RAGL balance changes

This commit is contained in:
Gustas
2021-11-03 12:04:30 +02:00
committed by Matthias Mailänder
parent 5ed3f55ed2
commit 975da89400
8 changed files with 23 additions and 23 deletions

View File

@@ -74,10 +74,10 @@ Dragon:
HellfireAG:
Inherits: ^AntiGroundMissile
ReloadDelay: 30
ReloadDelay: 34
MinRange: 1c256
Burst: 2
BurstDelays: 7
BurstDelays: 10
Projectile: Missile
Speed: 256
HorizontalRateOfTurn: 40
@@ -149,7 +149,7 @@ Nike:
Inaccuracy: 0
Image: MISSILE
HorizontalRateOfTurn: 100
RangeLimit: 9c0
RangeLimit: 11c0
Speed: 341
Warhead@1Dam: SpreadDamage
Damage: 5000

View File

@@ -111,7 +111,7 @@ TTankZap:
DogJaw:
ValidTargets: Infantry
ReloadDelay: 10
Range: 2c0
Range: 3c0
Report: dogg5p.aud
TargetActorCenter: true
Projectile: InstantHit

View File

@@ -1,21 +1,21 @@
ParaBomb:
ReloadDelay: 8
Range: 3c0
Range: 6c0
Report: chute1.aud
ValidTargets: Ground, Water, GroundActor, WaterActor
Projectile: GravityBomb
Image: PARABOMB
OpenSequence: open
Velocity: 0, 0, -40
Velocity: 0, 0, -50
Acceleration: 0, 0, 0
Shadow: False
Warhead@1Dam: SpreadDamage
Spread: 768
Spread: 1000
Damage: 30000
ValidTargets: GroundActor, WaterActor
Versus:
None: 30
Wood: 30
None: 40
Wood: 60
Light: 75
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath