Fix some campaign Fluent keys
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@@ -43,7 +43,7 @@ eliminate-ordos-units-reinforcements = Eliminate all Ordos forces and reinforcem
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destroy-harkonnen = Destroy the Harkonnen.
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destroy-harkonnen = Destroy the Harkonnen.
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## atreides-04
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## atreides-04
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fremen-leader = Fremen Leader.
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fremen-leader = Fremen Leader
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sietch-integrity = Sietch structural integrity: { $integrity }%
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sietch-integrity = Sietch structural integrity: { $integrity }%
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protect-fremen-sietch = Protect the Fremen Sietch.
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protect-fremen-sietch = Protect the Fremen Sietch.
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keep-sietch-intact = Keep the Sietch { $integrity }% intact!
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keep-sietch-intact = Keep the Sietch { $integrity }% intact!
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@@ -45,7 +45,7 @@ actor-5tnk-husk-name = Husk (Super Tank)
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actor-gas-name = Gas
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actor-gas-name = Gas
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## sarin-gas-2-down-under
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## sarin-gas-2-down-under
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actor-offiser-name = Officer
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actor-officer-name = Officer
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## sarin-gas-3-controlled-burn
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## sarin-gas-3-controlled-burn
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actor-sarin-processing-plant-name = Sarin Processing Plant
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actor-sarin-processing-plant-name = Sarin Processing Plant
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@@ -80,6 +80,14 @@ capture-radar-dome = Capture the Radar Dome.
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## soviet-04ab, soviet-05
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## soviet-04ab, soviet-05
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defeat-allied-forces = Defeat the Allied forces.
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defeat-allied-forces = Defeat the Allied forces.
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## allies-08a
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evacuate-scientists-from-west-island = Evacuate all scientists from the island to
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the west.
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## allies-08b
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evacuate-scientists-from-east-island = Evacuate all scientists from the island to
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the east.
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## allies-08ab
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## allies-08ab
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experiment-successful = The experiment is a success!
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experiment-successful = The experiment is a success!
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chronosphere-experiment-completes-in = Chronosphere experiment completes in { $time }
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chronosphere-experiment-completes-in = Chronosphere experiment completes in { $time }
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@@ -87,8 +95,6 @@ defend-chronosphere-tech-center = Defend the Chronosphere and Technology Center
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at all costs.
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at all costs.
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chronosphere-needs-power = The Chronosphere must have power when the
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chronosphere-needs-power = The Chronosphere must have power when the
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timer runs out.
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timer runs out.
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evacuate-scientists-from-island = Evacuate all scientists from the island to
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the west.
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## allies09a
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## allies09a
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extract-kosygin = Extract Kosygin and
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extract-kosygin = Extract Kosygin and
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@@ -125,7 +125,7 @@ WorldLoaded = function()
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InitObjectives(Greece)
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InitObjectives(Greece)
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DefendChronosphere = AddPrimaryObjective(Greece, "defend-chronosphere-tech-center")
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DefendChronosphere = AddPrimaryObjective(Greece, "defend-chronosphere-tech-center")
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KeepBasePowered = AddPrimaryObjective(Greece, "chronosphere-needs-power")
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KeepBasePowered = AddPrimaryObjective(Greece, "chronosphere-needs-power")
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EvacuateScientists = AddSecondaryObjective(Greece, "evacuate-scientists-from-island")
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EvacuateScientists = AddSecondaryObjective(Greece, "evacuate-scientists-from-west-island")
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BeatAllies = AddPrimaryObjective(USSR, "")
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BeatAllies = AddPrimaryObjective(USSR, "")
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Trigger.AfterDelay(DateTime.Minutes(1), function()
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Trigger.AfterDelay(DateTime.Minutes(1), function()
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@@ -125,7 +125,7 @@ WorldLoaded = function()
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InitObjectives(Greece)
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InitObjectives(Greece)
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DefendChronosphere = AddPrimaryObjective(Greece, "defend-chronosphere-tech-center")
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DefendChronosphere = AddPrimaryObjective(Greece, "defend-chronosphere-tech-center")
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KeepBasePowered = AddPrimaryObjective(Greece, "chronosphere-needs-power")
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KeepBasePowered = AddPrimaryObjective(Greece, "chronosphere-needs-power")
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EvacuateScientists = AddSecondaryObjective(Greece, "evacuate-scientists-from-island")
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EvacuateScientists = AddSecondaryObjective(Greece, "evacuate-scientists-from-east-island")
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BeatAllies = AddPrimaryObjective(USSR, "")
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BeatAllies = AddPrimaryObjective(USSR, "")
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Trigger.AfterDelay(DateTime.Minutes(1), function()
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Trigger.AfterDelay(DateTime.Minutes(1), function()
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@@ -32,7 +32,7 @@ TSLA:
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GNRL:
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GNRL:
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Tooltip:
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Tooltip:
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Name: actor-offiser-name
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Name: actor-officer-name
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C5:
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C5:
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-Wanders:
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-Wanders:
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