Fix some campaign Fluent keys

This commit is contained in:
JovialFeline
2025-01-28 09:27:08 -05:00
committed by Gustas
parent 0ac28e1f5f
commit 944bc7667a
6 changed files with 13 additions and 7 deletions

View File

@@ -125,7 +125,7 @@ WorldLoaded = function()
InitObjectives(Greece)
DefendChronosphere = AddPrimaryObjective(Greece, "defend-chronosphere-tech-center")
KeepBasePowered = AddPrimaryObjective(Greece, "chronosphere-needs-power")
EvacuateScientists = AddSecondaryObjective(Greece, "evacuate-scientists-from-island")
EvacuateScientists = AddSecondaryObjective(Greece, "evacuate-scientists-from-west-island")
BeatAllies = AddPrimaryObjective(USSR, "")
Trigger.AfterDelay(DateTime.Minutes(1), function()

View File

@@ -125,7 +125,7 @@ WorldLoaded = function()
InitObjectives(Greece)
DefendChronosphere = AddPrimaryObjective(Greece, "defend-chronosphere-tech-center")
KeepBasePowered = AddPrimaryObjective(Greece, "chronosphere-needs-power")
EvacuateScientists = AddSecondaryObjective(Greece, "evacuate-scientists-from-island")
EvacuateScientists = AddSecondaryObjective(Greece, "evacuate-scientists-from-east-island")
BeatAllies = AddPrimaryObjective(USSR, "")
Trigger.AfterDelay(DateTime.Minutes(1), function()

View File

@@ -32,7 +32,7 @@ TSLA:
GNRL:
Tooltip:
Name: actor-offiser-name
Name: actor-officer-name
C5:
-Wanders: