Fix default facing of RA/TD Gun Turrets
Compare with make anim and original, 224 was one facing too far.
This commit is contained in:
@@ -851,7 +851,7 @@ GUN:
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HasMinibib: true
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Turreted:
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TurnSpeed: 48
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InitialFacing: 224
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InitialFacing: 192
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RealignDelay: -1
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-WithSpriteBody:
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WithEmbeddedTurretSpriteBody:
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@@ -602,7 +602,7 @@ AGUN:
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HasMinibib: true
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Turreted:
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TurnSpeed: 60
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InitialFacing: 896
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InitialFacing: 832
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RealignDelay: -1
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-WithSpriteBody:
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WithEmbeddedTurretSpriteBody:
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@@ -817,7 +817,7 @@ GUN:
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HasMinibib: true
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Turreted:
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TurnSpeed: 48
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InitialFacing: 224
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InitialFacing: 192
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RealignDelay: -1
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-WithSpriteBody:
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WithEmbeddedTurretSpriteBody:
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