.WAV
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Report: BAZOOK2.WAV
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ValidTargets: Ground
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Projectile: Bullet
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Projectile: Bullet
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Speed: 1c256
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Speed: 1c256
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 192
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Spread: 192
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Falloff: 100, 50, 25, 0
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Falloff: 100, 50, 25, 0
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Damage: 250
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Damage: 250
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ValidTargets: Ground
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Versus:
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Versus:
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none: 25
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none: 25
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building: 50
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building: 50
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@@ -214,7 +208,6 @@ Rocket:
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ReloadDelay: 30
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ReloadDelay: 30
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Range: 3c512
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Range: 3c512
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Report: ROCKET1.WAV
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Report: ROCKET1.WAV
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ValidTargets: Ground
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Projectile: Missile
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Projectile: Missile
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Inaccuracy: 256
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Inaccuracy: 256
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Image: RPG
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Image: RPG
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@@ -228,7 +221,6 @@ Rocket:
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Spread: 160
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Spread: 160
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Falloff: 100, 50, 25, 0
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Falloff: 100, 50, 25, 0
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Damage: 250
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Damage: 250
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ValidTargets: Ground
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Versus:
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Versus:
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none: 25
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none: 25
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building: 50
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building: 50
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