Upgrade RA maps to format 10.
This commit is contained in:
@@ -1,4 +1,4 @@
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MapFormat: 9
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MapFormat: 10
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RequiresMod: ra
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@@ -16,6 +16,8 @@ Visibility: MissionSelector
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Type: Campaign
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LockPreview: True
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Players:
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PlayerReference@Neutral:
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Name: Neutral
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@@ -1165,144 +1167,8 @@ Actors:
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Location: 47,50
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Owner: Neutral
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Smudges:
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Rules: rules.yaml
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Rules:
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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-EnemyWatcher:
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 0
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: soviet03.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MissionData:
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Briefing: A spy who has compromised the security of one of the northern sarin gas sites has been traced back to Lund, Sweden, by Nadia's intelligence groups.\n\nHe has been marked for death and a squad of Soviet troops was dispatched to the location to hunt him down.
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BriefingVideo: soviet3.vqa
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StartVideo: search.vqa
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WinVideo: execute.vqa
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LossVideo: take_off.vqa
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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Difficulties: Easy, Normal, Hard
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ShortGameLocked: True
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ShortGameEnabled: False
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^Building:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^TechBuilding:
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AutoTargetIgnore:
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Tooltip:
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ShowOwnerRow: false
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^Infantry:
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-GivesBounty:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Ship:
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-GivesBounty:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Helicopter:
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-GivesBounty:
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Health:
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HP: 9000
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Plane:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Wall:
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Tooltip:
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ShowOwnerRow: false
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BARL:
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Health:
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HP: 1
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Explodes:
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Weapon: MissionBarrelExplode
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BRL3:
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Health:
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HP: 1
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Explodes:
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Weapon: MissionBarrelExplode
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FENC:
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Health:
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HP: 9000
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HEALCRATE:
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Tooltip:
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GenericStancePrefix: false
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GenericVisibility: Enemy
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ShowOwnerRow: false
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V01:
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Cargo:
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Types: Infantry
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MaxWeight: 1
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PipCount: 1
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V05:
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SpawnActorOnDeath:
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Actor: healcrate
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DOG:
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-GainsExperience:
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SPY:
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Mobile:
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Speed: 80
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powerproxy.paratroopers:
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ParatroopersPower:
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DropItems: E1,E1,E1,E2,E2
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Weapons: weapons.yaml
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Sequences:
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VoxelSequences:
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Weapons:
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MissionBarrelExplode:
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Warhead@1Dam: SpreadDamage
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Spread: 600
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Damage: 200
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Delay: 5
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Versus:
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None: 120
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Wood: 200
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Light: 50
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Heavy: 25
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Size: 2,1
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Delay: 5
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Warhead@3Eff: CreateEffect
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Explosions: napalm
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ImpactSounds: firebl3.aud
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Delay: 5
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Voices:
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Music:
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Notifications:
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Sounds:
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Notifications:
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sking: sking1
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Translations:
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Notifications: notifications.yaml
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3
mods/ra/maps/soviet-03/notifications.yaml
Normal file
3
mods/ra/maps/soviet-03/notifications.yaml
Normal file
@@ -0,0 +1,3 @@
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Sounds:
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Notifications:
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sking: sking1
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117
mods/ra/maps/soviet-03/rules.yaml
Normal file
117
mods/ra/maps/soviet-03/rules.yaml
Normal file
@@ -0,0 +1,117 @@
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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-EnemyWatcher:
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 0
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: soviet03.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MissionData:
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Briefing: A spy who has compromised the security of one of the northern sarin gas sites has been traced back to Lund, Sweden, by Nadia's intelligence groups.\n\nHe has been marked for death and a squad of Soviet troops was dispatched to the location to hunt him down.
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BriefingVideo: soviet3.vqa
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StartVideo: search.vqa
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WinVideo: execute.vqa
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LossVideo: take_off.vqa
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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Difficulties: Easy, Normal, Hard
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ShortGameLocked: True
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ShortGameEnabled: False
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^Building:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^TechBuilding:
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AutoTargetIgnore:
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Tooltip:
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ShowOwnerRow: false
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^Infantry:
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-GivesBounty:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Ship:
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-GivesBounty:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Helicopter:
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-GivesBounty:
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Health:
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HP: 9000
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Plane:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Wall:
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Tooltip:
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ShowOwnerRow: false
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BARL:
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Health:
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HP: 1
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Explodes:
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Weapon: MissionBarrelExplode
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BRL3:
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Health:
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HP: 1
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Explodes:
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Weapon: MissionBarrelExplode
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FENC:
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Health:
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HP: 9000
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HEALCRATE:
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Tooltip:
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GenericStancePrefix: false
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GenericVisibility: Enemy
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ShowOwnerRow: false
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V01:
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Cargo:
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Types: Infantry
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MaxWeight: 1
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PipCount: 1
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V05:
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SpawnActorOnDeath:
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Actor: healcrate
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DOG:
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-GainsExperience:
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SPY:
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Mobile:
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Speed: 80
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powerproxy.paratroopers:
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ParatroopersPower:
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DropItems: E1,E1,E1,E2,E2
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21
mods/ra/maps/soviet-03/weapons.yaml
Normal file
21
mods/ra/maps/soviet-03/weapons.yaml
Normal file
@@ -0,0 +1,21 @@
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MissionBarrelExplode:
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Warhead@1Dam: SpreadDamage
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Spread: 600
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Damage: 200
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Delay: 5
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Versus:
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None: 120
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Wood: 200
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Light: 50
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Heavy: 25
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Size: 2,1
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Delay: 5
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Warhead@3Eff: CreateEffect
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Explosions: napalm
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ImpactSounds: firebl3.aud
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Delay: 5
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