RAGL balance changes
This commit is contained in:
committed by
Matthias Mailänder
parent
5ed3f55ed2
commit
975da89400
@@ -4,7 +4,7 @@ BADR:
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DropRange: 4c0
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ChuteSound: chute1.aud
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Health:
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HP: 30000
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HP: 40000
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Aircraft:
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CruiseAltitude: 2560
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TurnSpeed: 20
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@@ -54,7 +54,7 @@ BADR.Bomber:
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Image: badr
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AttackBomber:
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AmmoPool:
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Ammo: 5
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Ammo: 10
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Armament:
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Weapon: ParaBomb
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@@ -1025,10 +1025,10 @@
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Types: husk
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ValidRelationships: Enemy, Neutral
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TransformOnCapture:
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ForceHealthPercentage: 25
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ForceHealthPercentage: 15
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InfiltrateForTransform:
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Types: Husk
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ForceHealthPercentage: 25
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ForceHealthPercentage: 15
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WithColoredOverlay@IDISABLE:
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Color: 000000B4
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Targetable:
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@@ -1182,7 +1182,7 @@
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AvoidFriendly: false
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BlockFriendly: false
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Health:
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HP: 10000
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HP: 5000
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NotifyAppliedDamage: false
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Armor:
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Type: Light
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@@ -39,7 +39,7 @@ DOG:
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Voice: Move
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GrantConditionOnAttack:
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Condition: eating
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RevokeDelay: 45
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RevokeDelay: 20
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GrantConditionWhileAiming:
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Condition: run
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AutoTarget:
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@@ -386,7 +386,7 @@ E7:
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BuildLimit: 1
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Description: Elite commando infantry. Armed with\ndual pistols and C4.\nMaximum 1 can be trained.\n Strong vs Infantry, Buildings\n Weak vs Vehicles, Aircraft\n Special Ability: Destroy Building with C4
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Valued:
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Cost: 1200
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Cost: 1500
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Tooltip:
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Name: Tanya
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UpdatesPlayerStatistics:
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@@ -419,7 +419,7 @@ IRON:
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ChargeInterval: 3000
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Description: Invulnerability
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LongDesc: Makes a group of units invulnerable\nfor 20 seconds.
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Duration: 500
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Duration: 400
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SelectTargetSpeechNotification: SelectTarget
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InsufficientPowerSpeechNotification: InsufficientPower
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BeginChargeSpeechNotification: IronCurtainCharging
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@@ -638,7 +638,7 @@ DOME:
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Prerequisites: proc, ~techlevel.medium
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Description: Provides an overview\nof the battlefield.\nRequires power to operate.
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Valued:
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Cost: 1800
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Cost: 1500
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Tooltip:
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Name: Radar Dome
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Building:
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@@ -1552,7 +1552,7 @@ AFLD:
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QuantizedFacings: 8
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DisplayBeacon: true
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BeaconPoster: pbmbicon
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SquadSize: 3
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SquadSize: 1
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SquadOffset: 1792,1792,0
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ArrowSequence: arrow
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ClockSequence: clock
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@@ -405,11 +405,11 @@ JEEP:
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Type: Light
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Mobile:
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TurnSpeed: 40
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Speed: 170
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Speed: 160
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PauseOnCondition: notmobile || being-captured
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RevealsShroud:
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MinRange: 4c0
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Range: 8c0
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Range: 7c0
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RevealGeneratedShroud: False
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RevealsShroud@GAPGEN:
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Range: 4c0
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@@ -723,11 +723,11 @@ DTRK:
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UpdatesPlayerStatistics:
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AddToArmyValue: true
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Health:
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HP: 5000
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HP: 2800
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Armor:
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Type: Light
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Mobile:
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Speed: 72
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Speed: 67
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RevealsShroud:
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Range: 4c0
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Explodes:
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@@ -74,10 +74,10 @@ Dragon:
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HellfireAG:
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Inherits: ^AntiGroundMissile
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ReloadDelay: 30
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ReloadDelay: 34
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MinRange: 1c256
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Burst: 2
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BurstDelays: 7
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BurstDelays: 10
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Projectile: Missile
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Speed: 256
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HorizontalRateOfTurn: 40
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@@ -149,7 +149,7 @@ Nike:
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Inaccuracy: 0
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Image: MISSILE
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HorizontalRateOfTurn: 100
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RangeLimit: 9c0
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RangeLimit: 11c0
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Speed: 341
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Warhead@1Dam: SpreadDamage
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Damage: 5000
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@@ -111,7 +111,7 @@ TTankZap:
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DogJaw:
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ValidTargets: Infantry
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ReloadDelay: 10
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Range: 2c0
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Range: 3c0
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Report: dogg5p.aud
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TargetActorCenter: true
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Projectile: InstantHit
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@@ -1,21 +1,21 @@
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ParaBomb:
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ReloadDelay: 8
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Range: 3c0
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Range: 6c0
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Report: chute1.aud
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ValidTargets: Ground, Water, GroundActor, WaterActor
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Projectile: GravityBomb
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Image: PARABOMB
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OpenSequence: open
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Velocity: 0, 0, -40
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Velocity: 0, 0, -50
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Acceleration: 0, 0, 0
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Shadow: False
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Warhead@1Dam: SpreadDamage
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Spread: 768
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Spread: 1000
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Damage: 30000
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ValidTargets: GroundActor, WaterActor
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Versus:
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None: 30
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Wood: 30
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None: 40
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Wood: 60
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Light: 75
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Concrete: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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