RAGL balance changes

This commit is contained in:
Gustas
2021-11-03 12:04:30 +02:00
committed by Matthias Mailänder
parent 5ed3f55ed2
commit 975da89400
8 changed files with 23 additions and 23 deletions

View File

@@ -4,7 +4,7 @@ BADR:
DropRange: 4c0
ChuteSound: chute1.aud
Health:
HP: 30000
HP: 40000
Aircraft:
CruiseAltitude: 2560
TurnSpeed: 20
@@ -54,7 +54,7 @@ BADR.Bomber:
Image: badr
AttackBomber:
AmmoPool:
Ammo: 5
Ammo: 10
Armament:
Weapon: ParaBomb

View File

@@ -1025,10 +1025,10 @@
Types: husk
ValidRelationships: Enemy, Neutral
TransformOnCapture:
ForceHealthPercentage: 25
ForceHealthPercentage: 15
InfiltrateForTransform:
Types: Husk
ForceHealthPercentage: 25
ForceHealthPercentage: 15
WithColoredOverlay@IDISABLE:
Color: 000000B4
Targetable:
@@ -1182,7 +1182,7 @@
AvoidFriendly: false
BlockFriendly: false
Health:
HP: 10000
HP: 5000
NotifyAppliedDamage: false
Armor:
Type: Light

View File

@@ -39,7 +39,7 @@ DOG:
Voice: Move
GrantConditionOnAttack:
Condition: eating
RevokeDelay: 45
RevokeDelay: 20
GrantConditionWhileAiming:
Condition: run
AutoTarget:
@@ -386,7 +386,7 @@ E7:
BuildLimit: 1
Description: Elite commando infantry. Armed with\ndual pistols and C4.\nMaximum 1 can be trained.\n Strong vs Infantry, Buildings\n Weak vs Vehicles, Aircraft\n Special Ability: Destroy Building with C4
Valued:
Cost: 1200
Cost: 1500
Tooltip:
Name: Tanya
UpdatesPlayerStatistics:

View File

@@ -419,7 +419,7 @@ IRON:
ChargeInterval: 3000
Description: Invulnerability
LongDesc: Makes a group of units invulnerable\nfor 20 seconds.
Duration: 500
Duration: 400
SelectTargetSpeechNotification: SelectTarget
InsufficientPowerSpeechNotification: InsufficientPower
BeginChargeSpeechNotification: IronCurtainCharging
@@ -638,7 +638,7 @@ DOME:
Prerequisites: proc, ~techlevel.medium
Description: Provides an overview\nof the battlefield.\nRequires power to operate.
Valued:
Cost: 1800
Cost: 1500
Tooltip:
Name: Radar Dome
Building:
@@ -1552,7 +1552,7 @@ AFLD:
QuantizedFacings: 8
DisplayBeacon: true
BeaconPoster: pbmbicon
SquadSize: 3
SquadSize: 1
SquadOffset: 1792,1792,0
ArrowSequence: arrow
ClockSequence: clock

View File

@@ -405,11 +405,11 @@ JEEP:
Type: Light
Mobile:
TurnSpeed: 40
Speed: 170
Speed: 160
PauseOnCondition: notmobile || being-captured
RevealsShroud:
MinRange: 4c0
Range: 8c0
Range: 7c0
RevealGeneratedShroud: False
RevealsShroud@GAPGEN:
Range: 4c0
@@ -723,11 +723,11 @@ DTRK:
UpdatesPlayerStatistics:
AddToArmyValue: true
Health:
HP: 5000
HP: 2800
Armor:
Type: Light
Mobile:
Speed: 72
Speed: 67
RevealsShroud:
Range: 4c0
Explodes:

View File

@@ -74,10 +74,10 @@ Dragon:
HellfireAG:
Inherits: ^AntiGroundMissile
ReloadDelay: 30
ReloadDelay: 34
MinRange: 1c256
Burst: 2
BurstDelays: 7
BurstDelays: 10
Projectile: Missile
Speed: 256
HorizontalRateOfTurn: 40
@@ -149,7 +149,7 @@ Nike:
Inaccuracy: 0
Image: MISSILE
HorizontalRateOfTurn: 100
RangeLimit: 9c0
RangeLimit: 11c0
Speed: 341
Warhead@1Dam: SpreadDamage
Damage: 5000

View File

@@ -111,7 +111,7 @@ TTankZap:
DogJaw:
ValidTargets: Infantry
ReloadDelay: 10
Range: 2c0
Range: 3c0
Report: dogg5p.aud
TargetActorCenter: true
Projectile: InstantHit

View File

@@ -1,21 +1,21 @@
ParaBomb:
ReloadDelay: 8
Range: 3c0
Range: 6c0
Report: chute1.aud
ValidTargets: Ground, Water, GroundActor, WaterActor
Projectile: GravityBomb
Image: PARABOMB
OpenSequence: open
Velocity: 0, 0, -40
Velocity: 0, 0, -50
Acceleration: 0, 0, 0
Shadow: False
Warhead@1Dam: SpreadDamage
Spread: 768
Spread: 1000
Damage: 30000
ValidTargets: GroundActor, WaterActor
Versus:
None: 30
Wood: 30
None: 40
Wood: 60
Light: 75
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath