Upgrade RA maps to format 10.
This commit is contained in:
@@ -1,4 +1,4 @@
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MapFormat: 9
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MapFormat: 10
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RequiresMod: ra
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@@ -16,6 +16,8 @@ Visibility: MissionSelector
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Type: Campaign
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LockPreview: True
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Players:
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PlayerReference@Neutral:
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Name: Neutral
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@@ -601,151 +603,4 @@ Actors:
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Location: 21,80
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Owner: Neutral
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Smudges:
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Rules:
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Player:
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-ConquestVictoryConditions:
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-EnemyWatcher:
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MissionObjectives:
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EarlyGameOver: true
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 5000
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: soviet05.lua, soviet05-AI.lua, soviet05-reinforcements_teams.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MissionData:
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Briefing: Khalkis island contains a large quantity of ore that we need.\n\nThe Allies are well aware of our plans, and intend to establish their own base there. See to it that they fail.\n\nIn addition, capture their radar center so we can track Allied activity in this area.
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BriefingVideo: soviet5.vqa
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StartVideo: double.vqa
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WinVideo: strafe.vqa
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LossVideo: sovbatl.vqa
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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TechLevelLocked: True
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TechLevel: Medium
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Difficulties: Easy, Normal, Hard
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ShortGameLocked: True
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ShortGameEnabled: False
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^Infantry:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Tank:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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Demolishable:
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^Vehicle:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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Demolishable:
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^Building:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Wall:
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Tooltip:
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ShowOwnerRow: false
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^Ship:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Plane:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Husk:
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Tooltip:
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GenericVisibility: Enemy, Ally, Neutral
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GenericStancePrefix: false
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ShowOwnerRow: false
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^Crate:
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Tooltip:
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ShowOwnerRow: false
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AFLD:
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ParatroopersPower@paratroopers:
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DropItems: E1,E1,E1,E2,E2
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TSLA:
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Buildable:
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Prerequisites: ~disabled
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SAM:
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Buildable:
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Prerequisites: ~disabled
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HPAD:
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Buildable:
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Prerequisites: ~disabled
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APWR:
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Buildable:
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Prerequisites: ~disabled
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BRIK:
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Buildable:
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Prerequisites: ~disabled
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E3:
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Buildable:
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Prerequisites: ~tent
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E4:
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Buildable:
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Prerequisites: ~disabled
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HIJACKER:
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Buildable:
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Prerequisites: ~disabled
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SPY:
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Buildable:
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Prerequisites: ~disabled
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MECH:
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Buildable:
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Prerequisites: ~disabled
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MCV:
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Buildable:
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Prerequisites: ~disabled
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FTRK:
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Buildable:
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Prerequisites: ~disabled
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TRUK:
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Buildable:
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Prerequisites: ~disabled
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APC:
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Buildable:
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Prerequisites: ~disabled
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DOME.IGNORE:
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Inherits: DOME
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RenderSprites:
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Image: DOME
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AutoTargetIgnore:
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Buildable:
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Prerequisites: ~disabled
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powerproxy.paratroopers:
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ParatroopersPower:
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DropItems: E1,E1,E1,E1,E1
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AGUN:
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Buildable:
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Prerequisites: ~disabled
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Sequences:
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VoxelSequences:
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Weapons:
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Voices:
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Music:
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Notifications:
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Translations:
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Rules: rules.yaml
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