fixed text renderer. it's slow, but it works

This commit is contained in:
Chris Forbes
2010-02-16 18:09:53 +13:00
parent 1e2e8c43e4
commit 99d2310f30

View File

@@ -124,6 +124,7 @@ namespace OpenRa.Graphics
Bitmap b = RenderTextToBitmap(text, fDebug, c);
textSheet.Texture.SetData(b);
rgbaRenderer.DrawSprite(textSprite, pos.ToFloat2(), "chrome");
rgbaRenderer.Flush();
}
public void DrawText2(string text, int2 pos, Color c)
@@ -131,6 +132,7 @@ namespace OpenRa.Graphics
Bitmap b = RenderTextToBitmap(text, fTitle, c);
textSheet.Texture.SetData(b);
rgbaRenderer.DrawSprite(textSprite, pos.ToFloat2(), "chrome");
rgbaRenderer.Flush();
}
public int2 MeasureText(string text)