Upgrade RA maps to format 10.

This commit is contained in:
Paul Chote
2016-03-08 21:02:59 +00:00
parent f4cdc523fc
commit 9884a29b9e
153 changed files with 5764 additions and 5341 deletions

View File

@@ -1,4 +1,4 @@
MapFormat: 9
MapFormat: 10
RequiresMod: ra
@@ -16,6 +16,8 @@ Visibility: MissionSelector
Type: Campaign
LockPreview: True
Players:
PlayerReference@Neutral:
Name: Neutral
@@ -1305,258 +1307,6 @@ Actors:
Location: 59,72
Owner: Neutral
Smudges:
Rules: rules.yaml
Rules:
Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
-EnemyWatcher:
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 0
World:
-CrateSpawner:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: allies03a.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MissionData:
Briefing: LANDCOM 16 HQS.\nTOP SECRET.\nTO: FIELD COMMANDER A9\n\nINTELLIGENCE RECON SHOWS HEAVY\nSOVIET MOVEMENT IN YOUR AREA.\nNEARBY BRIDGES ARE KEY TO SOVIET\nADVANCEMENT. DESTROY ALL BRIDGES\nASAP. TANYA WILL ASSIST. KEEP HER\nALIVE AT ALL COSTS.\n\nCONFIRMATION CODE 1612.\n\nTRANSMISSION ENDS.\n
StartVideo: brdgtilt.vqa
WinVideo: toofar.vqa
LossVideo: sovtstar.vqa
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
MapOptions:
Difficulties: Easy, Normal
ShortGameLocked: True
ShortGameEnabled: False
^Infantry:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
Demolishable:
^Vehicle:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
Demolishable:
^Building:
Capturable:
CaptureThreshold: 0.25
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^TechBuilding:
Capturable:
Type: ~disabled
^CivBuilding:
Tooltip:
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
^Crate:
Tooltip:
ShowOwnerRow: false
FCOM:
Tooltip:
ShowOwnerRow: false
powerproxy.paratroopers:
ParatroopersPower:
DropItems: E1,E1,E1,E2,E2
HACKE6:
Inherits: E6
-RepairsBridges:
-ExternalCaptures:
Captures:
CaptureTypes: building
Targetable:
UpgradeTypes: jail
UpgradeMaxEnabledLevel: 0
Targetable@PRISONER:
TargetTypes: Prisoner
RenderSprites:
Image: E6
MEDI:
Targetable:
UpgradeTypes: jail
UpgradeMaxEnabledLevel: 0
Targetable@PRISONER:
TargetTypes: Prisoner
E7.noautotarget:
Inherits: E7
AutoTarget:
EnableStances: false
-AttackMove:
RenderSprites:
Image: E7
PRISON:
HiddenUnderShroud:
Type: CenterPosition
Immobile:
OccupiesSpace: false
UpgradeActorsNear:
Upgrades: jail
Range: 1c0
CAMERA:
RevealsShroud:
Range: 8c7
CAMERA.VeryLarge:
Inherits: CAMERA
RevealsShroud:
Range: 40c0
MONEYCRATE:
Tooltip:
Name: Crate
WithCrateBody:
RenderSprites:
Image: scrate
E1.Autotarget:
Inherits: E1
Buildable:
Prerequisites: ~disabled
RevealsShroud:
Range: 8c0
AutoTarget:
ScanRadius: 7
RenderSprites:
Image: E1
E2.Autotarget:
Inherits: E2
Buildable:
Prerequisites: ~disabled
RevealsShroud:
Range: 8c0
AutoTarget:
ScanRadius: 7
RenderSprites:
Image: E2
DOG:
RevealsShroud:
Range: 9c0
AutoTarget:
ScanRadius: 8
DOME:
Buildable:
Prerequisites: ~disabled
WEAP:
Buildable:
Prerequisites: ~disabled
FIX:
Buildable:
Prerequisites: ~disabled
APC:
Buildable:
Prerequisites: ~disabled
V2RL:
Buildable:
Prerequisites: ~disabled
2TNK:
Buildable:
Prerequisites: ~disabled
3TNK:
Buildable:
Prerequisites: ~disabled
4TNK:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
MNLY.AP:
Buildable:
Prerequisites: ~disabled
TTNK:
Buildable:
Prerequisites: ~disabled
FTRK:
Buildable:
Prerequisites: ~disabled
DTRK:
Buildable:
Prerequisites: ~disabled
QTNK:
Buildable:
Prerequisites: ~disabled
MSLO:
Buildable:
Prerequisites: ~disabled
SPEN:
Buildable:
Prerequisites: ~disabled
IRON:
Buildable:
Prerequisites: ~disabled
TSLA:
Buildable:
Prerequisites: ~disabled
SAM:
Buildable:
Prerequisites: ~disabled
AFLD:
Buildable:
Prerequisites: ~disabled
APWR:
Buildable:
Prerequisites: ~disabled
STEK:
Buildable:
Prerequisites: ~disabled
KENN:
Buildable:
Prerequisites: ~disabled
E3:
Buildable:
Prerequisites: ~disabled
E4:
Buildable:
Prerequisites: ~disabled
E6:
Buildable:
Prerequisites: ~disabled
SNIPER:
Buildable:
Prerequisites: ~disabled
HIJACKER:
Buildable:
Prerequisites: ~disabled
SHOK:
Buildable:
Prerequisites: ~disabled
Sequences:
VoxelSequences:
Weapons:
BarrelExplode:
Warhead@1Dam:
ValidTargets: Ground, Prisoner
Voices:
Music:
Notifications:
Translations:
Weapons: weapons.yaml

View File

@@ -0,0 +1,286 @@
Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
-EnemyWatcher:
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 0
World:
-CrateSpawner:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: allies03a.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MissionData:
Briefing: LANDCOM 16 HQS.\nTOP SECRET.\nTO: FIELD COMMANDER A9\n\nINTELLIGENCE RECON SHOWS HEAVY\nSOVIET MOVEMENT IN YOUR AREA.\nNEARBY BRIDGES ARE KEY TO SOVIET\nADVANCEMENT. DESTROY ALL BRIDGES\nASAP. TANYA WILL ASSIST. KEEP HER\nALIVE AT ALL COSTS.\n\nCONFIRMATION CODE 1612.\n\nTRANSMISSION ENDS.\n
StartVideo: brdgtilt.vqa
WinVideo: toofar.vqa
LossVideo: sovtstar.vqa
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
MapOptions:
Difficulties: Easy, Normal
ShortGameLocked: True
ShortGameEnabled: False
^Infantry:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
Demolishable:
^Vehicle:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
Demolishable:
^Building:
Capturable:
CaptureThreshold: 0.25
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^TechBuilding:
Capturable:
Type: ~disabled
^CivBuilding:
Tooltip:
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
^Crate:
Tooltip:
ShowOwnerRow: false
FCOM:
Tooltip:
ShowOwnerRow: false
powerproxy.paratroopers:
ParatroopersPower:
DropItems: E1,E1,E1,E2,E2
HACKE6:
Inherits: E6
-RepairsBridges:
-ExternalCaptures:
Captures:
CaptureTypes: building
Targetable:
UpgradeTypes: jail
UpgradeMaxEnabledLevel: 0
Targetable@PRISONER:
TargetTypes: Prisoner
RenderSprites:
Image: E6
MEDI:
Targetable:
UpgradeTypes: jail
UpgradeMaxEnabledLevel: 0
Targetable@PRISONER:
TargetTypes: Prisoner
E7.noautotarget:
Inherits: E7
AutoTarget:
EnableStances: false
-AttackMove:
RenderSprites:
Image: E7
PRISON:
HiddenUnderShroud:
Type: CenterPosition
Immobile:
OccupiesSpace: false
UpgradeActorsNear:
Upgrades: jail
Range: 1c0
CAMERA:
RevealsShroud:
Range: 8c7
CAMERA.VeryLarge:
Inherits: CAMERA
RevealsShroud:
Range: 40c0
MONEYCRATE:
Tooltip:
Name: Crate
WithCrateBody:
RenderSprites:
Image: scrate
E1.Autotarget:
Inherits: E1
Buildable:
Prerequisites: ~disabled
RevealsShroud:
Range: 8c0
AutoTarget:
ScanRadius: 7
RenderSprites:
Image: E1
E2.Autotarget:
Inherits: E2
Buildable:
Prerequisites: ~disabled
RevealsShroud:
Range: 8c0
AutoTarget:
ScanRadius: 7
RenderSprites:
Image: E2
DOG:
RevealsShroud:
Range: 9c0
AutoTarget:
ScanRadius: 8
DOME:
Buildable:
Prerequisites: ~disabled
WEAP:
Buildable:
Prerequisites: ~disabled
FIX:
Buildable:
Prerequisites: ~disabled
APC:
Buildable:
Prerequisites: ~disabled
V2RL:
Buildable:
Prerequisites: ~disabled
2TNK:
Buildable:
Prerequisites: ~disabled
3TNK:
Buildable:
Prerequisites: ~disabled
4TNK:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
MNLY.AP:
Buildable:
Prerequisites: ~disabled
TTNK:
Buildable:
Prerequisites: ~disabled
FTRK:
Buildable:
Prerequisites: ~disabled
DTRK:
Buildable:
Prerequisites: ~disabled
QTNK:
Buildable:
Prerequisites: ~disabled
MSLO:
Buildable:
Prerequisites: ~disabled
SPEN:
Buildable:
Prerequisites: ~disabled
IRON:
Buildable:
Prerequisites: ~disabled
TSLA:
Buildable:
Prerequisites: ~disabled
SAM:
Buildable:
Prerequisites: ~disabled
AFLD:
Buildable:
Prerequisites: ~disabled
APWR:
Buildable:
Prerequisites: ~disabled
STEK:
Buildable:
Prerequisites: ~disabled
KENN:
Buildable:
Prerequisites: ~disabled
E3:
Buildable:
Prerequisites: ~disabled
E4:
Buildable:
Prerequisites: ~disabled
E6:
Buildable:
Prerequisites: ~disabled
SNIPER:
Buildable:
Prerequisites: ~disabled
HIJACKER:
Buildable:
Prerequisites: ~disabled
SHOK:
Buildable:
Prerequisites: ~disabled

View File

@@ -0,0 +1,3 @@
BarrelExplode:
Warhead@1Dam:
ValidTargets: Ground, Prisoner